Player Matchup

Bastet
Bastet
Bochicchioooooo
Bastet
Level 119
God Stats
4W - 1L
1,303 SR
Queue Stats
65W - 56L
1,434 Elo+
Party 1
Gilgamesh
Gilgamesh
Jakerism
Gilgamesh
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,410 Elo+
Party 1
Aphrodite
Aphrodite
Sauce 2013
Aphrodite
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 70L
1,496 Elo+
Party 2
Cerberus
Cerberus
Sauce2008
Cerberus
Level 126
God Stats
1W - 2L
1,285 SR
Queue Stats
62W - 50L
1,505 Elo+
Party 2
Vulcan
Vulcan
hmVkillz
Vulcan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,381 Elo+
Party 1
Team Averages
Level 104
1,418 SR
1,445 Elo+

VS

Team Averages
Level 107
1,587 SR
1,529 Elo+
Cerberus
Cerberus
EvanTPF
Cerberus
Level 63
God Stats
6W - 0L
1,720 SR
Queue Stats
200W - 183L
1,573 Elo+
Solo
Fafnir
Fafnir
GrizzlyMex72
Fafnir
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 328L
1,477 Elo+
Solo
Hel
Hel
KU6A
Hel
Level 121
God Stats
3W - 2L
1,549 SR
Queue Stats
306W - 309L
1,523 Elo+
Solo
Bastet
Bastet
Neanderthal5
Bastet
Level 89
God Stats
1W - 2L
1,663 SR
Queue Stats
116W - 108L
1,554 Elo+
Party 3
Ah Puch
Ah Puch
batskid
Ah Puch
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 164L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 15
12,260
613
19,811
18,702
5,671
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Jakerism
Gilgamesh
20
5 / 6 / 17
12,752
638
22,385
21,479
19,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
Sauce 2013
Aphrodite
19
3 / 6 / 22
12,056
603
13,312
21,263
11,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sauce2008
Cerberus
20
9 / 4 / 20
13,723
686
19,070
29,396
36,847
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
hmVkillz
Vulcan
20
10 / 7 / 12
14,516
726
31,448
17,837
5,185
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
EvanTPF
Cerberus
20
8 / 5 / 15
14,449
722
20,267
33,101
43,814
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
20
3 / 8 / 21
14,209
710
9,939
34,794
56,607
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hel
KU6A
Hel
20
4 / 6 / 15
13,030
652
13,316
19,059
15,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
20
5 / 7 / 13
13,209
660
25,128
24,781
10,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
batskid
Ah Puch
20
9 / 6 / 13
14,459
723
29,875
21,722
11,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
106
32
Kills
29
29
Deaths
32
86
Assists
77
Player
Kills
Deaths
Assists
KDA
L
5
6
15
2.08
W
Cerberus
EvanTPF
Cerberus
8
5
15
3.1
W
Fafnir
3
8
21
1.69
L
Gilgamesh
Jakerism
Gilgamesh
5
6
17
2.25
W
Hel
KU6A
Hel
4
6
15
1.92
W
Bastet
5
7
13
1.64
L
Aphrodite
Sauce 2013
Aphrodite
3
6
22
2.33
L
Cerberus
Sauce2008
Cerberus
9
4
20
4.75
W
Ah Puch
batskid
Ah Puch
9
6
13
2.58
L
Vulcan
hmVkillz
Vulcan
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,026
Damage
98,525
108,677
Taken
133,457
79,204
Mitigated
138,325
49,523
Healing
57,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,811
4,867
1,637
5,302
18,702
5,671
94
13,680
4,733
0
26,074
W
Cerberus
EvanTPF
Cerberus
20,267
1,057
859
11,131
33,101
43,814
255
13,777
19,324
49,952
0
W
Fafnir
9,939
3,971
1,098
6,517
34,794
56,607
688
14,267
20,527
21,983
0
L
Gilgamesh
Jakerism
Gilgamesh
22,385
6,164
4,913
5,345
21,479
19,587
610
15,266
5,870
0
31,210
W
Hel
KU6A
Hel
13,316
1,052
18,334
8,740
19,059
15,604
928
11,632
7,427
30,439
0
W
Bastet
25,128
2,998
234
6,256
24,781
10,510
1,841
14,193
10,588
0
42,337
L
Aphrodite
Sauce 2013
Aphrodite
13,312
2,188
9,690
8,392
21,263
11,914
1,295
15,213
5,912
27,642
0
L
Cerberus
Sauce2008
Cerberus
19,070
1,006
2,451
9,633
29,396
36,847
919
15,844
13,202
39,445
0
W
Ah Puch
batskid
Ah Puch
29,875
932
254
3,844
21,722
11,790
1,534
9,961
11,761
58,689
0
L
Vulcan
hmVkillz
Vulcan
31,448
8,989
1,095
1,065
17,837
5,185
271
12,184
5,563
66,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,307
Gold Earned
69,356
219
Minions Killed
263
0
Camps Cleared
0
1,771,059
Distance Traveled
1,681,865
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,260
613
14
1
0
383,853
0
W
Cerberus
14,449
722
87
4
0
344,051
0
W
Fafnir
14,209
710
22
1
0
322,347
2
L
Gilgamesh
12,752
638
26
1
0
394,435
0
W
Hel
13,030
652
47
2
0
326,265
0
W
Bastet
13,209
660
43
2
0
364,456
2
L
Aphrodite
12,056
603
41
2
0
319,554
0
L
Cerberus
13,723
686
54
3
0
377,775
0
W
Ah Puch
14,459
723
64
3
0
324,746
1
L
Vulcan
14,516
726
84
4
0
295,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role