Player Matchup

Ullr
Ullr
Bigboystep
Ullr
Level 150
God Stats
10W - 1L
1,599 SR
Queue Stats
14W - 6L
1,737 Elo+
Party 1
Ao Kuang
Ao Kuang
HeavenzFlash
Ao Kuang
Level 128
God Stats
62W - 52L
1,551 SR
Queue Stats
618W - 502L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
LuckyDean
Guan Yu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,633 Elo+
Party 1
Nu Wa
Nu Wa
Lumineon
Nu Wa
Level 154
God Stats
3W - 1L
1,888 SR
Queue Stats
398W - 97L
1,774 Elo+
Party 1
Yemoja
Yemoja
Trulyrageous
Yemoja
Level 48
God Stats
69W - 39L
1,727 SR
Queue Stats
121W - 80L
1,624 Elo+
Party 1
Team Averages
Level 115
1,653 SR
1,677 Elo+

VS

Team Averages
Level 62
1,613 SR
1,608 Elo+
Atlas
Atlas
ChiefJG7
Atlas
Level 27
God Stats
7W - 2L
1,873 SR
Queue Stats
70W - 60L
1,564 Elo+
Party 2
Hachiman
Hachiman
Godshyft
Hachiman
Level 29
God Stats
0W - 1L
1,421 SR
Queue Stats
1W - 2L
1,739 Elo+
Solo
Yu Huang
Yu Huang
SlydeWaze
Yu Huang
Level 63
God Stats
0W - 2L
1,308 SR
Queue Stats
201W - 183L
1,517 Elo+
Party 2
Shiva
Shiva
ToXiC_X3N0M0RPH
Shiva
Level 149
God Stats
11W - 11L
1,841 SR
Queue Stats
255W - 233L
1,567 Elo+
Party 2
Fenrir
Fenrir
letsplayyoo
Fenrir
Level 41
God Stats
33W - 27L
1,621 SR
Queue Stats
543W - 517L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
9,028
645
7,883
12,856
5,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
HeavenzFlash
Ao Kuang
18
7 / 2 / 5
10,857
776
11,775
13,673
7,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
LuckyDean
Guan Yu
16
2 / 4 / 7
9,245
660
6,222
14,385
11,656
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Lumineon
Nu Wa
20
6 / 2 / 6
11,212
801
18,070
10,640
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
15
0 / 1 / 10
9,387
671
3,394
7,891
7,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ChiefJG7
Atlas
15
2 / 4 / 7
9,578
684
7,852
13,357
13,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Godshyft
Hachiman
16
2 / 3 / 7
9,705
693
9,675
9,496
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
SlydeWaze
Yu Huang
16
3 / 1 / 5
9,595
685
8,618
6,496
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
1 / 4 / 7
9,171
655
9,122
13,394
11,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
17
4 / 3 / 8
10,328
738
10,120
15,997
11,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
46
15
Kills
12
12
Deaths
15
32
Assists
34
Player
Kills
Deaths
Assists
KDA
W
0
3
4
0.67
L
Atlas
ChiefJG7
Atlas
2
4
7
1.38
L
Hachiman
Godshyft
Hachiman
2
3
7
1.83
W
Ao Kuang
HeavenzFlash
Ao Kuang
7
2
5
4.75
W
Guan Yu
LuckyDean
Guan Yu
2
4
7
1.38
W
Nu Wa
Lumineon
Nu Wa
6
2
6
4.5
L
Yu Huang
SlydeWaze
Yu Huang
3
1
5
5.5
L
1
4
7
1.13
W
Yemoja
0
1
10
5
L
Fenrir
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,344
Damage
45,387
59,445
Taken
58,740
36,734
Mitigated
40,326
21,475
Healing
16,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,883
1,921
0
1,251
12,856
5,698
1,380
4,469
8,291
0
43,568
L
Atlas
ChiefJG7
Atlas
7,852
2,719
443
1,771
13,357
13,065
78
6,429
6,708
21,842
0
L
Hachiman
Godshyft
Hachiman
9,675
5,695
0
2,148
9,496
2,911
1,823
5,838
3,454
0
41,997
W
Ao Kuang
HeavenzFlash
Ao Kuang
11,775
1,693
0
3,180
13,673
7,206
581
2,518
10,872
31,319
1,865
W
Guan Yu
LuckyDean
Guan Yu
6,222
914
4,754
3,828
14,385
11,656
353
3,792
10,510
0
16,016
W
Nu Wa
Lumineon
Nu Wa
18,070
3,280
0
1,774
10,640
4,575
449
2,997
7,468
66,915
0
L
Yu Huang
SlydeWaze
Yu Huang
8,618
297
0
409
6,496
1,721
764
4,663
1,661
37,123
0
L
9,122
818
2,273
2,978
13,394
11,572
382
7,280
5,882
0
27,613
W
Yemoja
3,394
717
4,755
1,933
7,891
7,599
366
2,694
5,159
7,961
0
L
Fenrir
10,120
1,551
718
5,700
15,997
11,057
570
7,515
8,294
0
33,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,729
Gold Earned
48,377
264
Minions Killed
236
0
Camps Cleared
0
1,419,446
Distance Traveled
1,352,542
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,028
645
87
6
0
262,585
1
L
Atlas
9,578
684
19
1
0
242,614
3
L
Hachiman
9,705
693
88
6
0
255,196
2
W
Ao Kuang
10,857
776
45
3
0
328,833
2
W
Guan Yu
9,245
660
15
1
0
293,825
1
W
Nu Wa
11,212
801
110
8
0
262,647
1
L
Yu Huang
9,595
685
51
4
0
284,367
3
L
Shiva
9,171
655
37
3
0
297,010
0
W
Yemoja
9,387
671
7
1
0
271,556
3
L
Fenrir
10,328
738
41
3
0
273,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role