Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Ch1p13
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
DylanCarney26
Vamana
Level 76
God Stats
5W - 10L
1,333 SR
Queue Stats
195W - 187L
1,386 Elo+
Solo
Ra
Ra
MaxiFTR
Ra
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
hero0_020
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 79L
1,363 Elo+
Solo
Team Averages
Level 61
1,467 SR
1,450 Elo+

VS

Team Averages
Level 53
1,482 SR
1,296 Elo+
Nike
Nike
Erenmann_17
Nike
Level 38
God Stats
2W - 3L
1,277 SR
Queue Stats
193W - 210L
1,373 Elo+
Party 1
Baba Yaga
Baba Yaga
SisaSuarez
Baba Yaga
Level 160
God Stats
10W - 10L
1,635 SR
Queue Stats
737W - 717L
1,486 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SupportTicket1
Morgan Le Fay
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,226 Elo+
Solo
Ra
Ra
Uwaixah
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,172 Elo+
Solo
Ganesha
Ganesha
xISeyo
Ganesha
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 6 / 7
8,883
740
8,690
14,985
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Ch1p13
Artemis
14
1 / 7 / 10
7,698
642
10,777
12,870
4,275
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 4 / 9
10,168
847
12,188
24,875
24,550
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 7 / 9
8,600
717
9,122
11,044
3,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
hero0_020
Fenrir
13
2 / 9 / 8
7,690
641
6,886
15,369
10,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 15
12,053
1,004
13,970
11,716
12,712
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
SisaSuarez
Baba Yaga
17
6 / 3 / 19
10,525
877
16,975
11,642
4,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
SupportTicket1
Morgan Le Fay
18
9 / 3 / 16
11,294
941
16,728
11,236
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 14
10,142
845
14,883
10,345
4,262
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
xISeyo
Ganesha
15
0 / 6 / 22
8,965
747
5,430
16,942
17,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
118
17
Kills
32
33
Deaths
17
43
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
6
7
1.25
L
Artemis
Ch1p13
Artemis
1
7
10
0.86
L
7
4
9
2.88
W
11
2
15
9.25
L
3
7
9
1.07
W
Baba Yaga
SisaSuarez
Baba Yaga
6
3
19
5.17
W
Morgan Le Fay
SupportTicket1
Morgan Le Fay
9
3
16
5.67
W
6
3
14
4.33
L
Fenrir
hero0_020
Fenrir
2
9
8
0.67
W
Ganesha
xISeyo
Ganesha
0
6
22
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,663
Damage
67,986
79,143
Taken
61,881
48,344
Mitigated
44,578
26,154
Healing
23,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
8,690
4,747
229
3,262
14,985
5,473
94
11,537
3,226
0
20,810
L
Artemis
Ch1p13
Artemis
10,777
3,510
276
626
12,870
4,275
560
9,387
3,357
0
18,157
L
12,188
3,987
621
11,587
24,875
24,550
366
13,157
11,420
0
30,845
W
13,970
2,432
1,851
1,846
11,716
12,712
139
1,367
10,280
0
31,135
L
9,122
427
5,130
1,945
11,044
3,922
220
7,588
3,348
17,221
0
W
Baba Yaga
SisaSuarez
Baba Yaga
16,975
1,133
1,007
4,431
11,642
4,764
1,596
1,422
10,196
28,432
0
W
Morgan Le Fay
SupportTicket1
Morgan Le Fay
16,728
1,669
631
3,351
11,236
5,055
1,135
2,085
9,113
33,108
0
W
14,883
1,835
5,114
3,213
10,345
4,262
1,713
2,095
8,179
26,688
0
L
Fenrir
hero0_020
Fenrir
6,886
691
257
2,221
15,369
10,124
543
11,463
3,776
0
9,690
W
Ganesha
xISeyo
Ganesha
5,430
349
1,076
1,171
16,942
17,785
797
2,153
14,541
12,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
52,979
103
Minions Killed
130
0
Camps Cleared
0
957,916
Distance Traveled
1,202,837
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,883
740
24
2
0
174,759
0
L
Artemis
7,698
642
21
2
0
155,991
0
L
Vamana
10,168
847
23
2
0
236,705
2
W
Nike
12,053
1,004
35
3
0
263,045
1
L
Ra
8,600
717
22
2
0
192,526
0
W
Baba Yaga
10,525
877
27
2
0
241,374
0
W
Morgan Le Fay
11,294
941
24
2
0
223,498
0
W
Ra
10,142
845
44
4
0
243,518
2
L
Fenrir
7,690
641
13
1
0
197,935
1
W
Ganesha
8,965
747
0
0
0
231,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role