Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
MusaFireEmpress
Mulan
Level 33
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 71L
1,344 Elo+
Party 1
Heimdallr
Heimdallr
TurtleTTV9305
Heimdallr
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 64L
1,500 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,448 Elo+

VS

Team Averages
Level 34
1,550 SR
1,322 Elo+
Ares
Ares
Azriels_scythe67
Ares
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 152L
1,384 Elo+
Party 2
Serqet
Serqet
PhantonBrawl
Serqet
Level 39
God Stats
6W - 9L
1,500 SR
Queue Stats
247W - 342L
1,263 Elo+
Solo
Discordia
Discordia
XxSweet_JuicesXx
Discordia
Level 26
God Stats
2W - 2L
1,649 SR
Queue Stats
20W - 35L
1,317 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 2 / 1
6,142
614
1,476
6,528
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
6,158
616
2,499
9,307
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
TurtleTTV9305
Heimdallr
11
2 / 1 / 0
6,637
664
6,873
6,733
2,260
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 4
7,736
774
3,001
9,608
11,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Serqet
12
1 / 1 / 4
7,574
757
4,006
4,876
1,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
12
3 / 1 / 2
7,791
779
11,102
4,052
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
15
2
Kills
5
5
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
2
1
0.25
W
1
0
4
3
L
0
2
2
0.5
W
Serqet
1
1
4
3
L
Heimdallr
TurtleTTV9305
Heimdallr
2
1
0
2
W
Discordia
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,848
Damage
18,109
22,568
Taken
18,536
9,509
Mitigated
14,501
5,953
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
1,476
414
2,680
2,051
6,528
2,199
0
5,303
1,225
8,628
0
W
3,001
386
267
1,234
9,608
11,137
348
1,234
8,194
12,487
0
L
2,499
205
0
549
9,307
5,050
0
5,880
3,307
0
10,619
W
Serqet
4,006
670
0
885
4,876
1,805
181
818
4,030
0
19,432
L
Heimdallr
TurtleTTV9305
Heimdallr
6,873
2,721
0
673
6,733
2,260
0
3,656
2,765
0
25,032
W
Discordia
11,102
632
0
416
4,052
1,559
458
0
4,020
35,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,937
Gold Earned
23,101
78
Minions Killed
110
3
Camps Cleared
7
550,405
Distance Traveled
638,470
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,142
614
18
2
2
165,830
0
W
Ares
7,736
774
18
2
2
248,924
1
L
Mulan
6,158
616
15
2
1
192,613
2
W
Serqet
7,574
757
40
4
4
199,031
0
L
Heimdallr
6,637
664
45
5
0
191,962
1
W
Discordia
7,791
779
52
5
1
190,515
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role