Player Matchup

Anhur
Anhur
Bronze IV
HinataHyugabb
Anhur
Bronze IV
Level 148
God Stats
9W - 4L
1,741 SR
Queue Stats
48W - 35L
1,546 MMR
Party 2
Scylla
Scylla
Silver I
LightskinEra_
Scylla
Silver I
Level 108
God Stats
3W - 2L
1,564 SR
Queue Stats
96W - 83L
1,549 MMR
Party 1
Ravana
Ravana
Silver I
LocallyXceptd
Ravana
Silver I
Level 117
God Stats
14W - 17L
1,567 SR
Queue Stats
58W - 61L
1,503 MMR
Party 1
Sylvanus
Sylvanus
Bronze III
RaymanNoodles
Sylvanus
Bronze III
Level 124
God Stats
2W - 1L
1,773 SR
Queue Stats
11W - 13L
1,541 MMR
Party 2
Amaterasu
Amaterasu
Gold III
anrew27
Amaterasu
Gold III
Level 115
God Stats
8W - 1L
1,881 SR
Queue Stats
308W - 313L
1,588 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,705 SR
1,545 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,638 SR
1,537 MMR
Ah Puch
Ah Puch
Gold I
CHORIZOGRINDER
Ah Puch
Gold I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 205L
1,614 MMR
Solo
Atlas
Atlas
Silver I
Cthuwhu
Atlas
Silver I
Level 105
God Stats
12W - 6L
1,661 SR
Queue Stats
55W - 53L
1,523 MMR
Party 3
Horus
Horus
Gold IV
Obaddragon
Horus
Gold IV
Level 130
God Stats
3W - 2L
1,721 SR
Queue Stats
78W - 93L
1,511 MMR
Solo
Xbalanque
Xbalanque
Silver II
bla5id
Xbalanque
Silver II
Level 139
God Stats
12W - 7L
1,809 SR
Queue Stats
55W - 55L
1,430 MMR
Party 3
Mercury
Mercury
Gold III
lxTryMeOnGODxl
Mercury
Gold III
Level 152
God Stats
16W - 13L
1,500 SR
Queue Stats
334W - 336L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 7
12,240
583
15,651
18,318
6,667
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 1 / 3
12,543
597
10,401
8,492
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 4 / 3
12,177
580
11,188
10,805
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
RaymanNoodles
Sylvanus
16
0 / 1 / 9
10,200
486
5,350
17,819
15,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
anrew27
Amaterasu
19
1 / 4 / 2
11,577
551
6,224
16,005
15,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ThanatosBastetShivaMedusa

VS

Bans
LokiUllrAthenaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 2
10,972
522
8,164
9,277
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Cthuwhu
Atlas
15
2 / 3 / 3
9,156
436
9,984
19,400
21,737
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
18
4 / 1 / 1
11,029
525
8,570
11,748
10,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Xbalanque
bla5id
Xbalanque
15
2 / 7 / 3
9,159
436
11,685
17,344
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 6 / 2
10,234
487
5,497
14,628
5,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
19
Kills
12
12
Deaths
19
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Atlas
Cthuwhu
Atlas
2
3
3
1.17
W
5
2
7
4.25
W
6
1
3
7.5
W
7
4
3
2.13
L
Horus
4
1
1
4.5
W
Sylvanus
RaymanNoodles
Sylvanus
0
1
9
4.5
W
Amaterasu
anrew27
Amaterasu
1
4
2
0.5
L
Xbalanque
bla5id
Xbalanque
2
7
3
0.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,814
Damage
43,900
71,439
Taken
72,397
45,953
Mitigated
46,305
28,055
Healing
15,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,164
361
0
4,600
9,277
3,072
730
3,682
5,595
74,177
0
L
Atlas
Cthuwhu
Atlas
9,984
3,337
573
1,935
19,400
21,737
114
4,920
14,480
39,836
0
W
15,651
9,730
0
7,710
18,318
6,667
2,388
7,603
10,613
0
87,078
W
10,401
980
0
2,497
8,492
2,410
1,086
3,746
4,499
99,712
0
W
11,188
2,654
0
3,542
10,805
5,417
26
1,582
8,982
0
77,932
L
Horus
8,570
4,433
223
2,681
11,748
10,106
270
551
11,197
0
67,299
W
Sylvanus
RaymanNoodles
Sylvanus
5,350
1,427
2,452
7,047
17,819
15,729
320
4,302
13,447
32,372
0
W
Amaterasu
anrew27
Amaterasu
6,224
2,751
0
4,807
16,005
15,730
3,168
287
15,274
0
76,733
L
Xbalanque
bla5id
Xbalanque
11,685
5,400
0
4,654
17,344
5,882
1,022
5,249
12,095
0
73,280
L
5,497
2,954
0
802
14,628
5,508
1,351
1,349
13,279
0
91,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,737
Gold Earned
50,550
654
Minions Killed
629
0
Camps Cleared
0
2,035,155
Distance Traveled
1,903,066
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,972
522
158
8
0
376,605
4
L
Atlas
9,156
436
49
2
0
419,101
0
W
Anhur
12,240
583
164
8
0
391,927
0
W
Scylla
12,543
597
189
9
0
427,592
5
W
Ravana
12,177
580
122
6
0
483,342
2
L
Horus
11,029
525
137
7
0
291,929
2
W
Sylvanus
10,200
486
34
2
0
393,693
9
W
Amaterasu
11,577
551
145
7
0
338,601
7
L
Xbalanque
9,159
436
137
7
0
345,807
3
L
Mercury
10,234
487
148
7
0
469,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role