Player Matchup

Sylvanus
Sylvanus
Blitzucrank
Sylvanus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 5L
1,894 Elo+
Party 1
Shiva
Shiva
SquirtCinnabon
Shiva
Level 17
God Stats
10W - 2L
1,839 SR
Queue Stats
53W - 17L
1,771 Elo+
Party 1
Olorun
Olorun
StrawHatChancho
Olorun
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 34L
1,869 Elo+
Party 1
Team Averages
Level 83
1,613 SR
1,845 Elo+

VS

Team Averages
Level 83
1,718 SR
1,594 Elo+
Vamana
Vamana
HeLL DReaMz
Vamana
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,679 Elo+
Party 2
Merlin
Merlin
TTVGamergodZeke
Merlin
Level 43
God Stats
3W - 3L
1,843 SR
Queue Stats
20W - 16L
1,637 Elo+
Party 2
King Arthur
King Arthur
xlaVitas7th
King Arthur
Level 69
God Stats
3W - 2L
1,810 SR
Queue Stats
456W - 509L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Blitzucrank
Sylvanus
15
7 / 0 / 12
10,029
912
13,778
8,212
7,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 2 / 10
10,103
918
17,413
16,635
17,132
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 1 / 11
9,528
866
14,163
11,010
5,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
1 / 8 / 2
7,223
657
7,062
18,887
13,035
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 7 / 2
7,600
691
12,735
13,273
4,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
xlaVitas7th
King Arthur
12
1 / 6 / 2
7,753
705
5,317
22,585
8,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
3
3
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Blitzucrank
Sylvanus
7
0
12
13
L
Vamana
1
8
2
0.25
W
8
2
10
6.5
W
6
1
11
11.5
L
1
7
2
0.29
L
King Arthur
xlaVitas7th
King Arthur
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,354
Damage
25,114
35,857
Taken
54,745
30,980
Mitigated
25,331
21,944
Healing
6,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Blitzucrank
Sylvanus
13,778
4,109
5,542
4,373
8,212
7,962
736
4,130
4,082
22,972
2,774
L
Vamana
7,062
2,992
0
2,735
18,887
13,035
0
8,875
10,012
0
17,232
W
17,413
4,845
1,632
3,840
16,635
17,132
633
5,977
10,486
0
37,762
W
14,163
7,800
1,713
4,844
11,010
5,886
2,016
3,097
7,913
44,261
5,563
L
12,735
773
60
754
13,273
4,074
0
7,023
6,250
45,355
0
L
King Arthur
xlaVitas7th
King Arthur
5,317
677
0
2,488
22,585
8,222
0
10,077
12,508
0
19,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,660
Gold Earned
22,576
121
Minions Killed
111
7
Camps Cleared
3
604,794
Distance Traveled
568,064
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,029
912
21
2
1
188,598
5
L
Vamana
7,223
657
21
2
1
183,605
1
W
Shiva
10,103
918
40
4
2
236,770
1
W
Olorun
9,528
866
60
5
4
179,426
4
L
Merlin
7,600
691
67
6
2
179,711
3
L
King Arthur
7,753
705
23
2
0
204,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role