Player Matchup

Medusa
Medusa
PalaceCris
Medusa
Level 29
God Stats
6W - 2L
1,772 SR
Queue Stats
44W - 16L
1,697 Elo+
Party 2
Hercules
Hercules
ThrowsItBack
Hercules
Level 146
God Stats
1W - 0L
1,684 SR
Queue Stats
90W - 72L
1,650 Elo+
Party 2
Yu Huang
Yu Huang
theREDbregade
Yu Huang
Level 59
God Stats
1W - 5L
1,230 SR
Queue Stats
10W - 19L
1,259 Elo+
Solo
Team Averages
Level 78
1,562 SR
1,535 Elo+

VS

Team Averages
Level 78
1,597 SR
1,420 Elo+
He Bo
He Bo
RSRiftw101
He Bo
Level 122
God Stats
17W - 11L
1,784 SR
Queue Stats
160W - 178L
1,454 Elo+
Party 1
Vamana
Vamana
TTV-Tythaballer
Vamana
Level 56
God Stats
9W - 12L
1,600 SR
Queue Stats
105W - 139L
1,389 Elo+
Solo
Jing Wei
Jing Wei
shanbbc
Jing Wei
Level 55
God Stats
23W - 33L
1,406 SR
Queue Stats
168W - 200L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
PalaceCris
Medusa
19
13 / 3 / 11
14,169
787
21,197
14,947
6,430
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
ThrowsItBack
Hercules
19
9 / 1 / 14
13,685
760
17,820
19,159
22,314
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yu Huang
theREDbregade
Yu Huang
16
3 / 7 / 13
12,296
683
8,930
13,868
4,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
9 / 10 / 1
12,766
709
20,016
14,829
3,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 6 / 7
11,364
631
10,608
23,141
18,934
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
shanbbc
Jing Wei
15
0 / 9 / 6
10,357
575
6,205
18,597
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
25
Kills
11
11
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
PalaceCris
Medusa
13
3
11
6.17
L
He Bo
9
10
1
0.95
L
2
6
7
0.92
W
Hercules
ThrowsItBack
Hercules
9
1
14
16
L
Jing Wei
shanbbc
Jing Wei
0
9
6
0.33
W
Yu Huang
theREDbregade
Yu Huang
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,947
Damage
36,829
47,974
Taken
56,567
33,130
Mitigated
27,619
12,486
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
PalaceCris
Medusa
21,197
6,431
0
2,326
14,947
6,430
2,290
4,741
10,022
0
57,702
L
He Bo
20,016
504
0
532
14,829
3,588
384
2,323
12,283
50,601
0
L
10,608
5,019
337
5,835
23,141
18,934
0
5,140
17,361
0
32,610
W
Hercules
ThrowsItBack
Hercules
17,820
2,502
0
9,049
19,159
22,314
369
6,509
12,118
438
38,161
L
Jing Wei
shanbbc
Jing Wei
6,205
4,230
144
197
18,597
5,097
536
2,015
16,061
0
34,134
W
Yu Huang
theREDbregade
Yu Huang
8,930
426
356
755
13,868
4,386
0
8,055
5,549
27,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
34,487
157
Minions Killed
162
4
Camps Cleared
9
981,121
Distance Traveled
930,023
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,169
787
74
4
0
341,440
6
L
He Bo
12,766
709
80
4
7
286,632
1
L
Vamana
11,364
631
31
2
1
316,020
0
W
Hercules
13,685
760
44
2
2
360,141
0
L
Jing Wei
10,357
575
51
3
1
327,371
2
W
Yu Huang
12,296
683
39
2
2
279,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role