Player Matchup

Zeus
Zeus
BERGHKNIGHT
Zeus
Level 25
God Stats
1W - 3L
1,374 SR
Queue Stats
194W - 132L
1,374 Elo+
Party 1
Odin
Odin
Cooljay87
Odin
Level 27
God Stats
3W - 2L
1,557 SR
Queue Stats
353W - 186L
1,482 Elo+
Party 1
Ares
Ares
RaSnipedJFK1963
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,232 Elo+
Party 1
Mercury
Mercury
SWAMPNUTZZ
Mercury
Level 40
God Stats
6W - 15L
1,027 SR
Queue Stats
731W - 532L
1,391 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sil3ntSinz
Ah Muzen Cab
Level 44
God Stats
3W - 7L
1,179 SR
Queue Stats
155W - 158L
1,422 Elo+
Solo
Team Averages
Level 29
1,328 SR
1,380 Elo+

VS

Team Averages
Level 62
1,498 SR
1,460 Elo+
Khepri
Khepri
Akaylas
Khepri
Level 25
God Stats
1W - 0L
1,697 SR
Queue Stats
13W - 18L
1,314 Elo+
Party 2
Tiamat
Tiamat
IceTiger97
Tiamat
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,795 Elo+
Party 2
Medusa
Medusa
Nilinyx
Medusa
Level 113
God Stats
3W - 3L
1,539 SR
Queue Stats
43W - 43L
1,402 Elo+
Party 2
Gilgamesh
Gilgamesh
Syco Si117
Gilgamesh
Level 83
God Stats
17W - 16L
1,551 SR
Queue Stats
280W - 295L
1,485 Elo+
Party 2
Yu Huang
Yu Huang
xXkareshiXx
Yu Huang
Level 32
God Stats
5W - 5L
1,205 SR
Queue Stats
13W - 18L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
10,232
1,023
8,995
9,191
4,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
15
0 / 6 / 4
9,436
944
7,530
11,573
8,672
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 0 / 5
11,823
1,182
7,647
9,772
15,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
SWAMPNUTZZ
Mercury
16
2 / 2 / 5
10,363
1,036
8,921
9,485
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Sil3ntSinz
Ah Muzen Cab
16
3 / 4 / 5
10,824
1,082
14,759
8,327
4,743
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

189

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Akaylas
Khepri
16
1 / 3 / 11
10,867
1,087
4,101
13,925
20,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
IceTiger97
Tiamat
16
0 / 0 / 8
9,974
997
2,816
2,935
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Nilinyx
Medusa
17
6 / 0 / 8
11,718
1,172
15,808
9,837
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Syco Si117
Gilgamesh
17
10 / 4 / 7
12,088
1,209
16,025
15,587
7,515
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
xXkareshiXx
Yu Huang
16
1 / 2 / 6
10,607
1,061
5,545
10,174
5,502
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
9
Kills
18
18
Deaths
9
23
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
Akaylas
Khepri
1
3
11
2.17
L
1
6
4
0.5
L
Odin
0
6
4
0.33
W
Tiamat
IceTiger97
Tiamat
0
0
8
4
W
Medusa
Nilinyx
Medusa
6
0
8
10
L
3
0
5
5.5
L
Mercury
SWAMPNUTZZ
Mercury
2
2
5
2.25
L
Ah Muzen Cab
Sil3ntSinz
Ah Muzen Cab
3
4
5
1.38
W
Gilgamesh
Syco Si117
Gilgamesh
10
4
7
3.38
W
Yu Huang
xXkareshiXx
Yu Huang
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,852
Damage
44,295
48,348
Taken
52,458
38,734
Mitigated
40,221
1,985
Healing
5,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Akaylas
Khepri
4,101
1,043
0
975
13,925
20,472
0
4,620
9,078
7,492
0
L
8,995
679
0
0
9,191
4,729
0
2,191
6,960
28,774
0
L
Odin
7,530
1,597
0
0
11,573
8,672
0
3,490
7,981
0
13,294
W
Tiamat
IceTiger97
Tiamat
2,816
223
0
1,213
2,935
1,701
0
177
2,758
18,779
0
W
Medusa
Nilinyx
Medusa
15,808
7,611
0
2,091
9,837
5,031
0
2,568
7,223
0
38,609
L
7,647
756
0
965
9,772
15,889
0
2,980
6,580
15,875
0
L
Mercury
SWAMPNUTZZ
Mercury
8,921
3,545
0
104
9,485
4,701
0
1,592
7,823
0
19,525
L
Ah Muzen Cab
Sil3ntSinz
Ah Muzen Cab
14,759
4,208
0
916
8,327
4,743
0
1,697
6,542
0
44,075
W
Gilgamesh
Syco Si117
Gilgamesh
16,025
4,904
0
950
15,587
7,515
0
4,251
11,240
0
27,782
W
Yu Huang
xXkareshiXx
Yu Huang
5,545
838
360
248
10,174
5,502
0
4,528
5,517
26,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,678
Gold Earned
55,254
170
Minions Killed
213
4
Camps Cleared
7
996,522
Distance Traveled
989,286
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,867
1,087
15
2
0
180,923
0
L
Zeus
10,232
1,023
68
7
0
124,005
0
L
Odin
9,436
944
12
1
0
202,564
0
W
Tiamat
9,974
997
48
5
1
188,801
0
W
Medusa
11,718
1,172
76
8
1
225,091
0
L
Ares
11,823
1,182
5
1
0
229,214
2
L
Mercury
10,363
1,036
17
2
3
254,687
0
L
Ah Muzen Cab
10,824
1,082
68
7
1
186,052
0
W
Gilgamesh
12,088
1,209
22
2
1
198,215
0
W
Yu Huang
10,607
1,061
52
5
4
196,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role