Player Matchup

Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
FelipeGueller
Tyr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,265 Elo+
Solo
Poseidon
Poseidon
IzRaeL-sX
Poseidon
Level 64
God Stats
5W - 5L
1,398 SR
Queue Stats
20W - 14L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
Ur4no
Ao Kuang
Level 106
God Stats
6W - 4L
1,640 SR
Queue Stats
146W - 150L
1,410 Elo+
Solo
Sun Wukong
Sun Wukong
VicoD52
Sun Wukong
Level 79
God Stats
7W - 3L
1,630 SR
Queue Stats
221W - 290L
1,408 Elo+
Party 1
Team Averages
Level 98
1,533 SR
1,411 Elo+

VS

Team Averages
Level 101
1,459 SR
1,423 Elo+
Bacchus
Bacchus
BeezDreew
Bacchus
Level 55
God Stats
2W - 2L
1,472 SR
Queue Stats
105W - 112L
1,442 Elo+
Solo
Cliodhna
Cliodhna
LosTxZoro
Cliodhna
Level 89
God Stats
0W - 2L
1,217 SR
Queue Stats
101W - 119L
1,403 Elo+
Solo
Shiva
Shiva
ReyJow
Shiva
Level 104
God Stats
48W - 30L
1,566 SR
Queue Stats
582W - 635L
1,427 Elo+
Solo
Yu Huang
Yu Huang
flaynergarcia
Yu Huang
Level 155
God Stats
10W - 14L
1,432 SR
Queue Stats
107W - 124L
1,462 Elo+
Solo
Neith
Neith
miguelito21223
Neith
Level 104
God Stats
9W - 13L
1,607 SR
Queue Stats
34W - 35L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
7 / 2 / 0
6,598
600
4,123
5,748
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 3 / 1
4,151
377
1,643
8,331
2,403
Poseidon
IzRaeL-sX
Poseidon
10
3 / 3 / 0
6,126
557
3,104
5,122
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Ur4no
Ao Kuang
7
0 / 3 / 1
4,813
438
2,365
6,633
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
VicoD52
Sun Wukong
9
1 / 2 / 7
5,584
508
4,351
7,822
3,050
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BeezDreew
Bacchus
8
1 / 4 / 4
5,444
495
3,429
7,680
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
LosTxZoro
Cliodhna
6
0 / 2 / 0
4,530
412
1,230
4,289
928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
ReyJow
Shiva
12
6 / 0 / 1
7,284
662
8,596
7,825
4,114
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
flaynergarcia
Yu Huang
12
3 / 1 / 4
6,794
618
5,103
3,549
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 4 / 4
6,369
579
4,288
6,098
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
13
13
Deaths
11
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
2
0
3.5
L
Bacchus
BeezDreew
Bacchus
1
4
4
0.75
W
0
3
1
0.17
W
Poseidon
IzRaeL-sX
Poseidon
3
3
0
1
L
Cliodhna
LosTxZoro
Cliodhna
0
2
0
0
L
Shiva
ReyJow
Shiva
6
0
1
6.5
W
Ao Kuang
Ur4no
Ao Kuang
0
3
1
0.17
W
Sun Wukong
VicoD52
Sun Wukong
1
2
7
2.25
L
Yu Huang
flaynergarcia
Yu Huang
3
1
4
5
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,586
Damage
22,646
33,656
Taken
29,441
10,248
Mitigated
12,133
9,491
Healing
5,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
4,123
2,603
0
2,089
5,748
1,695
1,258
2,898
2,744
0
31,957
L
Bacchus
BeezDreew
Bacchus
3,429
582
0
1,302
7,680
3,876
0
1,943
5,737
11,785
0
W
1,643
360
0
2,762
8,331
2,403
0
931
7,346
0
5,288
W
Poseidon
IzRaeL-sX
Poseidon
3,104
386
0
1,382
5,122
1,398
33
1,718
3,278
37,183
0
L
Cliodhna
LosTxZoro
Cliodhna
1,230
276
0
140
4,289
928
0
437
3,852
0
15,183
L
Shiva
ReyJow
Shiva
8,596
1,297
0
1,661
7,825
4,114
60
1,105
6,720
2,470
40,208
W
Ao Kuang
Ur4no
Ao Kuang
2,365
879
0
1,533
6,633
1,702
0
937
5,656
22,819
0
W
Sun Wukong
VicoD52
Sun Wukong
4,351
995
0
1,725
7,822
3,050
0
1,888
5,840
0
20,898
L
Yu Huang
flaynergarcia
Yu Huang
5,103
955
0
970
3,549
1,129
174
1,377
2,172
35,764
0
L
4,288
1,399
0
1,666
6,098
2,086
364
607
5,491
0
26,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,272
Gold Earned
30,421
231
Minions Killed
256
0
Camps Cleared
0
1,091,781
Distance Traveled
974,221
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,598
600
62
6
0
191,779
1
L
Bacchus
5,444
495
12
1
0
199,015
2
W
Tyr
4,151
377
12
1
0
225,918
2
W
Poseidon
6,126
557
92
8
0
211,724
0
L
Cliodhna
4,530
412
30
3
0
147,795
1
L
Shiva
7,284
662
81
7
0
229,508
4
W
Ao Kuang
4,813
438
35
3
0
231,363
2
W
Sun Wukong
5,584
508
30
3
0
230,997
5
L
Yu Huang
6,794
618
79
7
0
208,041
2
L
Neith
6,369
579
54
5
0
189,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role