Player Matchup

Khepri
Khepri
Diamond II
 
Khepri
Diamond II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Diamond I
MinajDollxo
Chang'e
Diamond I
Level 160
God Stats
59W - 48L
1,666 SR
Queue Stats
920W - 925L
2,563 MMR
Solo
Bakasura
Bakasura
Masters
Phase G
Bakasura
Masters
Level 132
God Stats
3W - 2L
1,748 SR
Queue Stats
73W - 47L
2,608 MMR
Solo
Medusa
Medusa
Diamond I
SaucyLoki
Medusa
Diamond I
Level 96
God Stats
6W - 6L
1,634 SR
Queue Stats
223W - 210L
2,502 MMR
Solo
Thanatos
Thanatos
Diamond IV
SqAudio
Thanatos
Diamond IV
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 29L
2,178 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 122
1,610 SR
2,270 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,610 SR
2,432 MMR
Ares
Ares
Diamond IV
BloodyDrool
Ares
Diamond IV
Level 159
God Stats
2W - 2L
1,599 SR
Queue Stats
149W - 123L
2,370 MMR
Party 2
Loki
Loki
Masters
EatmyFarts6969
Loki
Masters
Level 160
God Stats
6W - 5L
1,828 SR
Queue Stats
256W - 225L
2,648 MMR
Solo
Hera
Hera
Diamond II
Lexs2025
Hera
Diamond II
Level 127
God Stats
79W - 68L
1,635 SR
Queue Stats
287W - 275L
2,347 MMR
Solo
Anhur
Anhur
Platinum II
MrStealYoPenta
Anhur
Platinum II
Level 149
God Stats
0W - 1L
1,299 SR
Queue Stats
37W - 15L
2,217 MMR
Solo
Sun Wukong
Sun Wukong
Masters
lFreedomI
Sun Wukong
Masters
Level 127
God Stats
1W - 2L
1,686 SR
Queue Stats
253W - 236L
2,576 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
0 / 1 / 18
10,069
559
5,718
12,566
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
MinajDollxo
Chang'e
17
3 / 2 / 6
10,755
598
7,498
11,303
4,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Phase G
Bakasura
20
2 / 1 / 5
12,098
672
14,817
18,269
15,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
SaucyLoki
Medusa
16
2 / 2 / 8
10,441
580
7,500
12,434
4,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
SqAudio
Thanatos
19
17 / 2 / 4
12,562
698
20,883
11,882
6,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
CliodhnaPersephoneBastet

VS

Bans
CabrakanArtioHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
7,777
432
5,742
16,804
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 5 / 1
9,545
530
6,825
14,467
5,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
16
3 / 5 / 2
9,319
518
9,062
9,051
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 2
9,266
515
6,173
14,520
4,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
lFreedomI
Sun Wukong
16
0 / 2 / 1
9,884
549
7,842
17,477
12,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
24
Kills
8
8
Deaths
24
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
18
9
L
1
6
5
0.58
L
3
5
1
0.7
L
Hera
3
5
2
0.8
W
Chang'e
MinajDollxo
Chang'e
3
2
6
3
L
1
6
2
0.33
W
Bakasura
Phase G
Bakasura
2
1
5
4.5
W
Medusa
SaucyLoki
Medusa
2
2
8
3
W
Thanatos
SqAudio
Thanatos
17
2
4
9.5
L
Sun Wukong
lFreedomI
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,416
Damage
35,644
66,454
Taken
72,319
43,346
Mitigated
39,194
35,206
Healing
18,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,718
531
478
2,294
12,566
12,402
401
4,209
8,254
18,585
9,266
L
5,742
163
0
1,907
16,804
13,798
0
5,440
10,867
19,185
0
L
6,825
2,043
0
2,683
14,467
5,459
0
1,295
12,166
0
71,264
L
Hera
9,062
2,896
0
598
9,051
3,527
0
2,602
6,229
72,490
0
W
Chang'e
MinajDollxo
Chang'e
7,498
599
2,714
5,266
11,303
4,811
317
5,942
5,361
73,709
0
L
6,173
2,174
0
3,500
14,520
4,084
0
1,839
12,525
0
57,228
W
Bakasura
Phase G
Bakasura
14,817
9,006
0
5,332
18,269
15,581
2,038
1,086
17,183
0
92,614
W
Medusa
SaucyLoki
Medusa
7,500
3,664
0
2,427
12,434
4,483
619
1,948
10,486
0
76,500
W
Thanatos
SqAudio
Thanatos
20,883
9,181
0
16,695
11,882
6,069
258
1,619
10,263
0
96,409
L
Sun Wukong
lFreedomI
Sun Wukong
7,842
2,155
0
9,611
17,477
12,326
154
949
14,042
0
82,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,925
Gold Earned
45,791
651
Minions Killed
594
0
Camps Cleared
0
1,940,068
Distance Traveled
1,739,550
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,069
559
28
2
0
391,161
5
L
Ares
7,777
432
18
1
0
348,845
8
L
Loki
9,545
530
111
6
0
372,701
4
L
Hera
9,319
518
148
8
0
342,141
7
W
Chang'e
10,755
598
157
9
0
384,230
1
L
Anhur
9,266
515
119
7
0
305,534
7
W
Bakasura
12,098
672
215
12
0
397,979
0
W
Medusa
10,441
580
134
7
0
340,089
9
W
Thanatos
12,562
698
117
7
0
426,609
5
L
Sun Wukong
9,884
549
198
11
0
370,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role