Player Matchup

Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
EclipseXR
Vamana
Level 159
God Stats
5W - 1L
1,817 SR
Queue Stats
57W - 65L
1,619 Elo+
Party 3
Hun Batz
Hun Batz
MonkeyHuntrZoro
Hun Batz
Level 126
God Stats
1W - 1L
1,293 SR
Queue Stats
25W - 33L
1,620 Elo+
Party 3
Hou Yi
Hou Yi
SnA xOVERLOAD
Hou Yi
Level 127
God Stats
7W - 2L
1,896 SR
Queue Stats
105W - 66L
1,692 Elo+
Party 2
Atlas
Atlas
vicen_deziayt
Atlas
Level 123
God Stats
10W - 4L
1,602 SR
Queue Stats
371W - 354L
1,632 Elo+
Solo
Team Averages
Level 135
1,621 SR
1,613 Elo+

VS

Team Averages
Level 136
1,591 SR
1,607 Elo+
Yu Huang
Yu Huang
Icazious69
Yu Huang
Level 123
God Stats
16W - 27L
1,356 SR
Queue Stats
308W - 297L
1,586 Elo+
Party 1
Tyr
Tyr
PurpASlurp
Tyr
Level 150
God Stats
10W - 17L
1,388 SR
Queue Stats
659W - 626L
1,589 Elo+
Party 1
Sylvanus
Sylvanus
RangerDirk41
Sylvanus
Level 146
God Stats
2W - 4L
1,852 SR
Queue Stats
108W - 103L
1,692 Elo+
Party 1
Gilgamesh
Gilgamesh
gabodu
Gilgamesh
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
324W - 300L
1,583 Elo+
Solo
Charybdis
Charybdis
krajii
Charybdis
Level 109
God Stats
2W - 2L
1,859 SR
Queue Stats
50W - 50L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 2 / 4
10,730
671
16,342
11,839
4,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
EclipseXR
Vamana
18
7 / 1 / 1
10,634
665
10,185
12,363
9,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
14
3 / 4 / 2
8,917
557
6,502
14,916
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 3 / 9
8,807
550
10,774
13,768
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 12
9,280
580
11,285
20,141
17,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Icazious69
Yu Huang
12
1 / 5 / 4
7,437
465
10,572
12,167
5,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 5 / 2
10,266
642
15,062
15,727
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
RangerDirk41
Sylvanus
12
0 / 3 / 5
7,545
472
6,050
18,230
18,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
gabodu
Gilgamesh
15
1 / 4 / 1
8,251
516
4,160
10,927
9,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
krajii
Charybdis
14
1 / 4 / 2
8,106
507
9,872
13,317
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
21
Kills
14
14
Deaths
21
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
2
4
5
W
Vamana
EclipseXR
Vamana
7
1
1
7.5
L
Yu Huang
Icazious69
Yu Huang
1
5
4
0.6
W
Hun Batz
3
4
2
1
L
11
5
2
2.4
L
Sylvanus
RangerDirk41
Sylvanus
0
3
5
0.83
W
1
3
9
1.83
L
Gilgamesh
gabodu
Gilgamesh
1
4
1
0.38
L
Charybdis
krajii
Charybdis
1
4
2
0.5
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,088
Damage
45,716
73,027
Taken
70,368
41,479
Mitigated
45,224
18,225
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
16,342
2,298
130
6,133
11,839
4,774
1,521
1,320
10,501
73,077
0
W
Vamana
EclipseXR
Vamana
10,185
5,547
0
2,911
12,363
9,569
577
2,626
9,671
0
77,628
L
Yu Huang
Icazious69
Yu Huang
10,572
1,216
0
950
12,167
5,112
82
4,284
7,883
47,945
0
W
Hun Batz
6,502
2,088
0
211
14,916
5,065
69
2,013
12,784
0
58,196
L
15,062
2,505
0
5,568
15,727
7,902
0
5,715
10,012
0
62,919
L
Sylvanus
RangerDirk41
Sylvanus
6,050
2,013
5,860
6,453
18,230
18,125
108
7,370
10,860
17,126
0
W
10,774
5,344
0
3,386
13,768
4,833
2,063
3,770
9,714
0
53,520
L
Gilgamesh
gabodu
Gilgamesh
4,160
1,285
0
1,353
10,927
9,461
1,014
5,603
5,324
0
44,439
L
Charybdis
krajii
Charybdis
9,872
4,920
0
4,943
13,317
4,624
354
4,170
9,147
0
70,410
W
11,285
3,433
2,538
2,916
20,141
17,238
281
6,025
13,735
29,939
2,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,368
Gold Earned
41,605
502
Minions Killed
456
0
Camps Cleared
0
1,594,206
Distance Traveled
1,491,570
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,730
671
129
8
0
289,028
2
W
Vamana
10,634
665
126
8
0
351,827
4
L
Yu Huang
7,437
465
101
6
0
302,866
2
W
Hun Batz
8,917
557
112
7
0
337,587
4
L
Tyr
10,266
642
101
6
0
333,679
0
L
Sylvanus
7,545
472
17
1
0
295,073
1
W
Hou Yi
8,807
550
98
6
0
291,454
6
L
Gilgamesh
8,251
516
100
6
0
280,337
3
L
Charybdis
8,106
507
137
9
0
279,615
3
W
Atlas
9,280
580
37
2
0
324,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role