Player Matchup

Bellona
Bellona
Deathlake9
Bellona
Level 45
God Stats
2W - 1L
1,735 SR
Queue Stats
45W - 14L
1,748 Elo+
Party 3
Sol
Sol
Erezytte
Sol
Level 156
God Stats
6W - 2L
1,913 SR
Queue Stats
163W - 116L
1,583 Elo+
Party 3
Ymir
Ymir
Pikos_87
Ymir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2
Bastet
Bastet
TheRedSmile
Bastet
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,186 Elo+
Party 3
Hou Yi
Hou Yi
likelemon
Hou Yi
Level 87
God Stats
1W - 0L
1,484 SR
Queue Stats
12W - 12L
1,359 Elo+
Party 2
Team Averages
Level 88
1,626 SR
1,475 Elo+

VS

Team Averages
Level 72
1,516 SR
1,287 Elo+
Chronos
Chronos
Leanstreet
Chronos
Level 113
God Stats
20W - 17L
1,579 SR
Queue Stats
138W - 149L
1,465 Elo+
Solo
Ravana
Ravana
Rezunance
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,276 Elo+
Party 1
Guan Yu
Guan Yu
ZOZO007
Guan Yu
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 27L
1,133 Elo+
Solo
Ares
Ares
alrubiaan
Ares
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 41L
1,284 Elo+
Party 1
Chiron
Chiron
joracer
Chiron
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 49L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deathlake9
Bellona
11
1 / 0 / 2
6,755
676
4,994
6,500
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 0 / 3
8,428
843
9,383
5,553
1,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
1 / 0 / 7
6,302
630
4,154
6,191
2,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bastet
11
5 / 1 / 5
6,608
661
4,378
6,563
1,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
likelemon
Hou Yi
11
5 / 0 / 2
6,529
653
6,284
6,332
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Leanstreet
Chronos
10
0 / 3 / 0
5,819
582
3,959
8,463
2,539
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ravana
Rezunance
Ravana
7
0 / 4 / 0
4,600
460
2,230
6,425
1,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Guan Yu
ZOZO007
Guan Yu
8
0 / 6 / 0
4,686
469
3,432
10,606
6,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
6
0 / 5 / 0
4,511
451
2,527
10,373
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
joracer
Chiron
9
1 / 2 / 0
5,559
556
6,607
5,844
1,465
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
1
20
Kills
1
1
Deaths
20
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
Deathlake9
Bellona
1
0
2
2
W
8
0
3
9.5
L
Chronos
Leanstreet
Chronos
0
3
0
0
W
Ymir
1
0
7
4.5
L
Ravana
Rezunance
Ravana
0
4
0
0
W
Bastet
5
1
5
7.5
L
Guan Yu
ZOZO007
Guan Yu
0
6
0
0
L
Ares
0
5
0
0
L
Chiron
joracer
Chiron
1
2
0
0.5
W
Hou Yi
likelemon
Hou Yi
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
18,755
31,139
Taken
41,711
11,235
Mitigated
17,280
13,155
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Deathlake9
Bellona
4,994
1,223
0
2,760
6,500
4,135
0
3,959
2,541
0
32,417
W
9,383
5,594
0
2,142
5,553
1,415
5,199
0
5,382
52,653
0
L
Chronos
Leanstreet
Chronos
3,959
1,834
0
2,187
8,463
2,539
0
491
7,972
31,516
0
W
Ymir
4,154
897
1,205
1,874
6,191
2,501
98
1,397
4,766
11,990
4,510
L
Ravana
Rezunance
Ravana
2,230
763
0
1,391
6,425
1,644
0
2,446
3,979
0
19,264
W
Bastet
4,378
1,387
0
2,942
6,563
1,639
0
445
6,058
0
25,131
L
Guan Yu
ZOZO007
Guan Yu
3,432
502
212
1,820
10,606
6,068
0
5,298
5,308
3,191
18,850
L
Ares
2,527
211
119
901
10,373
5,564
0
3,150
7,223
8,199
0
L
Chiron
joracer
Chiron
6,607
1,406
591
1,975
5,844
1,465
0
1,314
4,530
0
30,222
W
Hou Yi
likelemon
Hou Yi
6,284
3,469
0
2,232
6,332
1,545
342
1,120
5,088
0
34,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,622
Gold Earned
25,175
327
Minions Killed
227
0
Camps Cleared
0
1,034,087
Distance Traveled
959,461
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,755
676
78
8
0
217,267
0
W
Sol
8,428
843
110
11
0
201,209
0
L
Chronos
5,819
582
72
7
0
171,008
1
W
Ymir
6,302
630
39
4
0
198,861
1
L
Ravana
4,600
460
48
5
0
212,798
2
W
Bastet
6,608
661
41
4
0
222,399
2
L
Guan Yu
4,686
469
39
4
0
190,770
1
L
Ares
4,511
451
6
1
0
189,176
1
L
Chiron
5,559
556
62
6
0
195,709
0
W
Hou Yi
6,529
653
59
6
0
194,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role