Player Matchup

Yu Huang
Yu Huang
Hump_Dayy
Yu Huang
Level 85
God Stats
1W - 1L
1,747 SR
Queue Stats
8W - 4L
1,616 Elo+
Party 2
King Arthur
King Arthur
WolfsBlunt
King Arthur
Level 29
God Stats
3W - 12L
1,468 SR
Queue Stats
41W - 57L
1,540 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
thaneofwindhelm
Ah Muzen Cab
Level 65
God Stats
7W - 4L
1,830 SR
Queue Stats
39W - 38L
1,576 Elo+
Party 2
Team Averages
Level 60
1,682 SR
1,577 Elo+

VS

Team Averages
Level 104
1,533 SR
1,477 Elo+
Izanami
Izanami
KingSquirt34
Izanami
Level 26
God Stats
12W - 8L
1,664 SR
Queue Stats
47W - 32L
1,544 Elo+
Party 1
Persephone
Persephone
Uhappynow
Persephone
Level 160
God Stats
3W - 8L
1,345 SR
Queue Stats
156W - 233L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
XxMikeman99xX
Gilgamesh
Level 125
God Stats
8W - 8L
1,591 SR
Queue Stats
137W - 100L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hump_Dayy
Yu Huang
15
4 / 7 / 7
12,284
723
16,257
16,979
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WolfsBlunt
King Arthur
17
8 / 8 / 6
12,721
748
20,449
22,370
25,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
thaneofwindhelm
Ah Muzen Cab
16
4 / 8 / 5
12,504
736
8,294
19,028
6,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KingSquirt34
Izanami
17
4 / 6 / 14
12,810
754
11,887
18,745
6,124
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
Uhappynow
Persephone
18
4 / 6 / 12
13,378
787
19,679
13,873
3,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
XxMikeman99xX
Gilgamesh
19
15 / 4 / 7
14,651
862
21,141
24,610
28,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
56
16
Kills
23
23
Deaths
16
18
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Hump_Dayy
Yu Huang
4
7
7
1.07
W
Izanami
KingSquirt34
Izanami
4
6
14
1.83
W
Persephone
Uhappynow
Persephone
4
6
12
1.67
L
King Arthur
WolfsBlunt
King Arthur
8
8
6
1.38
W
Gilgamesh
XxMikeman99xX
Gilgamesh
15
4
7
4.63
L
Ah Muzen Cab
thaneofwindhelm
Ah Muzen Cab
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,000
Damage
52,707
58,377
Taken
57,228
36,696
Mitigated
38,527
7,954
Healing
13,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Hump_Dayy
Yu Huang
16,257
781
374
1,378
16,979
5,436
207
7,324
9,351
38,416
0
W
Izanami
KingSquirt34
Izanami
11,887
6,001
289
4,809
18,745
6,124
1,499
5,186
12,863
0
62,711
W
Persephone
Uhappynow
Persephone
19,679
1,750
256
3,041
13,873
3,553
853
5,217
8,169
44,436
0
L
King Arthur
WolfsBlunt
King Arthur
20,449
3,064
0
3,439
22,370
25,210
0
5,248
16,595
0
41,590
W
Gilgamesh
XxMikeman99xX
Gilgamesh
21,141
5,782
0
4,828
24,610
28,850
920
5,232
18,385
0
40,626
L
Ah Muzen Cab
thaneofwindhelm
Ah Muzen Cab
8,294
1,826
572
2,191
19,028
6,050
557
7,431
11,110
0
38,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,509
Gold Earned
40,839
171
Minions Killed
197
8
Camps Cleared
7
779,875
Distance Traveled
866,166
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,284
723
65
4
1
236,305
2
W
Izanami
12,810
754
95
6
4
273,028
2
W
Persephone
13,378
787
55
3
1
268,668
0
L
King Arthur
12,721
748
34
2
1
280,057
3
W
Gilgamesh
14,651
862
47
3
2
324,470
2
L
Ah Muzen Cab
12,504
736
72
4
6
263,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role