Player Matchup

Fafnir
Fafnir
BigMeeech12
Fafnir
Level 144
God Stats
9W - 8L
1,628 SR
Queue Stats
467W - 480L
1,584 Elo+
Party 2
Osiris
Osiris
Bjorn9486
Osiris
Level 142
God Stats
11W - 14L
1,324 SR
Queue Stats
103W - 106L
1,546 Elo+
Party 2
Discordia
Discordia
MrPinkLIVE
Discordia
Level 159
God Stats
12W - 7L
1,557 SR
Queue Stats
313W - 321L
1,562 Elo+
Party 2
Ratatoskr
Ratatoskr
TrueJoose
Ratatoskr
Level 125
God Stats
3W - 2L
1,320 SR
Queue Stats
37W - 30L
1,598 Elo+
Solo
Medusa
Medusa
higechops
Medusa
Level 146
God Stats
4W - 6L
1,673 SR
Queue Stats
326W - 343L
1,598 Elo+
Party 2
Team Averages
Level 143
1,500 SR
1,577 Elo+

VS

Team Averages
Level 135
1,576 SR
1,548 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Erlang Shen
Erlang Shen
GodsArk
Erlang Shen
Level 106
God Stats
7W - 5L
1,621 SR
Queue Stats
84W - 59L
1,608 Elo+
Party 1
Artio
Artio
Possssed
Artio
Level 160
God Stats
2W - 4L
1,869 SR
Queue Stats
31W - 39L
1,503 Elo+
Party 3
Merlin
Merlin
haskaal
Merlin
Level 129
God Stats
10W - 12L
1,418 SR
Queue Stats
478W - 463L
1,536 Elo+
Solo
Da Ji
Da Ji
ihycarlos
Da Ji
Level 120
God Stats
1W - 3L
1,472 SR
Queue Stats
45W - 34L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
2 / 2 / 6
8,454
564
4,957
8,966
7,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Osiris
Bjorn9486
Osiris
14
3 / 3 / 2
8,687
579
8,972
10,983
10,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
MrPinkLIVE
Discordia
14
3 / 3 / 6
8,622
575
10,923
8,274
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
TrueJoose
Ratatoskr
16
8 / 1 / 3
9,397
626
10,747
11,099
3,978
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
higechops
Medusa
15
2 / 2 / 4
9,087
606
9,255
10,659
2,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
5 / 4 / 0
8,780
585
8,833
9,238
3,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
GodsArk
Erlang Shen
12
1 / 4 / 1
7,188
479
4,625
12,526
10,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artio
Possssed
Artio
10
0 / 1 / 5
6,758
451
6,269
15,976
14,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
haskaal
Merlin
13
3 / 1 / 1
7,985
532
5,224
6,979
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
ihycarlos
Da Ji
12
2 / 8 / 1
7,307
487
5,526
13,600
4,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
18
Kills
11
11
Deaths
18
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
4
0
1.25
W
Fafnir
2
2
6
2.5
W
Osiris
Bjorn9486
Osiris
3
3
2
1.33
L
Erlang Shen
GodsArk
Erlang Shen
1
4
1
0.38
W
Discordia
MrPinkLIVE
Discordia
3
3
6
2
L
Artio
Possssed
Artio
0
1
5
2.5
W
Ratatoskr
TrueJoose
Ratatoskr
8
1
3
9.5
L
Merlin
haskaal
Merlin
3
1
1
3.5
W
Medusa
higechops
Medusa
2
2
4
2
L
Da Ji
ihycarlos
Da Ji
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,854
Damage
30,477
49,981
Taken
58,319
27,442
Mitigated
35,257
16,258
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,833
4,037
0
1,965
9,238
3,859
1,188
1,033
8,205
0
64,390
W
Fafnir
4,957
1,025
0
1,862
8,966
7,312
0
3,280
5,686
13,181
6,795
W
Osiris
Bjorn9486
Osiris
8,972
5,020
0
3,623
10,983
10,559
2,736
1,399
9,584
0
52,386
L
Erlang Shen
GodsArk
Erlang Shen
4,625
2,942
0
4,558
12,526
10,118
424
1,627
10,899
0
36,532
W
Discordia
MrPinkLIVE
Discordia
10,923
1,135
0
1,630
8,274
2,599
255
3,693
4,581
50,423
0
L
Artio
Possssed
Artio
6,269
598
919
4,128
15,976
14,314
0
6,466
9,510
16,283
0
W
Ratatoskr
TrueJoose
Ratatoskr
10,747
2,406
0
3,227
11,099
3,978
0
2,332
8,767
0
56,027
L
Merlin
haskaal
Merlin
5,224
422
0
950
6,979
2,307
0
2,864
4,115
47,993
0
W
Medusa
higechops
Medusa
9,255
4,845
0
5,916
10,659
2,994
1,571
789
9,870
0
66,169
L
Da Ji
ihycarlos
Da Ji
5,526
1,404
0
250
13,600
4,659
0
3,285
10,315
0
43,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,247
Gold Earned
38,018
440
Minions Killed
401
0
Camps Cleared
0
1,536,749
Distance Traveled
1,439,084
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,780
585
125
8
0
246,891
3
W
Fafnir
8,454
564
28
2
0
308,496
10
W
Osiris
8,687
579
112
7
0
278,677
5
L
Erlang Shen
7,188
479
76
5
0
302,347
1
W
Discordia
8,622
575
88
6
0
304,424
1
L
Artio
6,758
451
20
1
0
296,478
4
W
Ratatoskr
9,397
626
93
6
0
354,575
2
L
Merlin
7,985
532
98
7
0
310,815
9
W
Medusa
9,087
606
119
8
0
290,577
8
L
Da Ji
7,307
487
82
5
0
282,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role