Player Matchup

Cupid
Cupid
BX MiGGS
Cupid
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Blitz__ghost790
Kukulkan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 66L
1,427 Elo+
Party 1
Yu Huang
Yu Huang
Jolteon1997
Yu Huang
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 120L
1,453 Elo+
Party 1
Fenrir
Fenrir
PurgeIgnorance
Fenrir
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 36L
1,441 Elo+
Party 1
Atlas
Atlas
supergoodside569
Atlas
Level 87
God Stats
71W - 46L
1,677 SR
Queue Stats
208W - 192L
1,476 Elo+
Party 1
Team Averages
Level 71
1,535 SR
1,459 Elo+

VS

Team Averages
Level 40
1,515 SR
1,422 Elo+
Izanami
Izanami
CaineOmatik
Izanami
Level 65
God Stats
32W - 30L
1,576 SR
Queue Stats
67W - 57L
1,505 Elo+
Solo
Odin
Odin
Raypurd86
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
christhegrait
Erlang Shen
Level 46
God Stats
1W - 1L
1,432 SR
Queue Stats
12W - 7L
1,244 Elo+
Party 2
Ullr
Ullr
dkracer10
Ullr
Level 57
God Stats
1W - 2L
1,566 SR
Queue Stats
18W - 10L
1,362 Elo+
Party 2
Sylvanus
Sylvanus
shortyglazz
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BX MiGGS
Cupid
14
5 / 1 / 2
8,552
535
8,855
8,469
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
14
3 / 2 / 1
8,745
547
6,687
7,008
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yu Huang
Jolteon1997
Yu Huang
15
5 / 2 / 6
9,349
584
8,017
7,934
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
9 / 1 / 8
9,191
574
10,283
9,564
3,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 10
8,382
524
8,388
8,627
7,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CaineOmatik
Izanami
13
0 / 7 / 1
7,573
473
5,531
10,705
2,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
12
0 / 3 / 2
6,828
427
1,927
10,829
7,335
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
christhegrait
Erlang Shen
14
5 / 4 / 0
8,375
523
6,190
13,456
6,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
10
1 / 5 / 1
6,401
400
3,947
11,594
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
shortyglazz
Sylvanus
9
0 / 5 / 1
6,269
392
5,146
12,531
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
24
Kills
6
6
Deaths
24
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
BX MiGGS
Cupid
5
1
2
6
W
Kukulkan
3
2
1
1.75
L
Izanami
CaineOmatik
Izanami
0
7
1
0.07
W
Yu Huang
Jolteon1997
Yu Huang
5
2
6
4
W
9
1
8
13
L
Odin
0
3
2
0.33
L
Erlang Shen
christhegrait
Erlang Shen
5
4
0
1.25
L
Ullr
1
5
1
0.3
L
Sylvanus
shortyglazz
Sylvanus
0
5
1
0.1
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,230
Damage
22,741
41,602
Taken
59,115
19,084
Mitigated
26,228
13,221
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BX MiGGS
Cupid
8,855
6,319
324
3,835
8,469
2,907
630
2,109
6,360
0
55,726
W
Kukulkan
6,687
535
0
2,010
7,008
2,732
484
0
7,008
43,890
0
L
Izanami
CaineOmatik
Izanami
5,531
2,856
0
2,324
10,705
2,868
342
3,896
6,587
0
49,955
W
Yu Huang
Jolteon1997
Yu Huang
8,017
789
91
1,012
7,934
2,960
1,002
240
7,694
51,933
0
W
10,283
3,607
0
2,475
9,564
3,456
0
330
9,234
0
43,179
L
Odin
1,927
315
0
703
10,829
7,335
323
4,530
6,299
0
21,187
L
Erlang Shen
christhegrait
Erlang Shen
6,190
3,047
0
2,410
13,456
6,908
0
5,440
7,825
0
47,355
L
Ullr
3,947
1,244
56
1,652
11,594
2,760
0
4,645
6,855
0
31,958
L
Sylvanus
shortyglazz
Sylvanus
5,146
2,195
406
1,894
12,531
6,357
104
4,044
8,457
18,795
0
W
8,388
2,882
680
2,794
8,627
7,029
748
2,467
6,160
32,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,219
Gold Earned
35,446
412
Minions Killed
274
0
Camps Cleared
0
1,536,620
Distance Traveled
1,393,364
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,552
535
96
6
0
293,325
3
W
Kukulkan
8,745
547
89
6
0
280,505
3
L
Izanami
7,573
473
87
5
0
254,432
7
W
Yu Huang
9,349
584
125
8
0
301,526
2
W
Fenrir
9,191
574
56
4
0
355,884
4
L
Odin
6,828
427
35
2
0
309,205
1
L
Erlang Shen
8,375
523
81
5
0
311,532
3
L
Ullr
6,401
400
33
2
0
282,223
3
L
Sylvanus
6,269
392
38
2
0
235,972
2
W
Atlas
8,382
524
46
3
0
305,380
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role