Player Matchup

Yemoja
Yemoja
MerryMichaelmas
Yemoja
Level 67
God Stats
1W - 2L
1,565 SR
Queue Stats
9W - 11L
1,486 Elo+
Solo
Merlin
Merlin
NextPirateKing
Merlin
Level 22
God Stats
1W - 6L
1,335 SR
Queue Stats
15W - 35L
1,229 Elo+
Party 2
Mercury
Mercury
Ober Kool
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 44L
1,238 Elo+
Party 2
Ullr
Ullr
Thrixar
Ullr
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
98W - 91L
1,366 Elo+
Solo
Neith
Neith
ajZaru
Neith
Level 89
God Stats
53W - 57L
1,501 SR
Queue Stats
168W - 160L
1,386 Elo+
Solo
Team Averages
Level 61
1,480 SR
1,341 Elo+

VS

Team Averages
Level 55
1,496 SR
1,247 Elo+
Sun Wukong
Sun Wukong
MythicalKamui
Sun Wukong
Level 17
God Stats
2W - 4L
1,090 SR
Queue Stats
6W - 29L
1,021 Elo+
Party 1
Yu Huang
Yu Huang
YOGSATHOG
Yu Huang
Level 18
God Stats
6W - 6L
1,384 SR
Queue Stats
28W - 29L
1,292 Elo+
Party 1
Neith
Neith
YesMaamxox
Neith
Level 108
God Stats
22W - 22L
1,499 SR
Queue Stats
172W - 183L
1,323 Elo+
Solo
Atlas
Atlas
llYintoll
Atlas
Level 67
God Stats
4W - 0L
1,754 SR
Queue Stats
41W - 51L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
tactical takeda
Guan Yu
Level 63
God Stats
8W - 5L
1,754 SR
Queue Stats
25W - 37L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
7,821
412
5,753
13,726
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 8 / 5
7,914
417
9,110
12,974
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Ober Kool
Mercury
13
3 / 6 / 6
8,464
445
7,220
18,531
5,655
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
Thrixar
Ullr
12
2 / 5 / 5
8,330
438
10,159
17,135
5,542
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
ajZaru
Neith
15
6 / 8 / 1
10,212
537
7,717
13,278
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MythicalKamui
Sun Wukong
16
8 / 2 / 10
10,480
552
14,048
12,277
7,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
YOGSATHOG
Yu Huang
17
10 / 2 / 9
11,018
580
14,504
11,116
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
15
5 / 4 / 3
9,398
495
10,445
8,136
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
llYintoll
Atlas
12
0 / 3 / 4
8,099
426
9,161
14,166
11,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 3 / 11
11,025
580
10,463
15,801
14,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
14
Kills
30
30
Deaths
14
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Sun Wukong
MythicalKamui
Sun Wukong
8
2
10
6.5
L
2
8
5
0.56
L
Mercury
Ober Kool
Mercury
3
6
6
1
L
Ullr
Thrixar
Ullr
2
5
5
0.9
W
Yu Huang
YOGSATHOG
Yu Huang
10
2
9
7.25
W
Neith
5
4
3
1.63
L
Neith
ajZaru
Neith
6
8
1
0.81
W
Atlas
llYintoll
Atlas
0
3
4
0.67
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,959
Damage
58,621
75,644
Taken
61,496
33,446
Mitigated
39,849
16,475
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,753
2,459
3,507
3,509
13,726
13,658
204
6,237
7,289
17,787
0
W
Sun Wukong
MythicalKamui
Sun Wukong
14,048
3,794
0
1,642
12,277
7,212
781
1,325
10,952
0
42,849
L
9,110
465
0
530
12,974
4,121
0
4,453
8,448
40,741
0
L
Mercury
Ober Kool
Mercury
7,220
3,962
0
2,883
18,531
5,655
0
3,247
15,100
0
48,772
L
Ullr
Thrixar
Ullr
10,159
3,907
658
3,680
17,135
5,542
948
5,538
11,539
0
46,626
W
Yu Huang
YOGSATHOG
Yu Huang
14,504
498
0
1,476
11,116
4,088
641
3,422
7,694
59,781
0
W
Neith
10,445
4,475
0
1,682
8,136
2,755
2,058
2,431
5,705
0
58,498
L
Neith
ajZaru
Neith
7,717
4,025
0
1,708
13,278
4,470
1,208
4,190
8,915
0
52,568
W
Atlas
llYintoll
Atlas
9,161
3,506
152
3,250
14,166
11,725
175
4,610
9,556
22,684
0
W
10,463
1,823
1,359
3,016
15,801
14,069
350
3,075
12,726
0
68,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
50,020
347
Minions Killed
422
0
Camps Cleared
0
1,640,126
Distance Traveled
1,778,413
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,821
412
19
1
0
301,486
5
W
Sun Wukong
10,480
552
68
4
0
389,318
0
L
Merlin
7,914
417
57
3
0
334,972
0
L
Mercury
8,464
445
84
4
0
389,325
0
L
Ullr
8,330
438
81
4
0
327,591
2
W
Yu Huang
11,018
580
101
5
0
386,259
0
W
Neith
9,398
495
121
6
0
309,211
6
L
Neith
10,212
537
106
6
0
286,752
3
W
Atlas
8,099
426
25
1
0
292,623
0
W
Guan Yu
11,025
580
107
6
0
401,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role