Player Matchup

Bacchus
Bacchus
Silver I
 
Bacchus
Silver I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
KyleCrittenhouse
Cu Chulainn
Gold V
Level 83
God Stats
4W - 4L
1,600 SR
Queue Stats
33W - 36L
1,630 MMR
Solo
Persephone
Persephone
Platinum IV
L0RDDEV0UR
Persephone
Platinum IV
Level 102
God Stats
33W - 47L
1,453 SR
Queue Stats
499W - 490L
1,755 MMR
Party 2
Awilix
Awilix
Gold V
MyHoleIsDirty
Awilix
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 19L
1,691 MMR
Solo
Apollo
Apollo
Gold III
ThatRugGuy
Apollo
Gold III
Level 123
God Stats
18W - 12L
1,814 SR
Queue Stats
576W - 568L
1,497 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,573 SR
1,615 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,671 SR
1,624 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold IV
Intoku
Tiamat
Gold IV
Level 160
God Stats
1W - 1L
1,549 SR
Queue Stats
13W - 8L
1,737 MMR
Party 1
Hercules
Hercules
Gold IV
LakePark
Hercules
Gold IV
Level 159
God Stats
2W - 3L
1,794 SR
Queue Stats
65W - 59L
1,578 MMR
Party 1
Chiron
Chiron
Gold IV
ROMPEDD
Chiron
Gold IV
Level 125
God Stats
6W - 4L
1,545 SR
Queue Stats
20W - 20L
1,538 MMR
Party 3
Kali
Kali
Platinum V
TrickyNiky
Kali
Platinum V
Level 111
God Stats
8W - 3L
1,968 SR
Queue Stats
67W - 56L
1,770 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
5 / 2 / 6
13,402
536
12,733
25,011
41,812
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
KyleCrittenhouse
Cu Chulainn
19
1 / 5 / 5
12,899
516
9,262
24,451
25,920
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Persephone
L0RDDEV0UR
Persephone
20
0 / 3 / 10
13,842
554
13,470
13,491
4,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 4 / 0
14,767
591
14,958
20,628
8,758
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
ThatRugGuy
Apollo
19
1 / 6 / 5
13,215
529
7,896
18,008
7,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
King ArthurCliodhnaArtemis

VS

Bans
BastetShivaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
1 / 3 / 8
12,918
517
17,255
14,568
9,222
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Intoku
Tiamat
19
4 / 2 / 4
12,095
484
14,546
14,847
10,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
LakePark
Hercules
15
1 / 3 / 6
10,485
419
7,173
23,420
22,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
ROMPEDD
Chiron
20
9 / 5 / 2
13,375
535
15,199
13,876
4,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 9
12,654
506
11,208
19,883
8,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
15
Kills
20
20
Deaths
16
26
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
2
6
4
L
Nu Wa
 
Nu Wa
1
3
8
1.67
L
Tiamat
Intoku
Tiamat
4
2
4
3
W
Cu Chulainn
KyleCrittenhouse
Cu Chulainn
1
5
5
0.7
W
Persephone
L0RDDEV0UR
Persephone
0
3
10
1.67
L
Hercules
LakePark
Hercules
1
3
6
1.33
W
8
4
0
2
L
Chiron
ROMPEDD
Chiron
9
5
2
2
W
Apollo
ThatRugGuy
Apollo
1
6
5
0.58
L
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,319
Damage
65,381
101,589
Taken
86,594
88,634
Mitigated
55,319
26,284
Healing
26,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,733
1,102
0
3,892
25,011
41,812
990
6,698
16,950
36,244
4,916
L
Nu Wa
 
Nu Wa
17,255
3,057
0
4,250
14,568
9,222
774
2,523
12,045
112,578
0
L
Tiamat
Intoku
Tiamat
14,546
1,561
71
3,785
14,847
10,537
124
6,318
8,529
83,428
1,955
W
Cu Chulainn
KyleCrittenhouse
Cu Chulainn
9,262
1,172
0
4,288
24,451
25,920
157
9,870
14,581
7,548
84,533
W
Persephone
L0RDDEV0UR
Persephone
13,470
755
61
4,453
13,491
4,465
2,891
5,655
7,833
101,903
0
L
Hercules
LakePark
Hercules
7,173
1,965
0
7,639
23,420
22,582
0
6,289
17,131
0
33,324
W
14,958
5,794
0
8,148
20,628
8,758
531
6,653
13,975
0
120,355
L
Chiron
ROMPEDD
Chiron
15,199
3,639
800
3,664
13,876
4,870
910
5,797
8,079
0
95,710
W
Apollo
ThatRugGuy
Apollo
7,896
5,341
0
5,442
18,008
7,679
3,886
3,516
14,492
0
112,471
L
11,208
6,733
0
6,089
19,883
8,108
0
7,754
12,129
0
106,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,125
Gold Earned
61,527
722
Minions Killed
686
0
Camps Cleared
0
2,583,777
Distance Traveled
2,488,842
29
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,402
536
39
2
0
523,387
3
L
Nu Wa
12,918
517
181
7
0
416,254
5
L
Tiamat
12,095
484
138
6
0
531,776
9
W
Cu Chulainn
12,899
516
161
6
0
445,978
12
W
Persephone
13,842
554
212
8
0
531,022
7
L
Hercules
10,485
419
54
2
0
519,217
12
W
Awilix
14,767
591
152
6
0
588,094
1
L
Chiron
13,375
535
162
6
0
473,715
11
W
Apollo
13,215
529
158
6
0
495,296
6
L
Kali
12,654
506
151
6
0
547,880
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role