Player Matchup

Sylvanus
Sylvanus
FurinKazin
Sylvanus
Level 141
God Stats
1W - 1L
1,198 SR
Queue Stats
77W - 85L
1,504 Elo+
Party 2
Pele
Pele
XxAnastasiaLuvxX
Pele
Level 129
God Stats
3W - 3L
1,718 SR
Queue Stats
68W - 102L
1,442 Elo+
Party 2
Sun Wukong
Sun Wukong
ZhangHe0
Sun Wukong
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 104L
1,424 Elo+
Party 2
Mulan
Mulan
kuraa-maUCHIHA
Mulan
Level 117
God Stats
3W - 2L
1,676 SR
Queue Stats
64W - 66L
1,410 Elo+
Party 2
Chaac
Chaac
longdangsilver
Chaac
Level 63
God Stats
3W - 0L
1,500 SR
Queue Stats
80W - 77L
1,552 Elo+
Solo
Team Averages
Level 119
1,518 SR
1,466 Elo+

VS

Team Averages
Level 136
1,418 SR
1,391 Elo+
Hun Batz
Hun Batz
ARCHANGEL212
Hun Batz
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,265 Elo+
Party 1
Horus
Horus
Animalia99
Horus
Level 144
God Stats
0W - 1L
1,363 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
CARL0o0s
Zeus
Level 148
God Stats
0W - 3L
1,213 SR
Queue Stats
87W - 83L
1,490 Elo+
Solo
Kali
Kali
DeeJoe19
Kali
Level 113
God Stats
7W - 8L
1,514 SR
Queue Stats
929W - 964L
1,456 Elo+
Solo
Awilix
Awilix
Scuttlebottom
Awilix
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,246 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FurinKazin
Sylvanus
13
6 / 2 / 17
8,223
1,028
5,411
10,175
8,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 1 / 18
8,267
1,033
7,158
7,194
3,321
Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ZhangHe0
Sun Wukong
12
4 / 2 / 16
7,768
971
6,636
8,893
4,659
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
6 / 0 / 22
8,500
1,063
8,228
8,335
5,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
7 / 1 / 17
8,379
1,047
6,900
13,878
12,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ARCHANGEL212
Hun Batz
10
0 / 5 / 3
6,101
763
4,407
7,345
3,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Horus
12
4 / 5 / 2
7,468
934
3,248
8,466
8,621
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
1 / 7 / 4
7,150
894
13,647
8,294
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
7
0 / 3 / 2
5,378
672
1,263
3,404
1,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 8 / 2
6,780
848
3,572
9,223
5,539
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
19
28
Kills
6
6
Deaths
28
90
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ARCHANGEL212
Hun Batz
0
5
3
0.3
L
Horus
4
5
2
1
L
Zeus
1
7
4
0.43
L
Kali
0
3
2
0.33
W
Sylvanus
FurinKazin
Sylvanus
6
2
17
7.25
L
1
8
2
0.25
W
5
1
18
14
W
Sun Wukong
ZhangHe0
Sun Wukong
4
2
16
6
W
6
0
22
17
W
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,333
Damage
26,137
48,475
Taken
36,732
35,015
Mitigated
21,093
23,210
Healing
3,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ARCHANGEL212
Hun Batz
4,407
82
0
0
7,345
3,218
0
1,473
5,837
0
10,617
L
Horus
3,248
1,663
1,598
1,410
8,466
8,621
0
1,370
6,845
0
4,727
L
Zeus
13,647
1,558
240
337
8,294
2,327
0
1,183
7,073
24,002
0
L
Kali
1,263
496
0
324
3,404
1,388
0
502
2,843
0
1,848
W
Sylvanus
FurinKazin
Sylvanus
5,411
660
7,924
3,832
10,175
8,805
654
1,773
8,402
10,217
0
L
3,572
843
0
0
9,223
5,539
0
883
8,150
0
12,334
W
7,158
1,147
0
134
7,194
3,321
994
1,859
5,335
0
20,844
W
Sun Wukong
ZhangHe0
Sun Wukong
6,636
931
1,173
1,194
8,893
4,659
1,538
3,767
5,126
0
10,539
W
8,228
1,501
1,537
3,193
8,335
5,722
1,638
3,195
5,140
0
15,362
W
6,900
1,442
1,028
3,195
13,878
12,508
1,128
3,053
10,825
0
14,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,137
Gold Earned
32,877
66
Minions Killed
62
0
Camps Cleared
0
734,711
Distance Traveled
581,208
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,101
763
7
1
0
137,425
0
L
Horus
7,468
934
2
0
0
156,221
3
L
Zeus
7,150
894
30
4
0
118,882
0
L
Kali
5,378
672
2
0
0
45,588
0
W
Sylvanus
8,223
1,028
13
2
0
137,434
0
L
Awilix
6,780
848
21
3
0
123,092
0
W
Pele
8,267
1,033
21
3
0
174,317
0
W
Sun Wukong
7,768
971
12
2
0
109,754
0
W
Mulan
8,500
1,063
16
2
0
159,438
0
W
Chaac
8,379
1,047
4
1
0
153,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role