Player Matchup

Amaterasu
Amaterasu
BigSteppa317
Amaterasu
Level 35
God Stats
3W - 10L
1,183 SR
Queue Stats
114W - 148L
1,098 Elo+
Solo
Yu Huang
Yu Huang
InfamousDarky
Yu Huang
Level 136
God Stats
1W - 1L
1,825 SR
Queue Stats
41W - 37L
1,413 Elo+
Solo
Fenrir
Fenrir
Orangulas
Fenrir
Level 123
God Stats
1W - 2L
1,611 SR
Queue Stats
84W - 77L
1,288 Elo+
Solo
Charybdis
Charybdis
SarcASStik5
Charybdis
Level 58
God Stats
10W - 13L
1,422 SR
Queue Stats
58W - 85L
1,306 Elo+
Solo
Janus
Janus
katherineminmin
Janus
Level 64
God Stats
1W - 1L
1,709 SR
Queue Stats
84W - 47L
1,475 Elo+
Solo
Team Averages
Level 83
1,550 SR
1,316 Elo+

VS

Team Averages
Level 93
1,410 SR
1,323 Elo+
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AllM1ght03
Shiva
Level 68
God Stats
13W - 12L
1,450 SR
Queue Stats
377W - 360L
1,311 Elo+
Solo
Bakasura
Bakasura
Bacon McMuffin6
Bakasura
Level 129
God Stats
8W - 9L
1,411 SR
Queue Stats
306W - 372L
1,406 Elo+
Solo
Poseidon
Poseidon
JohnTheSniper954
Poseidon
Level 104
God Stats
2W - 3L
1,330 SR
Queue Stats
25W - 25L
1,042 Elo+
Solo
Danzaburou
Danzaburou
King_OfTheFellas
Danzaburou
Level 74
God Stats
10W - 3L
1,361 SR
Queue Stats
245W - 258L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BigSteppa317
Amaterasu
17
6 / 2 / 1
10,874
494
6,722
14,434
13,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
InfamousDarky
Yu Huang
17
1 / 6 / 3
10,686
486
7,308
11,236
4,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Orangulas
Fenrir
16
5 / 6 / 3
10,071
458
8,880
19,668
16,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
SarcASStik5
Charybdis
1
0 / 0 / 0
4,263
194
0
0
0
19
4 / 1 / 3
11,741
534
12,572
9,874
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 3 / 3
9,890
450
6,208
12,879
6,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
17
3 / 4 / 4
10,756
489
13,231
16,762
14,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
19
5 / 3 / 3
12,324
560
8,817
13,270
7,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 2 / 2
12,080
549
4,652
10,636
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
King_OfTheFellas
Danzaburou
17
1 / 4 / 2
10,927
497
3,692
14,029
4,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
16
Kills
15
15
Deaths
16
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
3
0.83
W
Shiva
3
4
4
1.25
W
Bakasura
5
3
3
2.17
L
Amaterasu
BigSteppa317
Amaterasu
6
2
1
3.25
L
Yu Huang
InfamousDarky
Yu Huang
1
6
3
0.42
W
5
2
2
3
W
Danzaburou
King_OfTheFellas
Danzaburou
1
4
2
0.5
L
Fenrir
Orangulas
Fenrir
5
6
3
1.08
L
Charybdis
SarcASStik5
Charybdis
0
0
0
0
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,482
Damage
36,600
55,212
Taken
67,576
37,584
Mitigated
35,780
12,993
Healing
16,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,208
474
0
16
12,879
6,376
165
1,996
10,883
0
48,561
W
Shiva
13,231
2,702
222
2,434
16,762
14,432
0
6,102
10,099
0
73,890
W
Bakasura
8,817
5,969
0
6,724
13,270
7,779
0
976
12,294
0
85,522
L
Amaterasu
BigSteppa317
Amaterasu
6,722
2,415
0
4,914
14,434
13,432
918
360
13,794
0
52,618
L
Yu Huang
InfamousDarky
Yu Huang
7,308
471
205
2,103
11,236
4,581
768
1,897
9,269
77,928
0
W
4,652
528
0
4,313
10,636
3,185
418
4,053
6,583
82,769
0
W
Danzaburou
King_OfTheFellas
Danzaburou
3,692
0
0
2,718
14,029
4,008
3,779
6,753
7,276
0
78,769
L
Fenrir
Orangulas
Fenrir
8,880
2,133
0
3,926
19,668
16,217
0
998
17,557
0
53,264
L
Charybdis
SarcASStik5
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
12,572
484
75
1,770
9,874
3,354
280
1,397
8,477
89,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,635
Gold Earned
55,977
508
Minions Killed
635
0
Camps Cleared
0
1,625,694
Distance Traveled
2,204,845
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,890
450
90
4
0
441,752
0
W
Shiva
10,756
489
103
5
0
444,221
4
W
Bakasura
12,324
560
169
8
0
495,839
1
L
Amaterasu
10,874
494
110
5
0
411,907
0
L
Yu Huang
10,686
486
142
6
0
366,023
4
W
Poseidon
12,080
549
139
6
0
437,027
7
W
Danzaburou
10,927
497
134
6
0
386,006
2
L
Fenrir
10,071
458
77
4
0
407,392
0
L
Charybdis
4,263
194
0
0
0
0
0
L
Janus
11,741
534
179
8
0
440,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role