Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
GNOLLID
Geb
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 100L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
Jackelss3
Kuzenbo
Level 152
God Stats
9W - 5L
1,461 SR
Queue Stats
232W - 226L
1,538 Elo+
Party 2
Fenrir
Fenrir
KillerBean-o-
Fenrir
Level 127
God Stats
2W - 0L
1,544 SR
Queue Stats
4W - 4L
1,696 Elo+
Party 2
Nox
Nox
ThirdSmiteAcc
Nox
Level 33
God Stats
2W - 1L
1,269 SR
Queue Stats
27W - 31L
1,464 Elo+
Solo
Team Averages
Level 113
1,455 SR
1,537 Elo+

VS

Team Averages
Level 123
1,517 SR
1,472 Elo+
Hun Batz
Hun Batz
Cyber x Storm
Hun Batz
Level 139
God Stats
0W - 1L
1,764 SR
Queue Stats
11W - 14L
1,482 Elo+
Party 1
Achilles
Achilles
HURTNADO2
Achilles
Level 148
God Stats
4W - 11L
1,600 SR
Queue Stats
234W - 280L
1,514 Elo+
Party 3
Heimdallr
Heimdallr
Professor 0mega
Heimdallr
Level 123
God Stats
0W - 2L
1,272 SR
Queue Stats
38W - 46L
1,464 Elo+
Party 1
Sol
Sol
iretasup
Sol
Level 156
God Stats
6W - 6L
1,450 SR
Queue Stats
367W - 424L
1,537 Elo+
Party 3
Nemesis
Nemesis
ll R KiiNG ll
Nemesis
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
19
6 / 1 / 13
11,347
756
9,932
8,494
3,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
17
4 / 4 / 18
11,208
747
13,962
15,737
20,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
Jackelss3
Kuzenbo
18
1 / 1 / 22
11,536
769
11,323
18,198
21,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
14 / 6 / 8
12,369
825
19,572
18,149
21,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 2 / 15
11,318
755
11,444
11,587
5,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cyber x Storm
Hun Batz
16
5 / 8 / 3
9,921
661
11,053
16,405
8,164
Achilles
HURTNADO2
Achilles
18
3 / 3 / 7
10,403
694
5,980
15,025
19,895
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Professor 0mega
Heimdallr
15
1 / 7 / 6
9,378
625
10,015
12,570
5,662
15
1 / 6 / 5
8,908
594
14,763
12,957
5,565
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
16
2 / 6 / 7
9,573
638
3,409
14,647
7,455
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
40
30
Kills
12
14
Deaths
30
76
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
6
1
13
12.5
L
Hun Batz
Cyber x Storm
Hun Batz
5
8
3
0.81
W
Geb
4
4
18
3.25
L
Achilles
HURTNADO2
Achilles
3
3
7
2.17
W
Kuzenbo
Jackelss3
Kuzenbo
1
1
22
12
W
14
6
8
3
L
Heimdallr
Professor 0mega
Heimdallr
1
7
6
0.57
W
5
2
15
6.25
L
1
6
5
0.58
L
Nemesis
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,233
Damage
45,220
72,165
Taken
71,604
71,673
Mitigated
46,741
21,966
Healing
20,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,932
742
717
1,521
8,494
3,099
928
1,980
5,167
23,843
0
L
Hun Batz
Cyber x Storm
Hun Batz
11,053
1,190
1,253
3,801
16,405
8,164
0
9,998
6,121
0
21,586
W
Geb
13,962
461
2,326
1,474
15,737
20,315
642
3,589
11,971
23,835
0
L
Achilles
HURTNADO2
Achilles
5,980
569
1,270
4,563
15,025
19,895
0
11,096
3,708
0
13,051
W
Kuzenbo
Jackelss3
Kuzenbo
11,323
3,974
163
4,298
18,198
21,697
911
3,404
13,154
16,241
0
W
19,572
4,933
1,991
3,621
18,149
21,186
215
2,693
14,443
0
27,171
L
Heimdallr
Professor 0mega
Heimdallr
10,015
5,451
84
1,284
12,570
5,662
0
7,907
4,581
0
25,941
W
11,444
1,917
2,576
3,279
11,587
5,376
2,487
3,097
8,351
41,070
0
L
14,763
1,680
394
3,123
12,957
5,565
37
9,864
3,052
36,774
0
L
Nemesis
3,409
655
947
3,464
14,647
7,455
0
7,796
6,520
0
13,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,778
Gold Earned
48,183
127
Minions Killed
141
0
Camps Cleared
0
1,486,043
Distance Traveled
1,287,569
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,347
756
33
2
0
288,947
0
L
Hun Batz
9,921
661
24
2
0
240,473
2
W
Geb
11,208
747
17
1
0
276,439
0
L
Achilles
10,403
694
12
1
0
297,955
0
W
Kuzenbo
11,536
769
6
0
0
331,261
0
W
Fenrir
12,369
825
23
2
0
305,692
2
L
Heimdallr
9,378
625
34
2
0
197,192
0
W
Nox
11,318
755
48
3
0
283,704
0
L
Sol
8,908
594
48
3
0
239,319
3
L
Nemesis
9,573
638
23
2
0
312,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role