Player Matchup

Merlin
Merlin
 
Merlin
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ArunaR59
Yemoja
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,081 Elo+
Party 2
Skadi
Skadi
CocoLoco1421
Skadi
Level 46
God Stats
6W - 8L
1,623 SR
Queue Stats
83W - 113L
1,406 Elo+
Party 1
Pele
Pele
MaiPlays
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
i11ushun
Erlang Shen
Level 112
God Stats
2W - 4L
1,689 SR
Queue Stats
76W - 85L
1,428 Elo+
Party 1
Team Averages
Level 60
1,562 SR
1,383 Elo+

VS

Team Averages
Level 93
1,516 SR
1,462 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Akakakick
Charybdis
Level 88
God Stats
44W - 39L
1,533 SR
Queue Stats
307W - 317L
1,460 Elo+
Solo
Shiva
Shiva
Jam3s4343
Shiva
Level 87
God Stats
2W - 1L
1,547 SR
Queue Stats
3W - 4L
1,460 Elo+
Solo
Hun Batz
Hun Batz
MooseCanoe
Hun Batz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 1 / 0
5,036
387
825
2,448
521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
ArunaR59
Yemoja
9
1 / 5 / 5
6,397
492
4,373
11,857
8,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
5 / 8 / 1
6,782
522
9,203
11,291
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
6
0 / 8 / 1
4,904
377
996
8,068
1,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Erlang Shen
i11ushun
Erlang Shen
11
0 / 1 / 0
6,379
491
10,625
12,908
9,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
11 / 0 / 1
9,054
696
8,117
4,244
1,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
 
Ymir
11
4 / 2 / 6
7,725
594
6,802
11,643
9,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
Akakakick
Charybdis
12
7 / 4 / 5
7,857
604
11,086
9,885
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
Jam3s4343
Shiva
12
0 / 0 / 1
7,112
547
8,433
12,123
6,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
MooseCanoe
Hun Batz
13
1 / 0 / 4
7,453
573
2,362
8,895
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
23
23
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
W
Yu Huang
 
Yu Huang
11
0
1
11.5
W
Ymir
 
Ymir
4
2
6
3.5
W
Charybdis
Akakakick
Charybdis
7
4
5
2.38
L
Yemoja
ArunaR59
Yemoja
1
5
5
0.7
L
5
8
1
0.69
W
Shiva
Jam3s4343
Shiva
0
0
1
0.5
L
Pele
0
8
1
0.06
W
Hun Batz
MooseCanoe
Hun Batz
1
0
4
3
L
Erlang Shen
i11ushun
Erlang Shen
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,022
Damage
36,800
46,572
Taken
46,790
22,745
Mitigated
22,725
9,459
Healing
17,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
825
138
0
250
2,448
521
0
1,590
726
14,044
0
W
Yu Huang
 
Yu Huang
8,117
817
0
470
4,244
1,376
1,185
274
3,890
46,702
0
W
Ymir
 
Ymir
6,802
1,545
194
2,124
11,643
9,405
595
2,440
9,203
27,461
0
W
Charybdis
Akakakick
Charybdis
11,086
6,471
215
4,591
9,885
2,499
1,625
1,847
8,038
0
43,689
L
Yemoja
ArunaR59
Yemoja
4,373
1,378
576
895
11,857
8,682
0
3,972
7,797
15,388
0
L
9,203
4,822
0
1,414
11,291
2,587
0
3,426
7,821
0
28,924
W
Shiva
Jam3s4343
Shiva
8,433
2,551
133
5,874
12,123
6,708
139
0
12,123
0
38,986
L
Pele
996
485
0
273
8,068
1,571
0
4,354
3,458
0
11,806
W
Hun Batz
MooseCanoe
Hun Batz
2,362
931
0
3,659
8,895
2,737
228
523
8,338
0
44,796
L
Erlang Shen
i11ushun
Erlang Shen
10,625
6,294
0
6,051
12,908
9,384
0
1,011
11,851
0
41,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,498
Gold Earned
39,201
195
Minions Killed
370
0
Camps Cleared
0
1,061,304
Distance Traveled
1,282,053
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,036
387
28
2
0
101,528
3
W
Yu Huang
9,054
696
90
7
0
281,393
2
W
Ymir
7,725
594
29
2
0
236,454
1
W
Charybdis
7,857
604
76
6
0
192,732
3
L
Yemoja
6,397
492
16
1
0
231,470
1
L
Skadi
6,782
522
48
4
0
222,615
0
W
Shiva
7,112
547
81
6
0
274,143
0
L
Pele
4,904
377
19
1
0
217,673
0
W
Hun Batz
7,453
573
94
7
0
297,331
0
L
Erlang Shen
6,379
491
84
6
0
288,018
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role