Player Matchup

Gilgamesh
Gilgamesh
JulioCardin
Gilgamesh
Level 116
God Stats
11W - 6L
1,500 SR
Queue Stats
289W - 361L
1,407 Elo+
Solo
Yu Huang
Yu Huang
LazySmeargle
Yu Huang
Level 129
God Stats
6W - 6L
1,311 SR
Queue Stats
145W - 127L
1,441 Elo+
Solo
Bastet
Bastet
Senater1994
Bastet
Level 76
God Stats
2W - 0L
1,701 SR
Queue Stats
26W - 26L
1,366 Elo+
Solo
Team Averages
Level 107
1,504 SR
1,405 Elo+

VS

Team Averages
Level 88
1,521 SR
1,387 Elo+
Danzaburou
Danzaburou
Ghouls115
Danzaburou
Level 85
God Stats
25W - 17L
1,585 SR
Queue Stats
66W - 82L
1,485 Elo+
Solo
Yu Huang
Yu Huang
MaliciousLunatic
Yu Huang
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,358 Elo+
Solo
Atlas
Atlas
pipeRAFIKI
Atlas
Level 112
God Stats
0W - 1L
1,479 SR
Queue Stats
3W - 9L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JulioCardin
Gilgamesh
14
3 / 2 / 9
9,496
730
10,425
14,341
12,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
LazySmeargle
Yu Huang
14
4 / 2 / 9
9,978
768
13,002
8,967
3,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
15
7 / 2 / 4
9,760
751
13,102
10,580
3,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ghouls115
Danzaburou
13
0 / 4 / 4
8,113
624
9,239
10,992
3,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 3
7,733
595
5,951
9,557
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Atlas
14
5 / 5 / 1
9,257
712
8,365
20,355
14,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
14
Kills
6
6
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ghouls115
Danzaburou
0
4
4
0.5
W
Gilgamesh
JulioCardin
Gilgamesh
3
2
9
3.75
W
Yu Huang
LazySmeargle
Yu Huang
4
2
9
4.25
L
1
5
3
0.5
W
Bastet
7
2
4
4.5
L
Atlas
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,529
Damage
23,555
33,888
Taken
40,904
20,177
Mitigated
20,356
9,305
Healing
11,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ghouls115
Danzaburou
9,239
3,927
342
2,981
10,992
3,363
84
4,493
6,221
0
33,227
W
Gilgamesh
JulioCardin
Gilgamesh
10,425
3,415
365
3,734
14,341
12,632
45
5,911
8,092
0
30,544
W
Yu Huang
LazySmeargle
Yu Huang
13,002
1,317
272
2,687
8,967
3,853
658
3,745
4,898
38,314
3,229
L
5,951
377
545
1,567
9,557
2,818
0
3,062
6,432
14,105
0
W
Bastet
13,102
2,255
0
2,247
10,580
3,692
528
4,407
5,799
0
24,332
L
Atlas
8,365
1,977
351
5,938
20,355
14,175
0
5,341
14,718
20,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,234
Gold Earned
25,103
140
Minions Killed
114
10
Camps Cleared
2
779,192
Distance Traveled
676,641
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,113
624
64
5
2
226,290
4
W
Gilgamesh
9,496
730
44
3
5
258,502
0
W
Yu Huang
9,978
768
68
5
2
239,359
4
L
Yu Huang
7,733
595
25
2
0
216,245
3
W
Bastet
9,760
751
28
2
3
281,331
3
L
Atlas
9,257
712
25
2
0
234,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role