Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
EsHoraDeComer
Sun Wukong
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
20W - 22L
1,408 Elo+
Party 1
Nu Wa
Nu Wa
OsageES3
Nu Wa
Level 22
God Stats
1W - 2L
1,457 SR
Queue Stats
31W - 48L
1,338 Elo+
Party 1
Artemis
Artemis
OsageES4
Artemis
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 25L
1,249 Elo+
Party 1
Loki
Loki
XDenverXL
Loki
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 33L
1,425 Elo+
Party 1
Team Averages
Level 34
1,453 SR
1,384 Elo+

VS

Team Averages
Level 58
1,554 SR
1,392 Elo+
Gilgamesh
Gilgamesh
Akakakick
Gilgamesh
Level 88
God Stats
26W - 19L
1,651 SR
Queue Stats
307W - 317L
1,451 Elo+
Solo
Baba Yaga
Baba Yaga
Anacondras
Baba Yaga
Level 59
God Stats
5W - 7L
1,421 SR
Queue Stats
97W - 94L
1,402 Elo+
Party 3
Awilix
Awilix
HistoricasLP
Awilix
Level 52
God Stats
15W - 5L
1,541 SR
Queue Stats
96W - 123L
1,342 Elo+
Party 3
Apollo
Apollo
IrishBull
Apollo
Level 16
God Stats
7W - 3L
1,747 SR
Queue Stats
25W - 27L
1,382 Elo+
Party 2
Ymir
Ymir
trethekillercrok
Ymir
Level 76
God Stats
22W - 21L
1,410 SR
Queue Stats
252W - 271L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
3 / 2 / 0
6,395
533
1,945
8,862
6,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
EsHoraDeComer
Sun Wukong
12
1 / 1 / 2
6,556
546
5,948
9,460
3,899
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
OsageES3
Nu Wa
10
3 / 4 / 1
6,421
535
5,815
7,653
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
OsageES4
Artemis
8
0 / 3 / 2
4,955
413
3,483
4,857
1,206
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
12
4 / 6 / 2
6,932
578
5,336
10,515
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Akakakick
Gilgamesh
11
0 / 3 / 2
6,863
572
3,595
8,630
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
Anacondras
Baba Yaga
12
1 / 4 / 3
7,229
602
3,202
6,886
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
13
8 / 1 / 0
8,080
673
9,353
7,497
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
IrishBull
Apollo
12
5 / 1 / 2
7,519
627
6,833
6,538
1,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
2 / 2 / 4
6,518
543
3,960
6,241
5,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
11
Kills
16
16
Deaths
11
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
2
0
1.5
W
Gilgamesh
Akakakick
Gilgamesh
0
3
2
0.33
W
Baba Yaga
Anacondras
Baba Yaga
1
4
3
0.63
L
Sun Wukong
EsHoraDeComer
Sun Wukong
1
1
2
2
W
Awilix
8
1
0
8
W
Apollo
IrishBull
Apollo
5
1
2
6
L
Nu Wa
OsageES3
Nu Wa
3
4
1
0.88
L
Artemis
OsageES4
Artemis
0
3
2
0.33
L
Loki
4
6
2
0.83
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,527
Damage
26,943
41,347
Taken
35,792
16,273
Mitigated
19,115
7,815
Healing
9,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,945
73
0
2,738
8,862
6,488
0
1,356
7,506
12,144
0
W
Gilgamesh
Akakakick
Gilgamesh
3,595
1,088
66
3,431
8,630
7,088
305
179
8,451
0
33,311
W
Baba Yaga
Anacondras
Baba Yaga
3,202
120
0
1,616
6,886
2,032
536
3,072
3,814
40,274
0
L
Sun Wukong
EsHoraDeComer
Sun Wukong
5,948
837
0
1,358
9,460
3,899
0
0
9,004
0
34,820
W
Awilix
9,353
3,558
0
100
7,497
2,455
277
2,084
5,413
0
49,821
W
Apollo
IrishBull
Apollo
6,833
4,481
0
3,025
6,538
1,974
474
1,394
5,144
0
39,982
L
Nu Wa
OsageES3
Nu Wa
5,815
1,252
0
1,252
7,653
1,564
0
2,748
4,905
29,369
0
L
Artemis
OsageES4
Artemis
3,483
1,577
0
198
4,857
1,206
0
1,505
3,352
0
17,155
L
Loki
5,336
1,596
0
2,269
10,515
3,116
0
1,553
8,929
0
43,093
W
3,960
337
0
991
6,241
5,566
50
1,031
5,210
24,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
36,209
255
Minions Killed
336
0
Camps Cleared
0
1,133,374
Distance Traveled
1,197,247
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,395
533
18
2
0
237,448
0
W
Gilgamesh
6,863
572
74
6
0
217,436
4
W
Baba Yaga
7,229
602
67
6
0
217,287
0
L
Sun Wukong
6,556
546
75
6
0
247,985
1
W
Awilix
8,080
673
78
7
0
311,634
0
W
Apollo
7,519
627
78
7
0
237,960
2
L
Nu Wa
6,421
535
51
4
0
219,515
0
L
Artemis
4,955
413
30
3
0
201,658
1
L
Loki
6,932
578
81
7
0
226,768
2
W
Ymir
6,518
543
39
3
0
212,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role