Player Matchup

Jing Wei
Jing Wei
CRUNCHmunch42
Jing Wei
Level 82
God Stats
3W - 6L
1,152 SR
Queue Stats
184W - 204L
1,330 Elo+
Solo
Cthulhu
Cthulhu
lonewolf0647
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 36L
1,280 Elo+
Party 3
Jormungandr
Jormungandr
majorripcord
Jormungandr
Level 63
God Stats
32W - 14L
1,704 SR
Queue Stats
72W - 71L
1,413 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
nightmare69847
Morgan Le Fay
Level 67
God Stats
10W - 14L
1,473 SR
Queue Stats
378W - 457L
1,275 Elo+
Party 1
Chang'e
Chang'e
o0TechyJayy0o
Chang'e
Level 84
God Stats
16W - 10L
1,445 SR
Queue Stats
127W - 131L
1,289 Elo+
Party 1
Team Averages
Level 65
1,455 SR
1,317 Elo+

VS

Team Averages
Level 72
1,473 SR
1,320 Elo+
Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
HealthyOYT
Persephone
Level 108
God Stats
8W - 13L
1,458 SR
Queue Stats
51W - 60L
1,374 Elo+
Solo
Mercury
Mercury
Superior_Solas
Mercury
Level 46
God Stats
2W - 1L
1,739 SR
Queue Stats
13W - 32L
1,275 Elo+
Party 2
Discordia
Discordia
hotdog2124
Discordia
Level 63
God Stats
1W - 4L
1,177 SR
Queue Stats
1W - 6L
1,089 Elo+
Solo
Skadi
Skadi
onebaddawg88
Skadi
Level 75
God Stats
103W - 101L
1,493 SR
Queue Stats
286W - 323L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CRUNCHmunch42
Jing Wei
15
3 / 2 / 7
9,298
547
3,353
10,126
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
lonewolf0647
Cthulhu
13
2 / 1 / 2
8,081
475
4,907
9,072
9,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
majorripcord
Jormungandr
14
3 / 0 / 9
9,251
544
4,966
12,356
13,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
nightmare69847
Morgan Le Fay
15
6 / 2 / 5
9,260
545
9,327
10,002
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
14
3 / 3 / 1
8,866
522
2,867
9,220
3,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 4 / 1
8,377
493
7,451
12,772
6,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
HealthyOYT
Persephone
11
1 / 5 / 0
7,113
418
6,113
6,773
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 2
8,473
498
8,065
12,748
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
hotdog2124
Discordia
12
2 / 2 / 0
7,018
413
3,695
4,406
1,309
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

2
0 / 1 / 0
4,862
286
379
1,283
192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
8
8
Deaths
16
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
W
Jing Wei
CRUNCHmunch42
Jing Wei
3
2
7
3.25
L
Persephone
HealthyOYT
Persephone
1
5
0
0.2
L
4
4
2
1.25
L
Discordia
hotdog2124
Discordia
2
2
0
1
W
Cthulhu
lonewolf0647
Cthulhu
2
1
2
3
W
Jormungandr
majorripcord
Jormungandr
3
0
9
7.5
W
Morgan Le Fay
nightmare69847
Morgan Le Fay
6
2
5
4.25
W
Chang'e
3
3
1
1.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
25,703
50,776
Taken
37,982
34,442
Mitigated
14,049
12,975
Healing
7,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,451
2,086
172
3,333
12,772
6,930
1,006
9,153
3,177
0
44,103
W
Jing Wei
CRUNCHmunch42
Jing Wei
3,353
2,336
617
4,129
10,126
3,537
4,836
3,852
6,008
0
54,076
L
Persephone
HealthyOYT
Persephone
6,113
663
0
415
6,773
1,645
0
3,329
3,439
27,209
0
L
8,065
4,773
0
1,847
12,748
3,973
126
6,533
6,119
0
51,290
L
Discordia
hotdog2124
Discordia
3,695
0
0
859
4,406
1,309
0
2,159
2,247
33,939
0
W
Cthulhu
lonewolf0647
Cthulhu
4,907
115
50
859
9,072
9,204
271
0
8,752
28,704
0
W
Jormungandr
majorripcord
Jormungandr
4,966
1,505
111
2,024
12,356
13,984
818
2,099
9,973
39,185
0
W
Morgan Le Fay
nightmare69847
Morgan Le Fay
9,327
1,477
85
2,399
10,002
4,561
1,575
375
9,478
58,282
0
W
Chang'e
2,867
367
162
2,539
9,220
3,156
1,746
3,036
6,148
40,786
0
L
379
173
37
483
1,283
192
0
351
932
0
2,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,756
Gold Earned
35,843
405
Minions Killed
280
0
Camps Cleared
0
1,506,657
Distance Traveled
1,212,038
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,377
493
102
6
0
322,005
1
W
Jing Wei
9,298
547
104
6
0
305,528
0
L
Persephone
7,113
418
44
3
0
252,759
1
L
Mercury
8,473
498
85
5
0
349,868
1
L
Discordia
7,018
413
45
3
0
263,331
0
W
Cthulhu
8,081
475
59
3
0
276,172
2
W
Jormungandr
9,251
544
68
4
0
298,317
1
W
Morgan Le Fay
9,260
545
94
6
0
325,060
0
W
Chang'e
8,866
522
80
5
0
301,580
4
L
Skadi
4,862
286
4
0
0
24,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role