Player Matchup

Hercules
Hercules
Ekyrock
Hercules
Level 157
God Stats
6W - 3L
1,521 SR
Queue Stats
234W - 171L
1,523 Elo+
Party 2
Thor
Thor
F4M0US AL1EN
Thor
Level 129
God Stats
4W - 5L
1,232 SR
Queue Stats
139W - 184L
1,419 Elo+
Party 2
Baron Samedi
Baron Samedi
JM4TIN
Baron Samedi
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 117
1,418 SR
1,481 Elo+

VS

Team Averages
Level 113
1,460 SR
1,423 Elo+
Jormungandr
Jormungandr
Punklotus13
Jormungandr
Level 88
God Stats
15W - 14L
1,590 SR
Queue Stats
66W - 106L
1,411 Elo+
Party 1
Skadi
Skadi
RealRogueDancer
Skadi
Level 124
God Stats
1W - 3L
1,289 SR
Queue Stats
5W - 26L
1,053 Elo+
Party 1
Yu Huang
Yu Huang
Vaconite
Yu Huang
Level 128
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 31L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ekyrock
Hercules
11
2 / 7 / 7
8,804
629
6,254
17,940
14,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
6 / 4 / 5
10,079
720
8,945
11,891
3,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
JM4TIN
Baron Samedi
14
3 / 5 / 7
10,231
731
6,113
11,726
5,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Punklotus13
Jormungandr
15
3 / 3 / 10
10,815
773
8,928
12,388
11,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 7 / 8
10,385
742
6,717
10,459
3,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Vaconite
Yu Huang
16
9 / 2 / 5
11,325
809
21,733
8,351
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
39
11
Kills
16
16
Deaths
12
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ekyrock
Hercules
2
7
7
0.79
L
6
4
5
2.13
L
Baron Samedi
JM4TIN
Baron Samedi
3
5
7
1.3
W
Jormungandr
Punklotus13
Jormungandr
3
3
10
2.67
W
4
7
8
1.14
W
Yu Huang
Vaconite
Yu Huang
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,312
Damage
37,378
41,557
Taken
31,198
24,426
Mitigated
17,063
9,071
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ekyrock
Hercules
6,254
1,536
27
4,246
17,940
14,463
0
12,439
5,501
0
12,386
L
8,945
1,612
0
1,285
11,891
3,982
0
8,689
3,202
0
33,872
L
Baron Samedi
JM4TIN
Baron Samedi
6,113
722
994
2,519
11,726
5,981
0
9,944
1,782
20,761
0
W
Jormungandr
Punklotus13
Jormungandr
8,928
2,839
0
2,483
12,388
11,262
529
2,489
9,597
28,454
0
W
6,717
3,928
0
1,515
10,459
3,056
1,227
3,279
6,974
0
37,833
W
Yu Huang
Vaconite
Yu Huang
21,733
1,496
0
1,032
8,351
2,745
550
1,090
7,106
46,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
32,525
106
Minions Killed
134
3
Camps Cleared
7
699,589
Distance Traveled
760,277
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,804
629
11
1
0
254,676
0
L
Thor
10,079
720
53
4
2
232,411
1
L
Baron Samedi
10,231
731
42
3
1
212,502
0
W
Jormungandr
10,815
773
39
3
2
263,320
1
W
Skadi
10,385
742
49
4
3
213,272
4
W
Yu Huang
11,325
809
46
3
2
283,685
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role