Player Matchup

Vamana
Vamana
AceViperCobra
Vamana
Level 147
God Stats
2W - 3L
1,285 SR
Queue Stats
341W - 364L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
Kamikazebeetle4
Baron Samedi
Level 105
God Stats
3W - 1L
1,799 SR
Queue Stats
17W - 12L
1,480 Elo+
Party 2
Jormungandr
Jormungandr
Remnant Raichu
Jormungandr
Level 143
God Stats
22W - 36L
1,433 SR
Queue Stats
310W - 311L
1,551 Elo+
Party 2
Atlas
Atlas
Tiny X4084
Atlas
Level 6
God Stats
2W - 3L
1,375 SR
Queue Stats
4W - 5L
1,470 Elo+
Party 2
Jing Wei
Jing Wei
xSheGeekinx
Jing Wei
Level 103
God Stats
5W - 2L
1,406 SR
Queue Stats
149W - 156L
1,387 Elo+
Solo
Team Averages
Level 101
1,460 SR
1,483 Elo+

VS

Team Averages
Level 58
1,678 SR
1,429 Elo+
Erlang Shen
Erlang Shen
BLuaR1
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,434 Elo+
Party 1
Bakasura
Bakasura
DeathStroke1405
Bakasura
Level 124
God Stats
1W - 1L
1,778 SR
Queue Stats
26W - 29L
1,499 Elo+
Party 3
Jing Wei
Jing Wei
MONZHII2
Jing Wei
Level 47
God Stats
4W - 1L
1,902 SR
Queue Stats
15W - 21L
1,442 Elo+
Party 3
Guan Yu
Guan Yu
Zvyw
Guan Yu
Level 44
God Stats
5W - 4L
1,710 SR
Queue Stats
24W - 30L
1,386 Elo+
Party 3
Ymir
Ymir
samwarior
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 0
6,134
613
5,162
5,441
1,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Kamikazebeetle4
Baron Samedi
8
0 / 1 / 3
4,660
466
2,481
4,028
2,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Remnant Raichu
Jormungandr
10
1 / 1 / 0
5,966
597
6,769
6,113
3,011
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
10
3 / 0 / 4
6,055
606
4,625
5,809
2,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
xSheGeekinx
Jing Wei
9
1 / 0 / 3
5,050
505
2,653
2,932
752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BLuaR1
Erlang Shen
7
0 / 4 / 0
4,695
470
3,008
6,812
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bakasura
10
0 / 2 / 0
5,276
528
2,694
8,269
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
MONZHII2
Jing Wei
9
1 / 1 / 0
4,732
473
2,349
5,142
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Zvyw
Guan Yu
9
1 / 2 / 0
4,631
463
2,498
8,266
3,210
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
7
0 / 2 / 0
4,282
428
246
5,823
1,860
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
2
2
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Erlang Shen
BLuaR1
Erlang Shen
0
4
0
0
L
Bakasura
0
2
0
0
W
Baron Samedi
Kamikazebeetle4
Baron Samedi
0
1
3
1.5
L
Jing Wei
MONZHII2
Jing Wei
1
1
0
1
W
Jormungandr
Remnant Raichu
Jormungandr
1
1
0
1
W
Atlas
3
0
4
5
L
Guan Yu
Zvyw
Guan Yu
1
2
0
0.5
L
Ymir
0
2
0
0
W
Jing Wei
xSheGeekinx
Jing Wei
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,690
Damage
10,795
24,323
Taken
34,312
11,054
Mitigated
11,562
10,604
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,162
2,883
0
2,078
5,441
1,919
0
0
5,241
0
29,588
L
Erlang Shen
BLuaR1
Erlang Shen
3,008
1,202
0
895
6,812
2,571
0
2,488
4,080
0
20,094
L
Bakasura
2,694
1,741
0
1,705
8,269
2,552
0
1,956
6,228
0
25,338
W
Baron Samedi
Kamikazebeetle4
Baron Samedi
2,481
314
241
635
4,028
2,522
275
0
4,028
16,910
0
L
Jing Wei
MONZHII2
Jing Wei
2,349
1,901
0
2,572
5,142
1,369
0
1,077
4,065
0
22,494
W
Jormungandr
Remnant Raichu
Jormungandr
6,769
3,371
0
3,142
6,113
3,011
141
0
5,936
37,087
0
W
Atlas
4,625
1,141
93
2,325
5,809
2,850
0
0
5,703
25,675
0
L
Guan Yu
Zvyw
Guan Yu
2,498
53
115
3,045
8,266
3,210
0
5,907
2,359
0
14,288
L
Ymir
246
39
0
1,250
5,823
1,860
0
2,087
3,705
11,908
0
W
Jing Wei
xSheGeekinx
Jing Wei
2,653
1,827
27
2,063
2,932
752
357
246
2,686
0
25,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,865
Gold Earned
23,616
269
Minions Killed
180
0
Camps Cleared
0
946,793
Distance Traveled
995,458
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
6,134
613
50
5
0
227,207
1
L
Erlang Shen
4,695
470
38
4
0
184,030
1
L
Bakasura
5,276
528
68
7
0
249,242
0
W
Baron Samedi
4,660
466
18
2
0
169,709
2
L
Jing Wei
4,732
473
32
3
0
187,228
0
W
Jormungandr
5,966
597
88
9
0
159,197
2
W
Atlas
6,055
606
51
5
0
202,201
0
L
Guan Yu
4,631
463
21
2
0
200,144
0
L
Ymir
4,282
428
21
2
0
174,814
0
W
Jing Wei
5,050
505
62
6
0
188,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role