Player Matchup

Osiris
Osiris
 
Osiris
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ARCHANGEL212
Atlas
Level 145
God Stats
7W - 7L
1,705 SR
Queue Stats
139W - 167L
1,332 Elo+
Party 1
Hades
Hades
FistyMcCrackin
Hades
Level 67
God Stats
50W - 34L
1,707 SR
Queue Stats
103W - 108L
1,374 Elo+
Party 1
Loki
Loki
Scuttlebottom
Loki
Level 128
God Stats
0W - 4L
1,185 SR
Queue Stats
145W - 160L
1,249 Elo+
Party 1
Rama
Rama
TheSpawnOfHades
Rama
Level 88
God Stats
25W - 24L
1,545 SR
Queue Stats
636W - 641L
1,338 Elo+
Solo
Team Averages
Level 99
1,528 SR
1,358 Elo+

VS

Team Averages
Level 62
1,395 SR
1,331 Elo+
Arachne
Arachne
BABYCRUMB805
Arachne
Level 47
God Stats
15W - 15L
1,448 SR
Queue Stats
108W - 124L
1,389 Elo+
Party 2
Shiva
Shiva
DemonTimez_ytis
Shiva
Level 81
God Stats
15W - 16L
1,386 SR
Queue Stats
323W - 369L
1,306 Elo+
Solo
Neith
Neith
McTiT22
Neith
Level 63
God Stats
5W - 6L
1,195 SR
Queue Stats
162W - 169L
1,299 Elo+
Solo
Jormungandr
Jormungandr
dreezy44
Jormungandr
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
124W - 140L
1,288 Elo+
Solo
Nu Wa
Nu Wa
dumbbhoe
Nu Wa
Level 60
God Stats
16W - 13L
1,444 SR
Queue Stats
132W - 164L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
1 / 5 / 1
8,516
501
6,343
14,963
10,574
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 1 / 1
6,776
399
3,561
7,244
3,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 4 / 1
8,382
493
3,328
10,166
3,190
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 0
7,692
452
3,919
11,690
3,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 1 / 0
8,460
498
4,435
11,144
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BABYCRUMB805
Arachne
15
6 / 5 / 3
9,876
581
9,077
15,805
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 1 / 2
9,569
563
6,763
10,774
8,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
McTiT22
Neith
15
1 / 0 / 3
8,797
517
4,439
5,804
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
dreezy44
Jormungandr
14
1 / 1 / 0
8,396
494
5,433
10,846
9,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
dumbbhoe
Nu Wa
15
2 / 2 / 3
9,204
541
9,576
5,333
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
14
14
Deaths
9
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
5
1
0.3
L
0
1
1
0.5
W
Arachne
BABYCRUMB805
Arachne
6
5
3
1.5
W
4
1
2
5
L
3
4
1
0.88
W
Neith
McTiT22
Neith
1
0
3
2.5
L
1
3
0
0.33
L
2
1
0
2
W
Jormungandr
dreezy44
Jormungandr
1
1
0
1
W
Nu Wa
dumbbhoe
Nu Wa
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
35,288
55,207
Taken
48,562
24,839
Mitigated
28,522
17,783
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,343
2,681
0
1,250
14,963
10,574
0
1,346
12,921
0
45,649
L
3,561
1,508
0
1,176
7,244
3,924
0
1,791
5,347
18,891
0
W
Arachne
BABYCRUMB805
Arachne
9,077
6,317
0
5,369
15,805
6,232
3,438
2,251
13,326
0
47,484
W
6,763
1,202
0
3,158
10,774
8,812
310
429
10,345
0
43,453
L
3,328
109
55
4,697
10,166
3,190
0
4,893
4,953
49,076
0
W
Neith
McTiT22
Neith
4,439
1,401
0
1,723
5,804
2,598
980
1,441
4,363
0
65,823
L
3,919
1,105
0
3,542
11,690
3,421
758
2,425
9,060
0
44,754
L
4,435
3,805
0
7,063
11,144
3,730
0
3,953
7,161
0
50,048
W
Jormungandr
dreezy44
Jormungandr
5,433
1,217
189
1,976
10,846
9,051
44
1,247
9,599
37,314
0
W
Nu Wa
dumbbhoe
Nu Wa
9,576
1,988
0
1,088
5,333
1,829
2,375
1,521
3,812
64,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,826
Gold Earned
45,842
416
Minions Killed
459
0
Camps Cleared
0
1,454,688
Distance Traveled
1,565,355
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,516
501
99
6
0
292,542
0
L
Atlas
6,776
399
28
2
0
267,539
4
W
Arachne
9,876
581
99
6
0
313,301
0
W
Shiva
9,569
563
86
5
0
326,847
2
L
Hades
8,382
493
105
6
0
267,555
0
W
Neith
8,797
517
108
6
0
315,500
0
L
Loki
7,692
452
77
5
0
349,300
0
L
Rama
8,460
498
107
6
0
277,752
1
W
Jormungandr
8,396
494
60
4
0
308,826
8
W
Nu Wa
9,204
541
106
6
0
300,881
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role