Player Matchup

Zeus
Zeus
Godhand_Gomez
Zeus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 143L
1,543 Elo+
Party 1
Cerberus
Cerberus
NocturnGamer
Cerberus
Level 47
God Stats
2W - 5L
1,233 SR
Queue Stats
174W - 126L
1,537 Elo+
Party 1
Thor
Thor
letmeeeplay
Thor
Level 27
God Stats
1W - 2L
1,452 SR
Queue Stats
105W - 57L
1,577 Elo+
Party 1
Team Averages
Level 74
1,395 SR
1,552 Elo+

VS

Team Averages
Level 73
1,617 SR
1,398 Elo+
Gilgamesh
Gilgamesh
Albeanz-
Gilgamesh
Level 107
God Stats
70W - 37L
1,682 SR
Queue Stats
153W - 106L
1,615 Elo+
Party 2
Sun Wukong
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
6W - 4L
1,258 Elo+
Party 2
Yu Huang
Yu Huang
PrimalKeewi
Yu Huang
Level 84
God Stats
2W - 5L
1,669 SR
Queue Stats
193W - 274L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
11,552
680
18,068
11,058
4,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
NocturnGamer
Cerberus
14
2 / 6 / 8
10,332
608
5,660
17,466
19,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 5 / 7
11,395
670
13,433
12,359
5,702
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Albeanz-
Gilgamesh
17
8 / 2 / 7
13,987
823
15,445
17,869
20,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sun Wukong
Cthulhu_My_Lord
Sun Wukong
17
6 / 3 / 10
12,379
728
11,861
13,950
14,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yu Huang
PrimalKeewi
Yu Huang
15
2 / 7 / 8
11,239
661
5,458
11,005
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
12
Kills
16
16
Deaths
12
22
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Albeanz-
Gilgamesh
8
2
7
5.75
W
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
6
3
10
3.67
L
5
5
7
1.7
L
Cerberus
NocturnGamer
Cerberus
2
6
8
1
W
Yu Huang
PrimalKeewi
Yu Huang
2
7
8
0.86
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,161
Damage
32,764
40,883
Taken
42,824
30,143
Mitigated
37,827
5,151
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Albeanz-
Gilgamesh
15,445
5,239
0
2,825
17,869
20,256
937
10,456
7,413
0
44,861
W
Sun Wukong
Cthulhu_My_Lord
Sun Wukong
11,861
2,447
0
4,395
13,950
14,638
464
8,294
5,656
0
24,912
L
18,068
466
391
2,918
11,058
4,934
453
2,542
8,449
57,105
0
L
Cerberus
NocturnGamer
Cerberus
5,660
275
0
1,842
17,466
19,507
0
1,464
15,620
19,262
0
W
Yu Huang
PrimalKeewi
Yu Huang
5,458
388
377
746
11,005
2,933
934
5,951
5,054
39,372
0
L
13,433
994
0
0
12,359
5,702
0
2,018
10,079
0
41,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,279
Gold Earned
37,605
176
Minions Killed
143
9
Camps Cleared
6
859,941
Distance Traveled
866,380
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,987
823
50
3
2
312,263
2
W
Sun Wukong
12,379
728
31
2
0
289,879
0
L
Zeus
11,552
680
81
5
6
270,255
4
L
Cerberus
10,332
608
30
2
1
303,291
3
W
Yu Huang
11,239
661
62
4
4
264,238
3
L
Thor
11,395
670
65
4
2
286,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role