Player Matchup

Chang'e
Chang'e
CleanBanger
Chang'e
Level 85
God Stats
36W - 56L
1,440 SR
Queue Stats
273W - 285L
1,467 Elo+
Party 1
Bacchus
Bacchus
JetSki72
Bacchus
Level 65
God Stats
100W - 70L
1,614 SR
Queue Stats
300W - 291L
1,448 Elo+
Party 1
Achilles
Achilles
Mercury560
Achilles
Level 97
God Stats
7W - 11L
1,406 SR
Queue Stats
208W - 191L
1,506 Elo+
Party 1
Izanami
Izanami
TytaniumDucky
Izanami
Level 104
God Stats
59W - 48L
1,709 SR
Queue Stats
798W - 763L
1,518 Elo+
Party 1
Fenrir
Fenrir
unbasix
Fenrir
Level 81
God Stats
0W - 1L
1,708 SR
Queue Stats
444W - 403L
1,480 Elo+
Party 1
Team Averages
Level 86
1,575 SR
1,484 Elo+

VS

Team Averages
Level 84
1,501 SR
1,415 Elo+
Artio
Artio
Demonrush55
Artio
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,332 Elo+
Party 2
Loki
Loki
ProfessorMidas
Loki
Level 114
God Stats
5W - 7L
1,518 SR
Queue Stats
205W - 206L
1,506 Elo+
Solo
Thor
Thor
godshot62
Thor
Level 69
God Stats
18W - 12L
1,500 SR
Queue Stats
123W - 114L
1,396 Elo+
Party 3
Izanami
Izanami
ihelioid
Izanami
Level 71
God Stats
3W - 1L
1,489 SR
Queue Stats
7W - 12L
1,312 Elo+
Party 2
Poseidon
Poseidon
mjpilotto
Poseidon
Level 103
God Stats
4W - 6L
1,500 SR
Queue Stats
316W - 271L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CleanBanger
Chang'e
16
1 / 7 / 1
10,600
393
11,717
20,668
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JetSki72
Bacchus
14
0 / 9 / 5
10,015
371
7,114
24,218
24,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Mercury560
Achilles
18
1 / 2 / 3
11,949
443
8,408
21,514
25,495
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
19
3 / 8 / 2
12,762
473
15,729
20,453
6,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
unbasix
Fenrir
19
2 / 8 / 1
12,176
451
5,961
24,366
9,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 19
13,573
503
9,761
23,969
27,624
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
5 / 2 / 9
14,627
542
10,303
15,997
14,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
20
6 / 3 / 12
14,200
526
11,978
22,760
8,976
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
ihelioid
Izanami
20
8 / 1 / 16
14,961
554
24,775
16,278
6,423
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
mjpilotto
Poseidon
20
12 / 2 / 14
15,616
578
26,184
13,824
5,598
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
104
7
Kills
34
34
Deaths
9
12
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CleanBanger
Chang'e
1
7
1
0.21
W
3
1
19
12.5
L
Bacchus
JetSki72
Bacchus
0
9
5
0.28
L
Achilles
Mercury560
Achilles
1
2
3
1.25
W
5
2
9
4.75
L
Izanami
3
8
2
0.5
W
Thor
6
3
12
4
W
Izanami
ihelioid
Izanami
8
1
16
16
W
Poseidon
mjpilotto
Poseidon
12
2
14
9.5
L
Fenrir
unbasix
Fenrir
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,929
Damage
83,001
111,219
Taken
92,828
71,524
Mitigated
63,428
23,584
Healing
31,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CleanBanger
Chang'e
11,717
965
1,601
5,949
20,668
5,355
1,235
5,968
14,700
70,299
0
W
9,761
987
1,027
8,220
23,969
27,624
78
4,269
17,558
36,352
0
L
Bacchus
JetSki72
Bacchus
7,114
940
194
2,623
24,218
24,984
626
7,607
16,341
25,508
0
L
Achilles
Mercury560
Achilles
8,408
1,592
0
2,247
21,514
25,495
200
4,616
16,898
0
70,080
W
10,303
2,300
0
3,724
15,997
14,807
442
1,741
14,211
117
81,389
L
Izanami
15,729
9,726
0
4,486
20,453
6,090
1,125
5,446
15,007
0
103,810
W
Thor
11,978
3,757
0
8,442
22,760
8,976
0
6,222
16,230
0
105,773
W
Izanami
ihelioid
Izanami
24,775
15,673
0
8,406
16,278
6,423
3,599
5,563
10,661
0
147,474
W
Poseidon
mjpilotto
Poseidon
26,184
2,365
0
1,962
13,824
5,598
655
4,174
9,476
152,313
0
L
Fenrir
unbasix
Fenrir
5,961
1,144
0
6,484
24,366
9,600
203
12,425
11,941
0
84,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,502
Gold Earned
72,977
566
Minions Killed
699
0
Camps Cleared
0
2,443,057
Distance Traveled
2,605,680
41
Wards Purchased
51
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,600
393
106
4
0
455,199
8
W
Artio
13,573
503
41
2
0
532,276
20
L
Bacchus
10,015
371
33
1
0
481,582
10
L
Achilles
11,949
443
124
5
0
533,468
10
W
Loki
14,627
542
144
5
0
488,238
10
L
Izanami
12,762
473
171
6
0
444,604
7
W
Thor
14,200
526
135
5
0
533,736
5
W
Izanami
14,961
554
179
7
0
535,190
6
W
Poseidon
15,616
578
200
7
0
516,240
10
L
Fenrir
12,176
451
132
5
0
528,204
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role