Player Matchup

Neith
Neith
Batteddegree
Neith
Level 158
God Stats
2W - 2L
1,926 SR
Queue Stats
76W - 94L
1,568 Elo+
Party 1
Shiva
Shiva
Brian495
Shiva
Level 108
God Stats
1W - 1L
1,769 SR
Queue Stats
16W - 17L
1,577 Elo+
Party 1
Chaac
Chaac
Ctons17
Chaac
Level 155
God Stats
2W - 1L
1,772 SR
Queue Stats
103W - 110L
1,608 Elo+
Party 1
Cthulhu
Cthulhu
SGaymerson
Cthulhu
Level 156
God Stats
1W - 3L
1,746 SR
Queue Stats
57W - 62L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
thegreenestone
Nu Wa
Level 129
God Stats
2W - 2L
1,827 SR
Queue Stats
6W - 4L
1,914 Elo+
Party 1
Team Averages
Level 141
1,808 SR
1,649 Elo+

VS

Team Averages
Level 109
1,436 SR
1,523 Elo+
Anhur
Anhur
KingCaIeb
Anhur
Level 113
God Stats
4W - 3L
1,682 SR
Queue Stats
191W - 240L
1,519 Elo+
Party 2
Cliodhna
Cliodhna
LostLambSuace
Cliodhna
Level 132
God Stats
3W - 4L
1,528 SR
Queue Stats
240W - 275L
1,538 Elo+
Party 2
Discordia
Discordia
MissionaryJL
Discordia
Level 107
God Stats
3W - 2L
1,388 SR
Queue Stats
152W - 196L
1,521 Elo+
Party 2
Bacchus
Bacchus
MortalPlaneX
Bacchus
Level 84
God Stats
3W - 4L
1,295 SR
Queue Stats
158W - 192L
1,521 Elo+
Party 2
Chaac
Chaac
YellowClutch
Chaac
Level 108
God Stats
5W - 2L
1,285 SR
Queue Stats
256W - 296L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 4
12,973
480
15,322
14,672
3,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Brian495
Shiva
17
3 / 6 / 3
11,201
415
8,984
22,687
20,716
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Ctons17
Chaac
20
3 / 7 / 3
13,026
482
16,153
27,796
12,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SGaymerson
Cthulhu
18
1 / 7 / 3
11,604
430
13,201
26,221
29,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 11 / 5
12,164
451
12,781
19,151
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KingCaIeb
Anhur
20
1 / 2 / 13
14,521
538
13,009
17,862
6,872
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cliodhna
LostLambSuace
Cliodhna
20
20 / 2 / 10
17,265
639
33,911
29,245
13,712
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
MissionaryJL
Discordia
20
9 / 2 / 10
16,097
596
22,741
13,179
5,144
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MortalPlaneX
Bacchus
17
2 / 2 / 14
12,836
475
7,287
18,314
22,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
3 / 2 / 16
14,411
534
10,498
26,485
36,639
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
98
10
Kills
35
35
Deaths
10
18
Assists
63
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
L
Shiva
Brian495
Shiva
3
6
3
0.75
L
Chaac
Ctons17
Chaac
3
7
3
0.64
W
Anhur
KingCaIeb
Anhur
1
2
13
3.75
W
Cliodhna
LostLambSuace
Cliodhna
20
2
10
12.5
W
Discordia
MissionaryJL
Discordia
9
2
10
7
W
Bacchus
MortalPlaneX
Bacchus
2
2
14
4.5
L
Cthulhu
SGaymerson
Cthulhu
1
7
3
0.36
W
3
2
16
5.5
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,441
Damage
87,446
110,527
Taken
105,085
70,484
Mitigated
84,483
17,936
Healing
44,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,322
3,683
0
3,340
14,672
3,331
2,807
2,690
11,982
0
119,053
L
Shiva
Brian495
Shiva
8,984
306
448
1,210
22,687
20,716
215
7,687
15,000
418
51,467
L
Chaac
Ctons17
Chaac
16,153
2,560
0
5,655
27,796
12,533
0
9,026
18,770
0
98,919
W
Anhur
KingCaIeb
Anhur
13,009
3,800
0
7,668
17,862
6,872
2,142
3,542
14,236
0
114,613
W
Cliodhna
LostLambSuace
Cliodhna
33,911
8,169
0
16,935
29,245
13,712
2,528
5,911
23,099
0
185,409
W
Discordia
MissionaryJL
Discordia
22,741
641
115
4,576
13,179
5,144
747
4,015
9,080
126,223
0
W
Bacchus
MortalPlaneX
Bacchus
7,287
552
0
4,732
18,314
22,116
877
4,516
13,647
27,804
0
L
Cthulhu
SGaymerson
Cthulhu
13,201
820
1,704
3,797
26,221
29,028
0
6,418
19,803
76,288
0
W
10,498
2,206
0
10,264
26,485
36,639
586
7,295
18,492
0
93,608
L
12,781
1,952
350
1,432
19,151
4,876
0
4,626
14,525
90,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,968
Gold Earned
75,130
706
Minions Killed
736
0
Camps Cleared
0
2,397,575
Distance Traveled
2,702,579
37
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,973
480
197
7
0
472,884
11
L
Shiva
11,201
415
79
3
0
506,467
9
L
Chaac
13,026
482
132
5
0
542,614
4
W
Anhur
14,521
538
181
7
0
508,553
2
W
Cliodhna
17,265
639
175
6
0
642,013
3
W
Discordia
16,097
596
187
7
0
525,985
9
W
Bacchus
12,836
475
34
1
0
539,631
7
L
Cthulhu
11,604
430
150
6
0
437,487
7
W
Chaac
14,411
534
159
6
0
486,397
4
L
Nu Wa
12,164
451
148
5
0
438,123
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role