Player Matchup

Neith
Neith
Jakedidathing
Neith
Level 124
God Stats
11W - 21L
1,242 SR
Queue Stats
511W - 541L
1,459 Elo+
Party 2
Thanatos
Thanatos
MrNips739
Thanatos
Level 126
God Stats
0W - 1L
1,649 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
PanicAcorn
Sol
Level 121
God Stats
35W - 45L
1,338 SR
Queue Stats
203W - 201L
1,447 Elo+
Party 2
Bellona
Bellona
TheOneGodLeft
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Geb
Geb
lostsanity45
Geb
Level 27
God Stats
0W - 1L
1,810 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 85
1,508 SR
1,481 Elo+

VS

Team Averages
Level 79
1,435 SR
1,444 Elo+
Atlas
Atlas
DevotedPage5613
Atlas
Level 87
God Stats
5W - 4L
1,539 SR
Queue Stats
33W - 35L
1,452 Elo+
Solo
Charybdis
Charybdis
Kabsul
Charybdis
Level 36
God Stats
12W - 18L
1,425 SR
Queue Stats
591W - 598L
1,425 Elo+
Party 1
King Arthur
King Arthur
KrftSngL
King Arthur
Level 62
God Stats
17W - 29L
1,213 SR
Queue Stats
449W - 484L
1,441 Elo+
Solo
Bakasura
Bakasura
hazeyyyyy
Bakasura
Level 69
God Stats
1W - 3L
1,185 SR
Queue Stats
325W - 295L
1,467 Elo+
Party 1
Janus
Janus
zackfreedle
Janus
Level 141
God Stats
13W - 8L
1,815 SR
Queue Stats
497W - 486L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,476
548
5,143
5,893
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
MrNips739
Thanatos
7
1 / 6 / 0
4,719
472
3,868
6,904
1,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
3,671
367
229
708
88
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
7
1 / 7 / 0
4,791
479
1,451
7,010
3,072
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
4,129
413
1,066
4,043
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,277
628
2,685
4,427
4,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Kabsul
Charybdis
10
2 / 1 / 2
5,884
588
2,559
5,710
1,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KrftSngL
King Arthur
12
8 / 0 / 1
7,395
740
5,328
5,537
3,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
hazeyyyyy
Bakasura
12
5 / 0 / 1
6,871
687
3,066
7,198
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 3 / 4
6,092
609
2,127
4,930
1,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
18
19
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
2
3
1
0.83
W
Charybdis
Kabsul
Charybdis
2
1
2
3
W
King Arthur
KrftSngL
King Arthur
8
0
1
8.5
L
Thanatos
MrNips739
Thanatos
1
6
0
0.17
L
0
0
0
0
L
Bellona
1
7
0
0.14
W
Bakasura
hazeyyyyy
Bakasura
5
0
1
5.5
L
0
3
0
0
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,757
Damage
15,765
24,558
Taken
27,802
8,588
Mitigated
13,092
4,327
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,685
844
280
1,253
4,427
4,173
223
367
4,060
17,824
0
L
5,143
1,733
0
1,211
5,893
1,800
203
2,544
3,079
0
29,246
W
Charybdis
Kabsul
Charybdis
2,559
1,357
0
2,827
5,710
1,396
444
569
5,141
0
35,181
W
King Arthur
KrftSngL
King Arthur
5,328
674
0
1,180
5,537
3,761
74
230
5,307
0
37,143
L
Thanatos
MrNips739
Thanatos
3,868
986
0
2,487
6,904
1,650
0
1,341
5,391
0
14,221
L
229
39
0
510
708
88
0
0
708
4,698
0
L
Bellona
1,451
585
0
45
7,010
3,072
0
401
6,609
0
14,406
W
Bakasura
hazeyyyyy
Bakasura
3,066
2,309
0
2,642
7,198
2,521
0
129
7,069
0
29,960
L
1,066
182
0
74
4,043
1,978
0
526
3,517
7,012
0
W
2,127
137
0
250
4,930
1,241
0
0
4,930
29,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,786
Gold Earned
32,519
144
Minions Killed
301
0
Camps Cleared
0
775,043
Distance Traveled
982,550
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,277
628
31
3
0
175,527
4
L
Neith
5,476
548
65
7
0
171,784
4
W
Charybdis
5,884
588
65
7
0
178,589
1
W
King Arthur
7,395
740
74
7
0
190,978
2
L
Thanatos
4,719
472
26
3
0
205,628
4
L
Sol
3,671
367
9
1
0
45,493
0
L
Bellona
4,791
479
35
4
0
195,018
0
W
Bakasura
6,871
687
78
8
0
240,617
0
L
Geb
4,129
413
9
1
0
157,120
0
W
Janus
6,092
609
53
5
0
196,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role