Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Afoggygoose
Pele
Level 154
God Stats
2W - 3L
1,301 SR
Queue Stats
92W - 81L
1,600 Elo+
Party 3
Ah Puch
Ah Puch
Blood_wing456
Ah Puch
Level 105
God Stats
10W - 4L
1,793 SR
Queue Stats
20W - 17L
1,704 Elo+
Party 3
Cernunnos
Cernunnos
ivnlul
Cernunnos
Level 160
God Stats
2W - 0L
1,849 SR
Queue Stats
132W - 84L
1,682 Elo+
Party 3
Erlang Shen
Erlang Shen
lou1ee
Erlang Shen
Level 107
God Stats
6W - 1L
1,622 SR
Queue Stats
162W - 120L
1,657 Elo+
Party 3
Team Averages
Level 135
1,613 SR
1,628 Elo+

VS

Team Averages
Level 133
1,645 SR
1,676 Elo+
He Bo
He Bo
Amphodeus
He Bo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,745 Elo+
Party 2
King Arthur
King Arthur
DoUSmonkWeedM8
King Arthur
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 71L
1,789 Elo+
Party 2
Ullr
Ullr
VeztralX
Ullr
Level 157
God Stats
17W - 20L
1,568 SR
Queue Stats
436W - 384L
1,677 Elo+
Party 2
Sylvanus
Sylvanus
eternalmartians
Sylvanus
Level 160
God Stats
19W - 24L
1,789 SR
Queue Stats
290W - 280L
1,572 Elo+
Party 1
Yu Huang
Yu Huang
lDxDl
Yu Huang
Level 89
God Stats
6W - 4L
1,867 SR
Queue Stats
260W - 193L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 14
8,251
750
9,169
13,601
13,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 5 / 5
8,965
815
3,339
12,320
5,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
16
4 / 3 / 4
9,197
836
9,444
6,580
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
ivnlul
Cernunnos
17
6 / 1 / 11
9,902
900
14,220
12,088
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
lou1ee
Erlang Shen
17
7 / 1 / 9
9,798
891
10,209
15,256
15,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Amphodeus
He Bo
14
1 / 4 / 3
7,719
702
9,015
9,549
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DoUSmonkWeedM8
King Arthur
13
2 / 7 / 4
7,716
701
5,442
13,151
13,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
16
4 / 2 / 5
9,006
819
14,386
11,138
4,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
15
2 / 4 / 5
8,005
728
6,895
12,991
16,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
lDxDl
Yu Huang
16
2 / 1 / 3
8,389
763
10,063
7,938
3,216
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
18
Kills
11
11
Deaths
18
43
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
14
7
W
1
5
5
0.7
L
He Bo
Amphodeus
He Bo
1
4
3
0.63
W
Ah Puch
4
3
4
2
L
King Arthur
DoUSmonkWeedM8
King Arthur
2
7
4
0.57
L
Ullr
4
2
5
3.25
L
Sylvanus
2
4
5
1.13
W
Cernunnos
ivnlul
Cernunnos
6
1
11
11.5
L
Yu Huang
lDxDl
Yu Huang
2
1
3
3.5
W
Erlang Shen
lou1ee
Erlang Shen
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,381
Damage
45,801
59,845
Taken
54,767
42,390
Mitigated
40,914
18,541
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
9,169
620
0
2,214
13,601
13,650
139
4,081
9,377
16,204
0
W
3,339
476
0
3,040
12,320
5,885
777
5,839
6,383
0
28,606
L
He Bo
Amphodeus
He Bo
9,015
766
0
1,408
9,549
3,248
0
3,398
5,923
21,194
0
W
Ah Puch
9,444
234
0
1,157
6,580
2,561
124
2,831
3,709
27,018
0
L
King Arthur
DoUSmonkWeedM8
King Arthur
5,442
1,217
0
291
13,151
13,715
0
5,293
7,557
0
16,244
L
Ullr
14,386
6,096
0
762
11,138
4,691
0
2,667
8,267
0
36,787
L
Sylvanus
6,895
710
2,325
4,616
12,991
16,044
0
3,713
8,979
12,610
0
W
Cernunnos
ivnlul
Cernunnos
14,220
8,156
0
5,705
12,088
4,520
4,620
6,081
5,857
0
43,632
L
Yu Huang
lDxDl
Yu Huang
10,063
378
0
623
7,938
3,216
0
2,764
5,010
44,877
0
W
Erlang Shen
lou1ee
Erlang Shen
10,209
6,354
0
6,425
15,256
15,774
985
6,607
8,546
0
29,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,113
Gold Earned
40,835
244
Minions Killed
215
0
Camps Cleared
0
1,217,843
Distance Traveled
1,127,020
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,251
750
8
1
0
252,197
7
W
Pele
8,965
815
48
4
0
234,028
3
L
He Bo
7,719
702
34
3
0
219,321
0
W
Ah Puch
9,197
836
53
5
0
231,393
2
L
King Arthur
7,716
701
27
2
0
203,498
4
L
Ullr
9,006
819
48
4
0
236,816
4
L
Sylvanus
8,005
728
28
3
0
227,508
4
W
Cernunnos
9,902
900
91
8
0
237,815
1
L
Yu Huang
8,389
763
78
7
0
239,877
0
W
Erlang Shen
9,798
891
44
4
0
262,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role