Player Matchup

Gilgamesh
Gilgamesh
IVthGnome
Gilgamesh
Level 43
God Stats
1W - 0L
1,312 SR
Queue Stats
260W - 295L
1,318 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Keemwitdalean
Ah Muzen Cab
Level 102
God Stats
9W - 4L
1,756 SR
Queue Stats
13W - 11L
1,371 Elo+
Solo
Yu Huang
Yu Huang
Tsenrae28
Yu Huang
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
213W - 219L
1,419 Elo+
Party 1
Cthulhu
Cthulhu
ilikepiexd5
Cthulhu
Level 131
God Stats
14W - 10L
1,531 SR
Queue Stats
235W - 256L
1,374 Elo+
Solo
Susano
Susano
thanonxd
Susano
Level 66
God Stats
18W - 17L
1,559 SR
Queue Stats
289W - 291L
1,397 Elo+
Solo
Team Averages
Level 90
1,532 SR
1,376 Elo+

VS

Team Averages
Level 91
1,333 SR
1,379 Elo+
Yu Huang
Yu Huang
Abizzcus
Yu Huang
Level 40
God Stats
1W - 6L
1,500 SR
Queue Stats
73W - 107L
1,343 Elo+
Solo
Erlang Shen
Erlang Shen
AndyCheech
Erlang Shen
Level 104
God Stats
6W - 5L
1,135 SR
Queue Stats
258W - 331L
1,378 Elo+
Party 2
Neith
Neith
jkleezy23
Neith
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 247L
1,365 Elo+
Party 2
Kuzenbo
Kuzenbo
the_clappers_
Kuzenbo
Level 69
God Stats
9W - 24L
1,231 SR
Queue Stats
173W - 258L
1,388 Elo+
Party 2
Fenrir
Fenrir
ztar_kill3r
Fenrir
Level 156
God Stats
4W - 9L
1,299 SR
Queue Stats
530W - 585L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IVthGnome
Gilgamesh
12
1 / 4 / 3
7,303
456
4,992
10,437
8,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
Keemwitdalean
Ah Muzen Cab
14
3 / 1 / 1
8,346
522
7,945
6,757
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yu Huang
Tsenrae28
Yu Huang
15
6 / 1 / 2
9,547
597
11,386
7,600
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
ilikepiexd5
Cthulhu
12
3 / 1 / 6
8,136
509
8,079
12,310
10,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
thanonxd
Susano
14
2 / 0 / 4
8,366
523
6,929
9,035
3,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Abizzcus
Yu Huang
11
0 / 7 / 0
6,424
402
2,981
9,446
3,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
AndyCheech
Erlang Shen
15
5 / 2 / 1
9,273
580
8,473
11,850
8,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
jkleezy23
Neith
13
1 / 2 / 1
8,174
511
3,815
8,738
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
9
0 / 3 / 0
6,182
386
3,083
13,263
10,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
14
1 / 1 / 2
7,992
500
6,105
9,494
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
15
Kills
7
7
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Abizzcus
Yu Huang
0
7
0
0
L
Erlang Shen
AndyCheech
Erlang Shen
5
2
1
2.75
W
Gilgamesh
IVthGnome
Gilgamesh
1
4
3
0.63
W
Ah Muzen Cab
Keemwitdalean
Ah Muzen Cab
3
1
1
3.5
W
Yu Huang
Tsenrae28
Yu Huang
6
1
2
7
W
Cthulhu
ilikepiexd5
Cthulhu
3
1
6
6
L
Neith
jkleezy23
Neith
1
2
1
0.75
W
Susano
thanonxd
Susano
2
0
4
4
L
Kuzenbo
0
3
0
0
L
Fenrir
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,331
Damage
24,457
46,139
Taken
52,791
27,400
Mitigated
29,617
17,343
Healing
18,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Abizzcus
Yu Huang
2,981
496
0
1,860
9,446
3,056
129
6,603
2,843
31,224
0
L
Erlang Shen
AndyCheech
Erlang Shen
8,473
5,660
0
5,493
11,850
8,795
769
2,116
9,734
0
56,127
W
Gilgamesh
IVthGnome
Gilgamesh
4,992
2,204
178
2,571
10,437
8,464
555
746
9,691
0
28,191
W
Ah Muzen Cab
Keemwitdalean
Ah Muzen Cab
7,945
3,937
0
3,228
6,757
1,922
1,204
508
6,249
0
56,647
W
Yu Huang
Tsenrae28
Yu Huang
11,386
3,540
0
3,447
7,600
3,531
693
2,574
5,026
63,184
8,454
W
Cthulhu
ilikepiexd5
Cthulhu
8,079
947
412
2,589
12,310
10,294
317
2,090
10,220
24,716
0
L
Neith
jkleezy23
Neith
3,815
1,221
157
2,713
8,738
3,464
620
2,126
6,612
0
49,344
W
Susano
thanonxd
Susano
6,929
2,340
0
4,918
9,035
3,189
739
146
8,889
0
56,086
L
Kuzenbo
3,083
830
366
2,633
13,263
10,583
381
5,417
7,846
13,859
0
L
Fenrir
6,105
1,803
0
5,114
9,494
3,719
0
2,056
7,438
0
49,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,698
Gold Earned
38,045
408
Minions Killed
391
0
Camps Cleared
0
1,590,335
Distance Traveled
1,387,131
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,424
402
48
3
0
262,711
0
L
Erlang Shen
9,273
580
122
8
0
254,916
1
W
Gilgamesh
7,303
456
52
3
0
316,773
0
W
Ah Muzen Cab
8,346
522
104
7
0
306,349
4
W
Yu Huang
9,547
597
126
8
0
286,326
1
W
Cthulhu
8,136
509
31
2
0
321,271
5
L
Neith
8,174
511
105
7
0
278,917
3
W
Susano
8,366
523
95
6
0
359,616
5
L
Kuzenbo
6,182
386
23
1
0
261,812
0
L
Fenrir
7,992
500
93
6
0
328,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role