Player Matchup

Kukulkan
Kukulkan
IIIOlivierIII
Kukulkan
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 46L
1,322 Elo+
Party 2
Xing Tian
Xing Tian
Kenneg
Xing Tian
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 14L
1,299 Elo+
Party 2
Neith
Neith
xannesoplx
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,374 Elo+

VS

Team Averages
Level 64
1,515 SR
1,474 Elo+
Fenrir
Fenrir
Jaredgomita
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,488 Elo+
Party 1
Olorun
Olorun
key321malicious
Olorun
Level 61
God Stats
17W - 18L
1,564 SR
Queue Stats
72W - 79L
1,485 Elo+
Solo
Ymir
Ymir
yuan2709
Ymir
Level 13
God Stats
9W - 10L
1,481 SR
Queue Stats
17W - 23L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IIIOlivierIII
Kukulkan
14
4 / 5 / 1
9,891
659
15,556
13,923
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Kenneg
Xing Tian
13
1 / 4 / 4
9,647
643
5,565
17,313
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
13
0 / 5 / 3
8,772
585
1,850
9,041
3,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 3 / 5
11,710
781
13,585
12,814
10,167
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 0 / 11
10,694
713
17,338
8,435
3,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
2 / 2 / 9
9,564
638
5,440
10,514
12,234
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
14
14
Deaths
5
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
IIIOlivierIII
Kukulkan
4
5
1
0.9
W
Fenrir
9
3
5
3.83
L
Xing Tian
Kenneg
Xing Tian
1
4
4
0.75
W
3
0
11
8.5
L
Neith
0
5
3
0.3
W
Ymir
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,971
Damage
36,363
40,277
Taken
31,763
24,496
Mitigated
26,326
5,739
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
IIIOlivierIII
Kukulkan
15,556
526
158
2,040
13,923
5,347
84
6,264
7,303
40,071
0
W
Fenrir
13,585
864
0
1,546
12,814
10,167
640
8,791
4,023
0
37,003
L
Xing Tian
Kenneg
Xing Tian
5,565
482
196
2,992
17,313
15,568
0
12,077
4,816
11,892
0
W
17,338
7,968
1,325
3,951
8,435
3,925
988
6,234
2,201
60,773
0
L
Neith
1,850
820
0
353
9,041
3,581
0
3,916
4,871
0
23,271
W
Ymir
5,440
679
0
0
10,514
12,234
0
6,523
3,991
10,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,310
Gold Earned
31,968
127
Minions Killed
155
5
Camps Cleared
8
725,776
Distance Traveled
797,454
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,891
659
63
4
3
256,011
5
W
Fenrir
11,710
781
44
3
2
290,920
3
L
Xing Tian
9,647
643
10
1
0
252,802
2
W
Olorun
10,694
713
99
7
6
275,391
2
L
Neith
8,772
585
54
4
2
216,963
0
W
Ymir
9,564
638
12
1
0
231,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role