Player Matchup

Ganesha
Ganesha
AllHailCloud
Ganesha
Level 160
God Stats
2W - 3L
1,131 SR
Queue Stats
365W - 302L
1,685 Elo+
Party 1
Odin
Odin
Marauder
Odin
Level 160
God Stats
2W - 2L
1,560 SR
Queue Stats
809W - 567L
1,656 Elo+
Party 1
Nox
Nox
NiKKixDoLL
Nox
Level 59
God Stats
1W - 0L
1,776 SR
Queue Stats
13W - 6L
1,733 Elo+
Party 1
Izanami
Izanami
Slashistrash793
Izanami
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 9L
1,797 Elo+
Party 1
Nemesis
Nemesis
silence423
Nemesis
Level 160
God Stats
27W - 23L
1,733 SR
Queue Stats
564W - 409L
1,687 Elo+
Party 1
Team Averages
Level 118
1,540 SR
1,711 Elo+

VS

Team Averages
Level 71
1,712 SR
1,552 Elo+
Yemoja
Yemoja
AnyaAxx
Yemoja
Level 66
God Stats
14W - 17L
1,510 SR
Queue Stats
171W - 165L
1,553 Elo+
Party 3
Hou Yi
Hou Yi
CornSniffer
Hou Yi
Level 47
God Stats
59W - 43L
1,645 SR
Queue Stats
171W - 162L
1,548 Elo+
Party 3
Ymir
Ymir
DadsBelt
Ymir
Level 28
God Stats
16W - 13L
1,690 SR
Queue Stats
45W - 45L
1,563 Elo+
Party 2
Yu Huang
Yu Huang
FunkMasterDube
Yu Huang
Level 109
God Stats
0W - 1L
1,727 SR
Queue Stats
81W - 83L
1,569 Elo+
Party 2
Bellona
Bellona
Zhelsu
Bellona
Level 104
God Stats
8W - 6L
1,991 SR
Queue Stats
212W - 220L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AllHailCloud
Ganesha
14
2 / 1 / 10
9,692
570
9,761
14,174
12,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
18
7 / 1 / 4
11,677
687
9,069
10,352
11,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 2 / 5
8,691
511
5,465
8,290
2,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 3 / 3
11,279
663
17,486
10,903
3,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
silence423
Nemesis
16
5 / 3 / 5
9,784
576
10,747
14,346
6,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AnyaAxx
Yemoja
11
0 / 3 / 5
7,373
434
2,729
15,308
12,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
14
6 / 5 / 1
9,092
535
11,951
17,461
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
2 / 5 / 2
7,668
451
6,374
14,187
6,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
13
0 / 3 / 0
7,952
468
5,526
7,201
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Zhelsu
Bellona
12
0 / 7 / 1
7,235
426
5,094
15,504
12,786
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
23
Kills
8
10
Deaths
23
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AllHailCloud
Ganesha
2
1
10
7
L
Yemoja
AnyaAxx
Yemoja
0
3
5
0.83
L
Hou Yi
6
5
1
1.3
L
Ymir
2
5
2
0.6
L
Yu Huang
0
3
0
0
W
Odin
7
1
4
9
W
1
2
5
1.75
W
8
3
3
3.17
L
Bellona
Zhelsu
Bellona
0
7
1
0.07
W
Nemesis
silence423
Nemesis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,528
Damage
31,674
58,065
Taken
69,661
36,504
Mitigated
38,666
11,763
Healing
18,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AllHailCloud
Ganesha
9,761
1,124
0
2,112
14,174
12,709
0
3,667
10,507
28,968
4,676
L
Yemoja
AnyaAxx
Yemoja
2,729
652
1,560
3,930
15,308
12,908
120
2,817
12,491
11,572
0
L
Hou Yi
11,951
6,710
0
6,347
17,461
4,676
494
4,360
13,101
0
60,895
L
Ymir
6,374
1,231
0
2,116
14,187
6,212
0
2,600
11,587
40,911
0
L
Yu Huang
5,526
806
0
1,425
7,201
2,084
0
2,194
5,007
52,631
0
W
Odin
9,069
1,540
0
2,392
10,352
11,537
145
1,932
8,420
0
71,865
W
5,465
427
0
1,293
8,290
2,740
197
4,168
4,122
37,690
0
W
17,486
14,060
0
5,003
10,903
3,237
5,052
1,740
9,163
0
92,119
L
Bellona
Zhelsu
Bellona
5,094
2,109
0
3,007
15,504
12,786
0
2,249
13,255
0
37,035
W
Nemesis
silence423
Nemesis
10,747
4,930
0
963
14,346
6,281
18
3,122
11,224
0
77,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,123
Gold Earned
39,320
516
Minions Killed
366
0
Camps Cleared
0
1,705,730
Distance Traveled
1,557,892
24
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,692
570
18
1
0
311,646
6
L
Yemoja
7,373
434
18
1
0
327,048
4
L
Hou Yi
9,092
535
91
5
0
312,045
0
L
Ymir
7,668
451
67
4
0
291,036
1
L
Yu Huang
7,952
468
122
7
0
306,130
4
W
Odin
11,677
687
161
9
0
343,169
4
W
Nox
8,691
511
76
4
0
336,160
5
W
Izanami
11,279
663
155
9
0
330,892
4
L
Bellona
7,235
426
68
4
0
321,633
3
W
Nemesis
9,784
576
106
6
0
383,863
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role