Player Matchup

Chaac
Chaac
Berserk420Qc
Chaac
Level 98
God Stats
1W - 3L
1,652 SR
Queue Stats
396W - 397L
1,446 Elo+
Party 2
Serqet
Serqet
CooooomLord
Serqet
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 55L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
LordOtsut
Yu Huang
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Chang'e
Chang'e
OnGaud
Chang'e
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 62L
1,847 Elo+
Party 1
Heimdallr
Heimdallr
Willy junky
Heimdallr
Level 42
God Stats
2W - 4L
1,145 SR
Queue Stats
211W - 225L
1,377 Elo+
Party 2
Team Averages
Level 38
1,459 SR
1,534 Elo+

VS

Team Averages
Level 105
1,531 SR
1,618 Elo+
Tyr
Tyr
ChiefQueith
Tyr
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 20L
1,717 Elo+
Party 3
Sylvanus
Sylvanus
DustyDean
Sylvanus
Level 153
God Stats
1W - 0L
1,612 SR
Queue Stats
51W - 23L
1,682 Elo+
Party 3
Scylla
Scylla
Vinrek
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,739 Elo+
Party 3
Kali
Kali
avhockey10
Kali
Level 132
God Stats
1W - 1L
1,545 SR
Queue Stats
51W - 46L
1,608 Elo+
Party 3
Sun Wukong
Sun Wukong
xPSYCOxPANDA
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 17
11,786
737
13,893
30,235
38,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
18
6 / 11 / 5
11,740
734
7,794
18,653
10,243
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yu Huang
LordOtsut
Yu Huang
15
1 / 10 / 10
9,870
617
7,723
13,281
4,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
OnGaud
Chang'e
19
6 / 7 / 11
11,671
729
16,338
18,892
7,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Willy junky
Heimdallr
19
8 / 12 / 9
12,192
762
20,176
20,501
9,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 6 / 22
13,430
839
20,649
23,120
28,187
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
DustyDean
Sylvanus
20
6 / 2 / 29
13,558
847
11,584
20,090
24,502
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Vinrek
Scylla
20
3 / 0 / 30
13,773
861
21,382
12,970
7,339
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
19 / 8 / 17
14,435
902
28,052
22,540
13,238
Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
xPSYCOxPANDA
Sun Wukong
16
5 / 6 / 20
11,590
724
10,076
15,160
18,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
164
22
Kills
46
46
Deaths
22
52
Assists
118
Player
Kills
Deaths
Assists
KDA
L
1
6
17
1.58
W
13
6
22
4
L
Serqet
6
11
5
0.77
W
Sylvanus
DustyDean
Sylvanus
6
2
29
10.25
L
Yu Huang
LordOtsut
Yu Huang
1
10
10
0.6
L
Chang'e
OnGaud
Chang'e
6
7
11
1.64
W
Scylla
Vinrek
Scylla
3
0
30
18
L
Heimdallr
Willy junky
Heimdallr
8
12
9
1.04
W
19
8
17
3.44
W
Sun Wukong
xPSYCOxPANDA
Sun Wukong
5
6
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,924
Damage
91,743
101,562
Taken
93,880
69,614
Mitigated
91,551
29,173
Healing
39,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,893
1,886
3,333
12,293
30,235
38,250
0
10,735
19,263
0
33,652
W
20,649
2,151
845
5,858
23,120
28,187
690
5,063
17,523
0
33,047
L
Serqet
7,794
1,111
0
1,863
18,653
10,243
0
5,930
12,627
0
11,786
W
Sylvanus
DustyDean
Sylvanus
11,584
2,151
8,245
9,709
20,090
24,502
1,033
4,118
15,249
25,532
0
L
Yu Huang
LordOtsut
Yu Huang
7,723
489
0
36
13,281
4,927
0
3,017
10,221
19,176
0
L
Chang'e
OnGaud
Chang'e
16,338
1,865
5,159
6,025
18,892
7,024
0
5,418
13,400
34,403
0
W
Scylla
Vinrek
Scylla
21,382
3,898
0
2,056
12,970
7,339
1,561
2,751
10,219
56,442
0
L
Heimdallr
Willy junky
Heimdallr
20,176
6,564
0
464
20,501
9,170
0
7,866
12,422
0
34,573
W
28,052
12,086
1,844
7,962
22,540
13,238
1,901
7,177
13,817
0
36,528
W
Sun Wukong
xPSYCOxPANDA
Sun Wukong
10,076
1,181
814
1,798
15,160
18,285
1,481
4,952
9,418
0
17,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,259
Gold Earned
66,786
140
Minions Killed
151
0
Camps Cleared
0
1,222,762
Distance Traveled
1,608,531
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,786
737
31
2
0
276,970
0
W
Tyr
13,430
839
13
1
0
415,300
3
L
Serqet
11,740
734
15
1
0
264,914
0
W
Sylvanus
13,558
847
27
2
0
302,692
8
L
Yu Huang
9,870
617
27
2
0
221,340
0
L
Chang'e
11,671
729
23
1
0
257,129
1
W
Scylla
13,773
861
68
4
0
305,799
0
L
Heimdallr
12,192
762
44
3
0
202,409
0
W
Kali
14,435
902
18
1
0
255,402
3
W
Sun Wukong
11,590
724
25
2
0
329,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role