Player Matchup

Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Austinb23
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,592 Elo+
Party 1
Shiva
Shiva
FreakenLime
Shiva
Level 112
God Stats
0W - 1L
1,582 SR
Queue Stats
64W - 73L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MCM DEMON
Cu Chulainn
Level 130
God Stats
2W - 3L
1,546 SR
Queue Stats
220W - 193L
1,624 Elo+
Party 1
Fafnir
Fafnir
ki11erbeast101
Fafnir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,493 Elo+
Party 1
Team Averages
Level 115
1,526 SR
1,542 Elo+

VS

Team Averages
Level 119
1,675 SR
1,506 Elo+
Chaac
Chaac
Jelly3217
Chaac
Level 86
God Stats
6W - 2L
1,591 SR
Queue Stats
151W - 152L
1,474 Elo+
Solo
Athena
Athena
SuicidalTarget
Athena
Level 149
God Stats
8W - 1L
1,890 SR
Queue Stats
117W - 121L
1,533 Elo+
Solo
Charybdis
Charybdis
Viewtirby
Charybdis
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 198L
1,545 Elo+
Party 2
Shiva
Shiva
YouCantCCMe
Shiva
Level 114
God Stats
2W - 0L
1,710 SR
Queue Stats
190W - 174L
1,512 Elo+
Party 2
Agni
Agni
phoenixfires_
Agni
Level 160
God Stats
4W - 1L
1,683 SR
Queue Stats
227W - 233L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 7 / 6
6,561
656
7,864
14,852
10,718
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
Austinb23
Skadi
14
4 / 4 / 10
8,304
830
9,586
10,576
4,610
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 4 / 7
8,490
849
12,482
15,058
14,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
MCM DEMON
Cu Chulainn
14
5 / 3 / 8
7,881
788
11,972
11,024
13,886
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 2 / 14
8,937
894
7,304
13,812
17,470
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jelly3217
Chaac
16
6 / 3 / 12
9,822
982
12,077
16,532
19,019
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 3 / 13
9,223
922
10,075
14,402
15,167
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Viewtirby
Charybdis
15
8 / 5 / 5
9,458
946
9,885
10,040
6,830
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 10
8,101
810
7,753
12,337
16,226
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 11
8,121
812
13,884
6,971
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
71
19
Kills
20
20
Deaths
19
45
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
7
6
0.57
L
Skadi
Austinb23
Skadi
4
4
10
2.25
L
6
4
7
2.38
W
Chaac
Jelly3217
Chaac
6
3
12
4
L
Cu Chulainn
MCM DEMON
Cu Chulainn
5
3
8
3
W
4
3
13
3.5
W
Charybdis
Viewtirby
Charybdis
8
5
5
2.1
W
2
4
10
1.75
L
3
2
14
5
W
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,208
Damage
53,674
65,322
Taken
60,282
61,028
Mitigated
59,857
18,019
Healing
13,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,864
6,123
940
3,017
14,852
10,718
0
6,926
7,926
0
10,241
L
Skadi
Austinb23
Skadi
9,586
3,065
0
1,999
10,576
4,610
332
2,849
7,727
0
15,799
L
12,482
1,598
1,764
2,370
15,058
14,344
0
5,605
9,453
0
20,897
W
Chaac
Jelly3217
Chaac
12,077
2,322
0
4,673
16,532
19,019
1,376
1,292
15,240
0
20,172
L
Cu Chulainn
MCM DEMON
Cu Chulainn
11,972
1,550
515
1,229
11,024
13,886
200
2,984
8,040
0
27,357
W
10,075
2,615
679
826
14,402
15,167
1,546
1,548
12,854
25,220
0
W
Charybdis
Viewtirby
Charybdis
9,885
3,813
0
560
10,040
6,830
1,051
642
9,398
0
17,140
W
7,753
1,290
3,343
2,326
12,337
16,226
1,056
1,635
10,702
0
16,523
L
7,304
2,172
1,434
4,751
13,812
17,470
133
5,595
8,217
13,219
0
W
13,884
1,741
639
837
6,971
2,615
818
2,187
4,784
25,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,173
Gold Earned
44,725
75
Minions Killed
124
0
Camps Cleared
0
892,490
Distance Traveled
898,149
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,561
656
3
0
0
159,795
0
L
Skadi
8,304
830
10
1
0
181,124
0
L
Shiva
8,490
849
24
2
0
176,509
3
W
Chaac
9,822
982
30
3
0
189,384
0
L
Cu Chulainn
7,881
788
20
2
0
194,026
0
W
Athena
9,223
922
31
3
0
196,795
0
W
Charybdis
9,458
946
20
2
0
145,431
2
W
Shiva
8,101
810
19
2
0
194,916
1
L
Fafnir
8,937
894
18
2
0
181,036
0
W
Agni
8,121
812
24
2
0
171,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role