Player Matchup

Kali
Kali
 
Kali
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
KreaxyZ
Cupid
Level 42
God Stats
8W - 7L
1,717 SR
Queue Stats
106W - 95L
1,311 Elo+
Party 3
Tyr
Tyr
SPX Mercy
Tyr
Level 33
God Stats
6W - 9L
1,325 SR
Queue Stats
109W - 125L
1,399 Elo+
Party 3
Nu Wa
Nu Wa
SadDobs
Nu Wa
Level 44
God Stats
0W - 2L
1,285 SR
Queue Stats
141W - 173L
1,343 Elo+
Party 1
Atlas
Atlas
Sukikou
Atlas
Level 125
God Stats
0W - 1L
1,428 SR
Queue Stats
3W - 3L
1,317 Elo+
Solo
Team Averages
Level 60
1,451 SR
1,374 Elo+

VS

Team Averages
Level 62
1,421 SR
1,324 Elo+
Hercules
Hercules
 
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ElEpicoOG
Hachiman
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 298L
1,333 Elo+
Party 4
Thor
Thor
KOLTUR
Thor
Level 64
God Stats
8W - 8L
1,272 SR
Queue Stats
199W - 244L
1,349 Elo+
Party 2
Yemoja
Yemoja
KYUANTIC
Yemoja
Level 8
God Stats
1W - 6L
1,060 SR
Queue Stats
1W - 6L
1,010 Elo+
Party 4
Anubis
Anubis
UnknownMurder
Anubis
Level 88
God Stats
2W - 3L
1,774 SR
Queue Stats
13W - 16L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
0 / 4 / 0
5,876
452
5,229
10,801
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
KreaxyZ
Cupid
12
4 / 2 / 0
7,391
569
5,333
7,313
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 3 / 4
6,335
487
2,103
7,777
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
SadDobs
Nu Wa
11
1 / 7 / 1
6,538
503
3,767
9,099
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
Sukikou
Atlas
11
0 / 2 / 1
6,303
485
4,021
7,030
5,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 0 / 2
7,119
548
3,846
7,544
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
ElEpicoOG
Hachiman
12
3 / 3 / 1
7,050
542
4,787
7,162
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thor
KOLTUR
Thor
12
6 / 1 / 6
7,800
600
5,657
7,002
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
KYUANTIC
Yemoja
10
1 / 0 / 2
6,690
515
1,970
3,150
2,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 1 / 3
8,315
640
8,138
10,420
3,823
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
18
18
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
4
0
0
W
Hercules
 
Hercules
1
0
2
2
W
Hachiman
ElEpicoOG
Hachiman
3
3
1
1.17
W
Thor
KOLTUR
Thor
6
1
6
9
W
Yemoja
KYUANTIC
Yemoja
1
0
2
2
L
Cupid
KreaxyZ
Cupid
4
2
0
2
L
0
3
4
0.67
L
Nu Wa
SadDobs
Nu Wa
1
7
1
0.21
L
Atlas
Sukikou
Atlas
0
2
1
0.25
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,453
Damage
24,398
42,020
Taken
35,278
14,399
Mitigated
14,477
9,562
Healing
13,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
5,229
1,893
0
2,702
10,801
3,424
0
2,968
7,833
0
42,394
W
Hercules
 
Hercules
3,846
936
0
2,112
7,544
4,562
400
2,939
4,124
0
33,059
W
Hachiman
ElEpicoOG
Hachiman
4,787
1,886
0
594
7,162
1,931
160
355
6,766
0
41,697
W
Thor
KOLTUR
Thor
5,657
1,482
0
3,140
7,002
2,109
0
1,786
5,068
0
32,577
W
Yemoja
KYUANTIC
Yemoja
1,970
204
672
1,138
3,150
2,052
0
241
2,901
14,200
0
L
Cupid
KreaxyZ
Cupid
5,333
2,846
37
2,771
7,313
1,692
626
1,924
5,389
0
33,089
L
2,103
250
213
1,751
7,777
2,554
0
2,314
5,463
0
21,902
L
Nu Wa
SadDobs
Nu Wa
3,767
1,043
0
1,312
9,099
1,687
0
2,550
6,549
32,229
0
L
Atlas
Sukikou
Atlas
4,021
1,070
0
776
7,030
5,042
0
352
6,324
28,344
0
W
8,138
174
113
5,433
10,420
3,823
688
1,623
8,631
50,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
36,974
283
Minions Killed
332
0
Camps Cleared
0
1,256,025
Distance Traveled
1,232,377
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,876
452
69
5
0
262,583
3
W
Hercules
7,119
548
81
6
0
256,769
3
W
Hachiman
7,050
542
74
6
0
247,327
1
W
Thor
7,800
600
58
4
0
275,020
6
W
Yemoja
6,690
515
28
2
0
220,886
0
L
Cupid
7,391
569
71
5
0
237,034
1
L
Tyr
6,335
487
39
3
0
273,240
0
L
Nu Wa
6,538
503
52
4
0
219,753
1
L
Atlas
6,303
485
52
4
0
263,415
1
W
Anubis
8,315
640
91
7
0
232,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role