Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jessica fufu
Tsukuyomi
Level 37
God Stats
4W - 7L
1,455 SR
Queue Stats
49W - 69L
1,274 Elo+
Party 1
Zeus
Zeus
MichaelVeon
Zeus
Level 28
God Stats
1W - 1L
1,625 SR
Queue Stats
12W - 20L
1,284 Elo+
Party 1
Team Averages
Level 60
1,526 SR
1,353 Elo+

VS

Team Averages
Level 85
1,358 SR
1,447 Elo+
Medusa
Medusa
AlphaJ0KER1136
Medusa
Level 125
God Stats
2W - 2L
1,220 SR
Queue Stats
159W - 139L
1,538 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BigBrainAthena
Tsukuyomi
Level 100
God Stats
13W - 6L
1,560 SR
Queue Stats
248W - 200L
1,568 Elo+
Party 2
Anubis
Anubis
FlameKeeper98
Anubis
Level 31
God Stats
4W - 6L
1,293 SR
Queue Stats
5W - 6L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 5 / 4
8,354
643
6,889
18,654
15,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Jessica fufu
Tsukuyomi
13
3 / 7 / 1
8,967
690
4,751
13,995
3,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
1 / 7 / 3
8,351
642
8,565
10,554
2,366
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
10,533
810
11,552
9,139
3,116
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
BigBrainAthena
Tsukuyomi
17
13 / 1 / 5
11,705
900
20,603
13,543
8,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 2 / 9
9,292
715
5,912
6,415
2,650
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
19
19
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
4
0.6
W
4
2
11
4.75
W
Tsukuyomi
BigBrainAthena
Tsukuyomi
13
1
5
15.5
W
2
2
9
3.25
L
Tsukuyomi
Jessica fufu
Tsukuyomi
3
7
1
0.5
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,205
Damage
38,067
43,203
Taken
29,097
21,437
Mitigated
14,608
5,534
Healing
11,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,889
236
0
3,177
18,654
15,460
0
3,952
14,241
23,503
0
W
11,552
3,349
0
1,950
9,139
3,116
644
5,085
4,054
0
48,962
W
Tsukuyomi
BigBrainAthena
Tsukuyomi
20,603
4,908
0
6,931
13,543
8,842
987
6,715
6,828
0
51,088
W
5,912
230
65
2,085
6,415
2,650
791
4,351
2,064
23,556
0
L
Tsukuyomi
Jessica fufu
Tsukuyomi
4,751
997
787
1,570
13,995
3,611
38
684
12,972
0
20,402
L
8,565
1,074
0
0
10,554
2,366
114
1,692
8,762
31,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,672
Gold Earned
31,530
130
Minions Killed
168
5
Camps Cleared
7
681,780
Distance Traveled
737,747
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,354
643
40
3
2
240,777
3
W
Medusa
10,533
810
86
7
2
246,638
3
W
Tsukuyomi
11,705
900
46
4
4
277,463
2
W
Anubis
9,292
715
36
3
1
213,646
5
L
Tsukuyomi
8,967
690
30
2
1
237,763
1
L
Zeus
8,351
642
60
5
2
203,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role