Player Matchup

Terra
Terra
 
Terra
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Odin
Odin
Moisesthebest1
Odin
Level 35
God Stats
3W - 7L
1,319 SR
Queue Stats
123W - 137L
1,263 Elo+
Party 3
Medusa
Medusa
NeikGrim
Medusa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 125L
1,329 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
NeikGrim2
Morgan Le Fay
Level 43
God Stats
1W - 2L
1,397 SR
Queue Stats
3W - 8L
1,205 Elo+
Party 4
Ravana
Ravana
NeonCozmoInk
Ravana
Level 122
God Stats
2W - 4L
1,415 SR
Queue Stats
109W - 125L
1,392 Elo+
Party 4
Team Averages
Level 70
1,426 SR
1,338 Elo+

VS

Team Averages
Level 76
1,524 SR
1,437 Elo+
Susano
Susano
 
Susano
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Bodied ThenSome
Zhong Kui
Level 68
God Stats
15W - 8L
1,657 SR
Queue Stats
83W - 75L
1,473 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DoctorCleanupHD
Cu Chulainn
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 308L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
FrigginFrigger
Cthulhu
Level 29
God Stats
39W - 38L
1,488 SR
Queue Stats
131W - 164L
1,375 Elo+
Party 1
Jing Wei
Jing Wei
Urayulii
Jing Wei
Level 81
God Stats
16W - 17L
1,473 SR
Queue Stats
223W - 264L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
2 / 4 / 3
7,676
480
4,352
16,554
10,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
3 / 2 / 3
7,806
488
7,804
12,269
8,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
NeikGrim
Medusa
4
0 / 2 / 0
4,872
305
503
2,841
359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morgan Le Fay
NeikGrim2
Morgan Le Fay
12
1 / 5 / 3
7,434
465
7,831
11,475
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
13
6 / 5 / 2
7,912
495
9,154
12,476
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
4 / 1 / 7
8,271
517
9,131
10,643
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zhong Kui
Bodied ThenSome
Zhong Kui
12
6 / 4 / 4
7,996
500
11,182
10,268
5,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
DoctorCleanupHD
Cu Chulainn
13
2 / 5 / 4
7,993
500
8,699
15,244
10,754
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 1 / 11
8,267
517
7,889
11,848
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Urayulii
Jing Wei
14
5 / 1 / 5
8,782
549
8,862
7,719
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
18
18
Deaths
12
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
4
3
0.88
W
Susano
 
Susano
4
1
7
7.5
W
Zhong Kui
Bodied ThenSome
Zhong Kui
6
4
4
2
W
Cu Chulainn
DoctorCleanupHD
Cu Chulainn
2
5
4
0.8
W
1
1
11
6.5
L
3
2
3
2.25
L
Medusa
NeikGrim
Medusa
0
2
0
0
L
Morgan Le Fay
NeikGrim2
Morgan Le Fay
1
5
3
0.5
L
Ravana
6
5
2
1.4
W
Jing Wei
Urayulii
Jing Wei
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,644
Damage
45,763
55,615
Taken
55,722
27,603
Mitigated
33,399
11,674
Healing
16,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
4,352
339
1,945
2,754
16,554
10,747
0
7,702
8,852
25,910
0
W
Susano
 
Susano
9,131
2,457
1
3,566
10,643
3,912
104
2,901
7,742
0
48,578
W
Zhong Kui
Bodied ThenSome
Zhong Kui
11,182
786
332
3,235
10,268
5,622
461
2,826
7,442
39,420
0
W
Cu Chulainn
DoctorCleanupHD
Cu Chulainn
8,699
1,194
0
3,795
15,244
10,754
334
2,093
13,151
124
47,075
W
7,889
909
1,943
2,643
11,848
10,753
308
3,433
8,415
34,863
0
L
7,804
2,638
0
1,890
12,269
8,654
147
3,104
9,165
0
37,778
L
Medusa
NeikGrim
Medusa
503
383
0
824
2,841
359
0
730
2,111
0
5,795
L
Morgan Le Fay
NeikGrim2
Morgan Le Fay
7,831
913
0
2,381
11,475
3,207
385
4,242
7,233
41,885
0
L
Ravana
9,154
2,282
0
1,880
12,476
4,636
0
3,397
9,079
0
39,572
W
Jing Wei
Urayulii
Jing Wei
8,862
6,079
0
1,024
7,719
2,358
1,506
1,979
5,740
0
54,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
41,309
267
Minions Killed
366
0
Camps Cleared
0
1,261,059
Distance Traveled
1,560,980
6
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,676
480
38
2
0
319,420
0
W
Susano
8,271
517
85
5
0
353,194
7
W
Zhong Kui
7,996
500
51
3
0
294,387
10
W
Cu Chulainn
7,993
500
83
5
0
286,454
5
W
Cthulhu
8,267
517
49
3
0
312,869
5
L
Odin
7,806
488
70
4
0
309,449
4
L
Medusa
4,872
305
15
1
0
64,322
0
L
Morgan Le Fay
7,434
465
80
5
0
241,117
1
L
Ravana
7,912
495
64
4
0
326,751
1
W
Jing Wei
8,782
549
98
6
0
314,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role