Player Matchup

Kuzenbo
Kuzenbo
Commandair
Kuzenbo
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 116L
1,721 Elo+
Party 1
Neith
Neith
LoganB35
Neith
Level 107
God Stats
12W - 8L
1,912 SR
Queue Stats
113W - 83L
1,611 Elo+
Party 1
Yu Huang
Yu Huang
biggiepenguin
Yu Huang
Level 134
God Stats
11W - 10L
1,716 SR
Queue Stats
175W - 122L
1,661 Elo+
Party 1
Team Averages
Level 115
1,709 SR
1,664 Elo+

VS

Team Averages
Level 130
1,633 SR
1,454 Elo+
Atlas
Atlas
Geekycarnival
Atlas
Level 120
God Stats
6W - 5L
1,802 SR
Queue Stats
111W - 158L
1,502 Elo+
Party 2
Shiva
Shiva
KawaiiasHeckk
Shiva
Level 149
God Stats
14W - 21L
1,596 SR
Queue Stats
138W - 194L
1,512 Elo+
Party 2
Charybdis
Charybdis
shootmeimatarget
Charybdis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Commandair
Kuzenbo
12
2 / 1 / 7
7,549
755
4,882
9,785
11,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
LoganB35
Neith
12
6 / 7 / 6
8,690
869
8,374
10,725
3,303
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
biggiepenguin
Yu Huang
12
3 / 4 / 6
7,841
784
7,046
6,864
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 11
7,535
754
5,722
12,531
10,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
8 / 1 / 4
8,575
858
10,912
10,788
9,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
11
4 / 6 / 7
7,778
778
6,333
9,241
2,886
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
11
Kills
12
12
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Commandair
Kuzenbo
2
1
7
5.5
W
0
5
11
1.1
W
8
1
4
10
L
Neith
LoganB35
Neith
6
7
6
1.29
L
Yu Huang
biggiepenguin
Yu Huang
3
4
6
1.5
W
Charybdis
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
22,967
27,374
Taken
32,560
17,437
Mitigated
22,043
1,385
Healing
5,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Commandair
Kuzenbo
4,882
2,183
0
219
9,785
11,788
0
3,012
6,631
11,778
0
W
5,722
3,065
974
988
12,531
10,098
0
3,958
8,273
20,351
0
W
10,912
2,453
290
2,137
10,788
9,059
22
3,447
7,152
0
22,096
L
Neith
LoganB35
Neith
8,374
2,331
0
1,107
10,725
3,303
0
1,507
8,847
0
22,207
L
Yu Huang
biggiepenguin
Yu Huang
7,046
774
0
59
6,864
2,346
156
1,602
4,996
22,795
0
W
Charybdis
6,333
3,958
94
1,186
9,241
2,886
147
4,124
4,905
0
20,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
23,888
90
Minions Killed
81
2
Camps Cleared
4
564,130
Distance Traveled
556,680
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,549
755
12
1
0
216,868
3
W
Atlas
7,535
754
25
3
1
181,451
1
W
Shiva
8,575
858
19
2
1
209,690
1
L
Neith
8,690
869
37
4
1
179,634
2
L
Yu Huang
7,841
784
41
4
1
167,628
2
W
Charybdis
7,778
778
37
4
2
165,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role