Player Matchup

Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Gold IV
MotoLife_224
Vulcan
Gold IV
Level 106
God Stats
8W - 6L
1,697 SR
Queue Stats
31W - 31L
1,797 MMR
Solo
Scylla
Scylla
Platinum II
Topseazen
Scylla
Platinum II
Level 133
God Stats
18W - 18L
1,666 SR
Queue Stats
89W - 85L
1,924 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,621 SR
1,740 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 101
1,579 SR
1,791 MMR
Thoth
Thoth
Platinum V
HunterMcBlunter
Thoth
Platinum V
Level 139
God Stats
1W - 2L
1,380 SR
Queue Stats
65W - 71L
1,657 MMR
Party 2
Awilix
Awilix
Platinum V
SS-Beneficial
Awilix
Platinum V
Level 127
God Stats
0W - 3L
1,375 SR
Queue Stats
65W - 71L
1,657 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum I
graytestlvr
Gilgamesh
Platinum I
Level 38
God Stats
3W - 3L
1,983 SR
Queue Stats
43W - 36L
2,059 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
18
2 / 3 / 10
13,616
717
16,422
25,584
39,131
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
17
3 / 9 / 8
12,881
678
12,636
13,762
5,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
Topseazen
Scylla
20
9 / 3 / 4
14,811
780
14,589
12,862
4,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
BastetAh Muzen CabShivaChironAthena

VS

Bans
ZeusAresOdinPoseidonHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 4
13,271
698
16,299
11,000
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 5 / 10
11,758
619
7,809
17,308
10,450
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
graytestlvr
Gilgamesh
17
5 / 6 / 9
13,288
699
16,383
23,435
24,217
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
14
Kills
15
15
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
2
3
10
2.33
L
8
3
4
3.33
W
Vulcan
3
9
8
0.78
L
2
5
10
1.4
W
Scylla
Topseazen
Scylla
9
3
4
3.67
L
Gilgamesh
graytestlvr
Gilgamesh
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,647
Damage
40,491
52,208
Taken
51,743
48,275
Mitigated
38,754
13,753
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
16,422
6,829
368
10,621
25,584
39,131
650
7,166
18,418
0
31,009
L
16,299
468
0
1,077
11,000
4,087
507
5,829
5,171
60,753
0
W
Vulcan
12,636
3,832
400
1,004
13,762
5,093
981
4,204
9,558
61,515
0
L
7,809
2,384
0
1,393
17,308
10,450
195
9,045
8,263
0
33,270
W
Scylla
Topseazen
Scylla
14,589
689
0
1,360
12,862
4,051
353
5,181
7,681
66,704
0
L
Gilgamesh
graytestlvr
Gilgamesh
16,383
4,628
657
1,902
23,435
24,217
545
12,558
10,877
0
46,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,308
Gold Earned
38,317
215
Minions Killed
205
8
Camps Cleared
8
1,051,858
Distance Traveled
1,109,403
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,616
717
14
1
1
375,422
2
L
Thoth
13,271
698
99
5
2
390,702
4
W
Vulcan
12,881
678
99
5
3
305,481
3
L
Awilix
11,758
619
46
2
3
359,483
5
W
Scylla
14,811
780
102
5
4
370,955
2
L
Gilgamesh
13,288
699
60
3
3
359,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role