Player Matchup

Achilles
Achilles
 
Achilles
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
UnhoIy King
Yu Huang
Level 88
God Stats
10W - 2L
1,939 SR
Queue Stats
179W - 177L
1,456 Elo+
Party 1
Izanami
Izanami
xXdThunderbXx
Izanami
Level 65
God Stats
8W - 6L
1,627 SR
Queue Stats
13W - 10L
1,609 Elo+
Solo
Team Averages
Level 91
1,688 SR
1,522 Elo+

VS

Team Averages
Level 82
1,553 SR
1,564 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
aNiceGuy219
Chaac
Level 65
God Stats
5W - 5L
1,501 SR
Queue Stats
96W - 72L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
bink666
Nu Wa
Level 122
God Stats
29W - 21L
1,659 SR
Queue Stats
292W - 230L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 1 / 6
9,074
756
11,784
11,981
8,457
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
UnhoIy King
Yu Huang
13
2 / 0 / 6
8,433
703
6,068
2,932
992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
8 / 3 / 7
10,370
864
16,350
9,653
2,809
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 7 / 2
7,316
610
2,259
10,543
2,316
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 3 / 2
8,285
690
6,579
16,856
13,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
bink666
Nu Wa
12
2 / 5 / 2
8,136
678
9,036
10,139
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
15
Kills
4
4
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
6
8
L
Jing Wei
 
Jing Wei
0
7
2
0.14
W
Yu Huang
UnhoIy King
Yu Huang
2
0
6
5
L
2
3
2
1
L
Nu Wa
bink666
Nu Wa
2
5
2
0.6
W
Izanami
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,202
Damage
17,874
24,566
Taken
37,538
12,258
Mitigated
18,336
6,845
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,784
4,752
0
3,241
11,981
8,457
351
4,467
7,202
0
28,235
L
Jing Wei
 
Jing Wei
2,259
1,534
0
517
10,543
2,316
220
532
9,883
0
25,114
W
Yu Huang
UnhoIy King
Yu Huang
6,068
96
287
1,005
2,932
992
558
1,801
1,037
22,714
0
L
6,579
1,174
248
6,873
16,856
13,835
144
3,561
12,759
0
19,995
L
Nu Wa
bink666
Nu Wa
9,036
4,746
81
1,858
10,139
2,185
233
1,359
8,626
26,108
0
W
Izanami
16,350
10,831
0
2,312
9,653
2,809
1,790
3,445
5,880
0
61,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,877
Gold Earned
23,737
168
Minions Killed
97
8
Camps Cleared
2
618,436
Distance Traveled
632,924
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,074
756
36
3
3
210,806
5
L
Jing Wei
7,316
610
61
5
2
206,588
4
W
Yu Huang
8,433
703
32
3
2
217,784
1
L
Chaac
8,285
690
15
1
0
226,659
0
L
Nu Wa
8,136
678
21
2
0
199,677
2
W
Izanami
10,370
864
100
8
3
189,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role