Player Matchup

Bacchus
Bacchus
Platinum IV
 
Bacchus
Platinum IV
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Platinum I
ArchonsJustice
Zeus
Platinum I
Level 129
God Stats
4W - 1L
1,758 SR
Queue Stats
140W - 136L
1,850 MMR
Party 1
Hou Yi
Hou Yi
Diamond IV
Attempting
Hou Yi
Diamond IV
Level 82
God Stats
12W - 8L
1,753 SR
Queue Stats
399W - 368L
2,071 MMR
Solo
Neith
Neith
Platinum II
ContingencyGG
Neith
Platinum II
Level 126
God Stats
1W - 1L
1,546 SR
Queue Stats
185W - 182L
1,849 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond IV
azenu
Gilgamesh
Diamond IV
Level 48
God Stats
13W - 8L
1,753 SR
Queue Stats
124W - 97L
2,076 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 106
1,662 SR
1,869 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,595 SR
1,860 MMR
Erlang Shen
Erlang Shen
Platinum I
 
Erlang Shen
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
Cybersurge
Hades
Gold III
Level 99
God Stats
3W - 5L
1,532 SR
Queue Stats
104W - 134L
1,589 MMR
Solo
Thanatos
Thanatos
Diamond II
Juunngle
Thanatos
Diamond II
Level 127
God Stats
6W - 4L
1,891 SR
Queue Stats
65W - 50L
2,401 MMR
Party 2
He Bo
He Bo
Diamond V
cbpoppin
He Bo
Diamond V
Level 155
God Stats
8W - 7L
1,550 SR
Queue Stats
119W - 102L
2,166 MMR
Party 2
Ullr
Ullr
Bronze III
nadrooJ
Ullr
Bronze III
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 21L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 3 / 2
6,714
560
2,968
7,972
6,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 3
6,786
566
4,472
6,207
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Attempting
Hou Yi
13
5 / 2 / 4
7,614
635
6,010
9,514
3,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 1 / 1
6,971
581
5,178
7,888
2,245
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
azenu
Gilgamesh
13
4 / 0 / 2
7,630
636
7,643
8,897
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MedusaPersephoneAnhur

VS

Bans
CliodhnaAtlasNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
10
0 / 4 / 0
5,947
496
3,934
10,679
6,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hades
10
1 / 1 / 1
6,176
515
2,133
7,014
2,943
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Juunngle
Thanatos
11
3 / 3 / 2
6,962
580
6,077
10,033
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
cbpoppin
He Bo
12
3 / 3 / 3
7,406
617
6,331
5,935
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
nadrooJ
Ullr
11
3 / 5 / 1
6,469
539
7,297
8,178
2,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
10
10
Deaths
16
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
3
2
1.33
L
Erlang Shen
 
Erlang Shen
0
4
0
0
W
2
4
3
0.88
W
Hou Yi
Attempting
Hou Yi
5
2
4
3.5
W
2
1
1
2.5
L
Hades
1
1
1
1.5
L
Thanatos
Juunngle
Thanatos
3
3
2
1.33
W
Gilgamesh
azenu
Gilgamesh
4
0
2
5
L
He Bo
cbpoppin
He Bo
3
3
3
1.5
L
Ullr
nadrooJ
Ullr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,271
Damage
25,772
40,478
Taken
41,839
18,530
Mitigated
17,490
10,746
Healing
15,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,968
388
0
1,606
7,972
6,056
0
1,549
6,423
14,346
3,182
L
Erlang Shen
 
Erlang Shen
3,934
2,178
0
4,492
10,679
6,975
0
322
10,317
0
29,465
W
4,472
87
0
420
6,207
1,230
0
1,582
4,625
36,763
0
W
Hou Yi
Attempting
Hou Yi
6,010
3,591
0
2,034
9,514
3,064
16
3,870
5,644
0
44,194
W
5,178
898
0
2,368
7,888
2,245
0
1,121
6,767
0
52,058
L
Hades
2,133
638
31
2,458
7,014
2,943
0
1,243
5,763
23,443
0
L
Thanatos
Juunngle
Thanatos
6,077
1,948
0
6,601
10,033
3,798
0
2,493
7,410
0
38,805
W
Gilgamesh
azenu
Gilgamesh
7,643
3,305
0
4,318
8,897
5,935
72
342
8,555
0
48,672
L
He Bo
cbpoppin
He Bo
6,331
326
0
527
5,935
1,756
0
660
5,151
40,656
0
L
Ullr
nadrooJ
Ullr
7,297
2,582
0
1,250
8,178
2,018
0
2,016
6,040
0
34,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,715
Gold Earned
32,960
433
Minions Killed
345
0
Camps Cleared
0
1,272,518
Distance Traveled
1,267,219
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,714
560
23
2
0
248,720
5
L
Erlang Shen
5,947
496
59
5
0
268,617
6
W
Zeus
6,786
566
97
8
0
254,158
4
W
Hou Yi
7,614
635
93
8
0
252,986
1
W
Neith
6,971
581
109
9
0
235,950
3
L
Hades
6,176
515
60
5
0
241,777
3
L
Thanatos
6,962
580
69
6
0
275,889
1
W
Gilgamesh
7,630
636
111
9
0
280,704
2
L
He Bo
7,406
617
95
8
0
240,030
2
L
Ullr
6,469
539
62
5
0
240,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role