Player Matchup

Sol
Sol
 
Sol
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Articunotail
Persephone
Level 77
God Stats
2W - 2L
1,685 SR
Queue Stats
30W - 41L
1,311 Elo+
Party 1
Thor
Thor
BadgerrrBC
Thor
Level 148
God Stats
3W - 6L
1,759 SR
Queue Stats
373W - 314L
1,407 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pharika
Kumbhakarna
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,278 Elo+
Party 1
Team Averages
Level 104
1,589 SR
1,399 Elo+

VS

Team Averages
Level 105
1,475 SR
1,462 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Grifful 666
Poseidon
Level 106
God Stats
1W - 0L
1,389 SR
Queue Stats
26W - 19L
1,478 Elo+
Party 2
Thanatos
Thanatos
Luxxuury___
Thanatos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,485 Elo+
Solo
Erlang Shen
Erlang Shen
STT WEEMAN
Erlang Shen
Level 125
God Stats
7W - 6L
1,485 SR
Queue Stats
608W - 606L
1,454 Elo+
Solo
Horus
Horus
Xevmeister
Horus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
9 / 4 / 18
13,323
740
41,709
20,120
8,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
 
Horus
20
4 / 7 / 22
12,253
681
10,440
26,599
34,547
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Articunotail
Persephone
20
7 / 5 / 16
13,584
755
27,832
17,743
6,152
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
10 / 11 / 16
13,745
764
16,411
23,436
11,314
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kumbhakarna
Pharika
Kumbhakarna
17
4 / 9 / 19
11,441
636
9,496
29,242
38,688
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
5 / 5 / 28
13,040
724
16,868
31,017
52,215
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
Grifful 666
Poseidon
20
14 / 6 / 12
15,294
850
42,155
19,603
9,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Luxxuury___
Thanatos
18
9 / 11 / 14
13,017
723
13,412
18,829
7,983
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Erlang Shen
STT WEEMAN
Erlang Shen
20
3 / 7 / 23
12,844
714
16,069
33,365
41,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
20
6 / 5 / 23
12,821
712
10,775
29,366
40,244
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
137
34
Kills
37
36
Deaths
34
91
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
9
4
18
4.5
L
Horus
 
Horus
4
7
22
2.14
W
Cabrakan
 
Cabrakan
5
5
28
3.8
L
Persephone
Articunotail
Persephone
7
5
16
3
L
10
11
16
1.64
W
Poseidon
Grifful 666
Poseidon
14
6
12
3.33
W
Thanatos
Luxxuury___
Thanatos
9
11
14
1.45
L
Kumbhakarna
Pharika
Kumbhakarna
4
9
19
1.5
W
Erlang Shen
STT WEEMAN
Erlang Shen
3
7
23
2.07
W
Horus
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,888
Damage
99,279
117,140
Taken
132,180
99,396
Mitigated
151,399
43,952
Healing
59,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
41,709
16,680
1,014
7,290
20,120
8,695
3,661
9,080
11,040
80,548
0
L
Horus
 
Horus
10,440
5,133
8,843
9,813
26,599
34,547
557
15,873
10,726
0
22,227
W
Cabrakan
 
Cabrakan
16,868
1,186
3,309
3,620
31,017
52,215
533
17,243
13,774
30,105
0
L
Persephone
Articunotail
Persephone
27,832
3,434
2,649
4,051
17,743
6,152
669
9,423
8,315
60,279
0
L
16,411
4,031
1,502
3,965
23,436
11,314
667
12,693
10,743
0
20,233
W
Poseidon
Grifful 666
Poseidon
42,155
4,485
2,303
5,013
19,603
9,225
2,179
10,418
9,185
92,685
0
W
Thanatos
Luxxuury___
Thanatos
13,412
3,146
636
6,331
18,829
7,983
167
11,440
7,389
0
20,956
L
Kumbhakarna
Pharika
Kumbhakarna
9,496
806
2,243
2,582
29,242
38,688
327
11,951
17,291
14,205
0
W
Erlang Shen
STT WEEMAN
Erlang Shen
16,069
5,832
3,065
9,862
33,365
41,732
1,191
21,877
11,488
0
32,481
W
Horus
10,775
4,686
13,717
11,258
29,366
40,244
1,113
18,059
11,307
0
19,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,346
Gold Earned
67,016
180
Minions Killed
172
0
Camps Cleared
0
1,389,671
Distance Traveled
1,484,004
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
13,323
740
74
4
0
292,428
0
L
Horus
12,253
681
14
1
0
293,964
0
W
Cabrakan
13,040
724
20
1
0
297,187
1
L
Persephone
13,584
755
79
4
0
294,730
0
L
Thor
13,745
764
7
0
0
232,862
1
W
Poseidon
15,294
850
103
6
0
292,230
0
W
Thanatos
13,017
723
5
0
0
282,609
0
L
Kumbhakarna
11,441
636
6
0
0
275,687
1
W
Erlang Shen
12,844
714
31
2
0
299,626
0
W
Horus
12,821
712
13
1
0
312,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role