Player Matchup

Charybdis
Charybdis
Girozkun
Charybdis
Level 31
God Stats
29W - 35L
1,361 SR
Queue Stats
59W - 79L
1,359 Elo+
Party 3
Yu Huang
Yu Huang
MadamX
Yu Huang
Level 159
God Stats
4W - 5L
1,254 SR
Queue Stats
45W - 69L
1,333 Elo+
Party 3
Ah Puch
Ah Puch
PaxtonFettel_
Ah Puch
Level 128
God Stats
4W - 3L
1,807 SR
Queue Stats
82W - 84L
1,486 Elo+
Party 1
Odin
Odin
RagnarLodbrok_19
Odin
Level 38
God Stats
5W - 4L
1,693 SR
Queue Stats
20W - 23L
1,385 Elo+
Party 1
Mercury
Mercury
Sephiroth_502
Mercury
Level 104
God Stats
2W - 2L
1,536 SR
Queue Stats
69W - 62L
1,491 Elo+
Party 1
Team Averages
Level 92
1,530 SR
1,411 Elo+

VS

Team Averages
Level 64
1,530 SR
1,451 Elo+
Guan Yu
Guan Yu
BigShaqHo
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Persephone
Persephone
DiabloGudana
Persephone
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,560 Elo+
Party 2
Artio
Artio
ForgotWH0
Artio
Level 48
God Stats
1W - 1L
1,506 SR
Queue Stats
4W - 10L
1,245 Elo+
Party 2
Hachiman
Hachiman
Gulabz
Hachiman
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,603 Elo+
Party 2
Ares
Ares
Luh Shankem
Ares
Level 42
God Stats
2W - 1L
1,642 SR
Queue Stats
7W - 11L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Girozkun
Charybdis
14
1 / 1 / 4
9,186
612
3,800
8,394
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
MadamX
Yu Huang
18
2 / 2 / 5
11,036
736
7,301
9,544
3,063
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
20
8 / 0 / 8
11,905
794
30,987
9,035
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 9
9,305
620
5,241
8,786
9,628
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
18
7 / 4 / 4
11,302
753
8,392
10,562
3,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigShaqHo
Guan Yu
15
1 / 6 / 5
9,553
637
2,858
14,700
14,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
DiabloGudana
Persephone
17
1 / 4 / 3
10,506
700
16,197
15,277
5,395
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
ForgotWH0
Artio
14
0 / 5 / 3
9,019
601
1,324
11,951
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Gulabz
Hachiman
19
5 / 1 / 2
10,931
729
12,058
10,342
3,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 3
9,730
649
4,107
15,488
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
18
Kills
8
8
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BigShaqHo
Guan Yu
1
6
5
0.58
L
Persephone
DiabloGudana
Persephone
1
4
3
0.63
L
Artio
ForgotWH0
Artio
0
5
3
0.3
W
Charybdis
Girozkun
Charybdis
1
1
4
3
L
Hachiman
Gulabz
Hachiman
5
1
2
6
L
1
2
3
1.25
W
Yu Huang
MadamX
Yu Huang
2
2
5
2.25
W
Ah Puch
8
0
8
12
W
0
1
9
4.5
W
Mercury
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,721
Damage
36,544
46,321
Taken
67,758
20,751
Mitigated
42,468
5,745
Healing
6,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BigShaqHo
Guan Yu
2,858
634
132
1,684
14,700
14,944
62
7,551
7,149
0
9,727
L
Persephone
DiabloGudana
Persephone
16,197
891
0
2,279
15,277
5,395
0
8,585
6,688
62,921
0
L
Artio
ForgotWH0
Artio
1,324
39
0
705
11,951
5,487
0
8,016
3,935
7,671
0
W
Charybdis
Girozkun
Charybdis
3,800
1,711
0
648
8,394
1,860
0
6,496
1,898
0
13,858
L
Hachiman
Gulabz
Hachiman
12,058
5,188
0
1,414
10,342
3,332
128
5,856
4,486
0
46,991
L
4,107
256
0
262
15,488
13,310
0
8,279
7,209
12,401
0
W
Yu Huang
MadamX
Yu Huang
7,301
722
0
1,586
9,544
3,063
2,546
3,981
5,563
46,527
0
W
Ah Puch
30,987
788
0
3,511
9,035
2,846
602
5,064
3,971
69,168
0
W
5,241
321
0
0
8,786
9,628
0
3,424
5,362
0
10,009
W
Mercury
8,392
4,666
0
0
10,562
3,354
1,882
2,663
7,899
0
44,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
49,739
289
Minions Killed
260
0
Camps Cleared
0
1,513,729
Distance Traveled
1,314,303
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,553
637
16
1
0
257,396
0
L
Persephone
10,506
700
113
8
0
271,609
2
L
Artio
9,019
601
10
1
0
235,371
0
W
Charybdis
9,186
612
25
2
0
306,627
0
L
Hachiman
10,931
729
107
7
0
266,710
1
L
Ares
9,730
649
14
1
0
283,217
0
W
Yu Huang
11,036
736
100
7
0
282,950
1
W
Ah Puch
11,905
794
101
7
0
314,780
1
W
Odin
9,305
620
7
0
0
298,912
0
W
Mercury
11,302
753
56
4
0
310,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role