Player Matchup

Shiva
Shiva
ARCHANGEL212
Shiva
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 167L
1,336 Elo+
Party 2
Cernunnos
Cernunnos
FistyMcCrackin
Cernunnos
Level 67
God Stats
5W - 9L
1,500 SR
Queue Stats
103W - 108L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Scuttlebottom
Zhong Kui
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 160L
1,237 Elo+
Party 2
Cerberus
Cerberus
grimmieleon
Cerberus
Level 127
God Stats
12W - 9L
1,587 SR
Queue Stats
77W - 94L
1,424 Elo+
Solo
Thanatos
Thanatos
henry_merk
Thanatos
Level 94
God Stats
0W - 4L
1,121 SR
Queue Stats
34W - 38L
1,396 Elo+
Solo
Team Averages
Level 112
1,442 SR
1,379 Elo+

VS

Team Averages
Level 56
1,389 SR
1,299 Elo+
Shiva
Shiva
CoolPitbull-
Shiva
Level 63
God Stats
12W - 3L
1,689 SR
Queue Stats
42W - 53L
1,332 Elo+
Party 1
Fenrir
Fenrir
Deestructor1
Fenrir
Level 41
God Stats
38W - 36L
1,388 SR
Queue Stats
110W - 105L
1,366 Elo+
Party 3
Izanami
Izanami
MBNws
Izanami
Level 37
God Stats
1W - 1L
1,091 SR
Queue Stats
8W - 13L
1,269 Elo+
Party 1
Anubis
Anubis
Nox-Deemonio01
Anubis
Level 45
God Stats
6W - 2L
1,297 SR
Queue Stats
13W - 9L
1,148 Elo+
Party 3
Tsukuyomi
Tsukuyomi
RadRIFF RAFF
Tsukuyomi
Level 93
God Stats
3W - 2L
1,483 SR
Queue Stats
4W - 7L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,919
446
3,797
12,518
13,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
FistyMcCrackin
Cernunnos
15
2 / 3 / 3
8,826
441
6,523
8,700
2,757
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Scuttlebottom
Zhong Kui
16
1 / 6 / 2
9,664
483
9,283
15,065
8,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
grimmieleon
Cerberus
16
3 / 3 / 7
9,567
478
9,670
22,398
20,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
henry_merk
Thanatos
16
9 / 8 / 0
10,655
533
13,178
16,192
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 3
11,075
554
9,112
9,512
12,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
20
13 / 1 / 3
12,275
614
18,208
19,267
8,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MBNws
Izanami
15
0 / 3 / 5
9,598
480
6,376
13,775
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 4 / 10
10,194
510
6,542
12,921
6,009
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
RadRIFF RAFF
Tsukuyomi
17
7 / 6 / 1
10,662
533
11,225
13,468
5,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
15
Kills
24
24
Deaths
15
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
2
1
3
3.5
W
Fenrir
13
1
3
14.5
L
Cernunnos
FistyMcCrackin
Cernunnos
2
3
3
1.17
W
Izanami
MBNws
Izanami
0
3
5
0.83
W
2
4
10
1.75
W
Tsukuyomi
RadRIFF RAFF
Tsukuyomi
7
6
1
1.25
L
Zhong Kui
Scuttlebottom
Zhong Kui
1
6
2
0.33
L
Cerberus
grimmieleon
Cerberus
3
3
7
2.17
L
Thanatos
henry_merk
Thanatos
9
8
0
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,451
Damage
51,463
74,873
Taken
68,943
50,301
Mitigated
36,738
24,847
Healing
23,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,797
116
0
2,864
12,518
13,702
581
363
11,210
130
48,915
W
9,112
1,105
0
2,236
9,512
12,664
811
547
8,328
564
69,703
W
Fenrir
18,208
5,554
0
9,666
19,267
8,623
1,627
3,149
15,896
0
77,822
L
Cernunnos
FistyMcCrackin
Cernunnos
6,523
2,645
0
1,593
8,700
2,757
297
0
8,653
0
44,238
W
Izanami
MBNws
Izanami
6,376
3,220
284
3,448
13,775
3,948
1,889
4,244
9,152
0
58,142
W
6,542
445
153
4,015
12,921
6,009
287
7,909
4,827
52,082
0
W
Tsukuyomi
RadRIFF RAFF
Tsukuyomi
11,225
2,906
602
3,085
13,468
5,494
146
2,375
10,870
0
59,686
L
Zhong Kui
Scuttlebottom
Zhong Kui
9,283
1,224
0
6,245
15,065
8,266
1,842
3,578
11,455
77,841
0
L
Cerberus
grimmieleon
Cerberus
9,670
448
0
5,468
22,398
20,004
741
1,520
20,878
42,273
0
L
Thanatos
henry_merk
Thanatos
13,178
3,932
0
8,677
16,192
5,572
0
1,081
14,990
0
57,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,631
Gold Earned
53,804
491
Minions Killed
565
0
Camps Cleared
0
1,769,608
Distance Traveled
1,996,788
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,919
446
88
4
0
398,857
0
W
Shiva
11,075
554
129
6
0
408,588
2
W
Fenrir
12,275
614
115
6
0
464,449
0
L
Cernunnos
8,826
441
91
5
0
296,008
1
W
Izanami
9,598
480
136
7
0
365,960
3
W
Anubis
10,194
510
104
5
0
349,214
1
W
Tsukuyomi
10,662
533
81
4
0
408,577
4
L
Zhong Kui
9,664
483
134
7
0
328,629
0
L
Cerberus
9,567
478
90
5
0
356,988
7
L
Thanatos
10,655
533
88
4
0
389,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role