Player Matchup

Baron Samedi
Baron Samedi
Diamond III
 
Baron Samedi
Diamond III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
Fox Sin9400
Sylvanus
Diamond V
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 62L
2,328 MMR
Solo
Bastet
Bastet
Masters
KATANIIl
Bastet
Masters
Level 89
God Stats
24W - 14L
1,979 SR
Queue Stats
332W - 233L
3,064 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 123
1,660 SR
2,297 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,616 SR
2,089 MMR
Eset
Eset
Platinum II
DxS4nikxD
Eset
Platinum II
Level 129
God Stats
0W - 1L
1,716 SR
Queue Stats
30W - 15L
2,085 MMR
Party 1
Artio
Artio
Platinum II
Minos Ishtar
Artio
Platinum II
Level 159
God Stats
3W - 3L
1,513 SR
Queue Stats
38W - 19L
2,092 MMR
Party 1
Fenrir
Fenrir
Platinum II
crasyspiro117
Fenrir
Platinum II
Level 160
God Stats
0W - 1L
1,619 SR
Queue Stats
36W - 18L
2,092 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
8 / 2 / 10
9,027
903
11,449
9,627
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Fox Sin9400
Sylvanus
13
4 / 0 / 14
9,008
901
7,867
11,565
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
KATANIIl
Bastet
14
6 / 1 / 11
8,695
870
11,672
9,844
5,107
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
ShivaAh Muzen CabAresAtlasPersephone

VS

Bans
ThothZeusMorgan Le FayHe BoVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
1 / 7 / 2
6,886
689
8,123
8,446
2,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 2
7,084
708
5,153
15,182
12,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 6 / 1
6,732
673
7,793
13,577
4,081

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
18
Kills
3
3
Deaths
18
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
2
10
6.5
L
Eset
1
7
2
0.29
W
Sylvanus
Fox Sin9400
Sylvanus
4
0
14
11
W
Bastet
KATANIIl
Bastet
6
1
11
11.5
L
1
5
2
0.4
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
21,069
31,036
Taken
37,205
18,618
Mitigated
18,960
16,925
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,449
1,965
2,278
4,232
9,627
4,334
1,466
4,148
5,272
31,223
0
L
Eset
8,123
566
692
1,043
8,446
2,187
0
3,941
4,505
29,012
0
W
Sylvanus
Fox Sin9400
Sylvanus
7,867
2,559
1,963
4,690
11,565
9,177
392
5,796
5,407
19,087
0
W
Bastet
KATANIIl
Bastet
11,672
3,902
0
3,762
9,844
5,107
937
2,965
6,715
0
35,409
L
5,153
435
1,003
3,636
15,182
12,692
0
7,678
7,504
11,927
0
L
7,793
2,272
0
1,843
13,577
4,081
0
8,144
5,433
0
19,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,730
Gold Earned
20,702
112
Minions Killed
115
5
Camps Cleared
4
555,031
Distance Traveled
555,348
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,027
903
32
3
2
161,034
1
L
Eset
6,886
689
64
6
3
167,305
3
W
Sylvanus
9,008
901
23
2
0
175,938
2
W
Bastet
8,695
870
57
6
3
218,059
3
L
Artio
7,084
708
15
2
0
187,239
4
L
Fenrir
6,732
673
36
4
1
200,804
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role