Player Matchup

Scylla
Scylla
GotLax1
Scylla
Level 109
God Stats
3W - 3L
1,748 SR
Queue Stats
75W - 88L
1,441 Elo+
Party 3
Apollo
Apollo
IrishBull
Apollo
Level 16
God Stats
7W - 3L
1,689 SR
Queue Stats
25W - 27L
1,376 Elo+
Party 1
Da Ji
Da Ji
SV3xVintage
Da Ji
Level 103
God Stats
5W - 2L
1,743 SR
Queue Stats
88W - 91L
1,454 Elo+
Party 3
Cthulhu
Cthulhu
beeefpickle
Cthulhu
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 94L
1,396 Elo+
Party 3
Athena
Athena
trethekillercrok
Athena
Level 76
God Stats
1W - 7L
1,500 SR
Queue Stats
252W - 271L
1,376 Elo+
Party 1
Team Averages
Level 77
1,636 SR
1,409 Elo+

VS

Team Averages
Level 57
1,531 SR
1,414 Elo+
Ganesha
Ganesha
SnazzyKatt
Ganesha
Level 39
God Stats
9W - 3L
1,771 SR
Queue Stats
176W - 185L
1,402 Elo+
Solo
Pele
Pele
SoulReplacer
Pele
Level 48
God Stats
5W - 4L
1,530 SR
Queue Stats
62W - 68L
1,463 Elo+
Party 2
Skadi
Skadi
XxElYisusxX
Skadi
Level 143
God Stats
0W - 3L
1,390 SR
Queue Stats
65W - 74L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
jukio1
Sun Wukong
Level 36
God Stats
3W - 2L
1,577 SR
Queue Stats
25W - 27L
1,379 Elo+
Solo
Baron Samedi
Baron Samedi
wrathofDread
Baron Samedi
Level 20
God Stats
2W - 4L
1,387 SR
Queue Stats
22W - 31L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GotLax1
Scylla
14
5 / 3 / 3
8,841
589
7,004
6,346
1,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apollo
IrishBull
Apollo
14
7 / 2 / 6
8,668
578
13,436
10,996
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
12 / 0 / 2
9,319
621
10,542
10,335
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
beeefpickle
Cthulhu
13
0 / 0 / 1
7,800
520
7,251
9,083
9,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 2 / 7
8,170
545
4,674
10,206
6,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
SnazzyKatt
Ganesha
10
0 / 5 / 1
6,407
427
4,766
13,373
9,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 5 / 0
7,888
526
8,507
13,423
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
3 / 7 / 1
7,320
488
8,523
12,044
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
jukio1
Sun Wukong
13
1 / 0 / 0
7,267
484
3,923
10,389
3,751
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
wrathofDread
Baron Samedi
10
0 / 9 / 0
6,230
415
1,510
9,663
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
26
Kills
7
7
Deaths
26
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
GotLax1
Scylla
5
3
3
2.17
W
Apollo
IrishBull
Apollo
7
2
6
5
W
12
0
2
13
L
Ganesha
SnazzyKatt
Ganesha
0
5
1
0.1
L
3
5
0
0.6
L
3
7
1
0.5
W
Cthulhu
beeefpickle
Cthulhu
0
0
1
0.5
L
Sun Wukong
jukio1
Sun Wukong
1
0
0
1
W
2
2
7
2.75
L
Baron Samedi
wrathofDread
Baron Samedi
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,907
Damage
27,229
46,966
Taken
58,892
24,015
Mitigated
22,033
19,204
Healing
12,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GotLax1
Scylla
7,004
1,058
0
558
6,346
1,970
628
1,099
5,063
51,603
0
W
Apollo
IrishBull
Apollo
13,436
8,239
0
3,643
10,996
2,889
1,092
1,626
9,370
0
57,191
W
10,542
2,957
0
5,031
10,335
3,715
1,567
405
9,916
0
44,228
L
Ganesha
SnazzyKatt
Ganesha
4,766
720
286
2,276
13,373
9,399
307
4,085
9,136
18,441
0
L
8,507
2,476
0
5,526
13,423
3,784
0
2,173
11,227
0
52,939
L
8,523
4,120
0
1,995
12,044
2,632
501
1,996
10,048
0
43,983
W
Cthulhu
beeefpickle
Cthulhu
7,251
691
0
4,044
9,083
9,220
322
848
8,235
43,668
0
L
Sun Wukong
jukio1
Sun Wukong
3,923
866
0
1,843
10,389
3,751
47
6,599
3,132
0
35,457
W
4,674
1,266
2,486
3,442
10,206
6,221
340
2,100
8,106
18,955
0
L
Baron Samedi
wrathofDread
Baron Samedi
1,510
334
0
547
9,663
2,467
369
3,243
6,420
30,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
35,112
388
Minions Killed
336
0
Camps Cleared
0
1,459,344
Distance Traveled
1,452,295
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,841
589
104
7
0
273,233
2
W
Apollo
8,668
578
101
7
0
294,442
0
W
Da Ji
9,319
621
74
5
0
315,714
5
L
Ganesha
6,407
427
2
0
0
296,190
4
L
Pele
7,888
526
96
6
0
332,674
0
L
Skadi
7,320
488
103
7
0
244,093
4
W
Cthulhu
7,800
520
88
6
0
276,402
4
L
Sun Wukong
7,267
484
78
5
0
327,538
1
W
Athena
8,170
545
21
1
0
299,553
3
L
Baron Samedi
6,230
415
57
4
0
251,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role