Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
BBandB
The Morrigan
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,834 Elo+
Party 3
Charybdis
Charybdis
Fayt_Ragnarok
Charybdis
Level 155
God Stats
8W - 5L
1,634 SR
Queue Stats
107W - 99L
1,601 Elo+
Party 3
Bellona
Bellona
dehNyle
Bellona
Level 85
God Stats
2W - 1L
1,551 SR
Queue Stats
48W - 33L
1,689 Elo+
Party 3
Awilix
Awilix
twan5124
Awilix
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 119L
1,480 Elo+
Party 2
Team Averages
Level 89
1,537 SR
1,621 Elo+

VS

Team Averages
Level 74
1,502 SR
1,564 Elo+
Yu Huang
Yu Huang
ATLDark
Yu Huang
Level 127
God Stats
1W - 4L
1,530 SR
Queue Stats
54W - 54L
1,596 Elo+
Party 1
Medusa
Medusa
ATLDrug
Medusa
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,609 Elo+
Party 1
Atlas
Atlas
Jaw4162
Atlas
Level 67
God Stats
1W - 2L
1,539 SR
Queue Stats
7W - 8L
1,535 Elo+
Party 1
Ullr
Ullr
LoopedJayster
Ullr
Level 29
God Stats
1W - 3L
1,441 SR
Queue Stats
14W - 9L
1,582 Elo+
Party 1
Fenrir
Fenrir
SilencedSoldier
Fenrir
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
10 / 1 / 7
10,419
613
12,924
12,147
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
BBandB
The Morrigan
15
15 / 6 / 8
10,034
590
18,653
8,602
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Fayt_Ragnarok
Charybdis
14
0 / 8 / 12
8,455
497
6,454
14,893
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
dehNyle
Bellona
16
3 / 1 / 7
9,708
571
10,401
11,730
11,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
twan5124
Awilix
14
4 / 1 / 5
9,081
534
6,080
12,115
4,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ATLDark
Yu Huang
15
10 / 7 / 3
9,880
581
12,306
13,262
4,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
ATLDrug
Medusa
11
1 / 7 / 5
7,145
420
8,185
12,890
4,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
Jaw4162
Atlas
12
4 / 6 / 6
8,199
482
7,936
20,200
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 4 / 1
9,185
540
5,093
12,867
4,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 4
6,822
401
2,654
13,803
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
36
32
Kills
17
17
Deaths
32
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
10
1
7
13.5
L
Yu Huang
ATLDark
Yu Huang
10
7
3
1.64
L
Medusa
ATLDrug
Medusa
1
7
5
0.5
W
The Morrigan
BBandB
The Morrigan
15
6
8
3.17
W
Charybdis
Fayt_Ragnarok
Charybdis
0
8
12
0.75
L
Atlas
Jaw4162
Atlas
4
6
6
1.17
L
2
4
1
0.63
L
0
8
4
0.25
W
Bellona
dehNyle
Bellona
3
1
7
6.5
W
Awilix
twan5124
Awilix
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,512
Damage
36,174
59,487
Taken
73,022
31,129
Mitigated
34,126
24,687
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
12,924
1,590
2,344
8,671
12,147
7,792
427
3,794
8,177
62,954
0
L
Yu Huang
ATLDark
Yu Huang
12,306
1,074
0
1,311
13,262
4,762
0
5,953
7,029
48,718
0
L
Medusa
ATLDrug
Medusa
8,185
4,269
0
2,144
12,890
4,159
473
6,598
6,092
0
42,364
W
The Morrigan
BBandB
The Morrigan
18,653
3,322
0
1,015
8,602
2,963
358
4,883
3,469
34,032
6,270
W
Charybdis
Fayt_Ragnarok
Charybdis
6,454
2,759
0
3,879
14,893
4,650
3,063
4,588
10,191
0
47,060
L
Atlas
Jaw4162
Atlas
7,936
3,162
0
3,528
20,200
16,426
84
8,497
11,549
28,488
0
L
5,093
1,671
0
1,500
12,867
4,920
366
1,850
10,945
0
64,535
L
2,654
671
63
4,128
13,803
3,859
0
4,204
9,462
0
24,335
W
Bellona
dehNyle
Bellona
10,401
2,534
0
3,594
11,730
11,644
1,654
3,052
8,644
0
59,305
W
Awilix
twan5124
Awilix
6,080
1,613
0
5,184
12,115
4,080
0
3,127
8,764
0
47,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,697
Gold Earned
41,231
469
Minions Killed
396
0
Camps Cleared
0
1,571,919
Distance Traveled
1,497,303
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,419
613
104
6
0
300,227
1
L
Yu Huang
9,880
581
93
5
0
288,641
3
L
Medusa
7,145
420
76
4
0
270,475
5
W
The Morrigan
10,034
590
44
3
0
290,781
4
W
Charybdis
8,455
497
91
5
0
272,039
2
L
Atlas
8,199
482
31
2
0
321,301
1
L
Ullr
9,185
540
149
9
0
296,992
0
L
Fenrir
6,822
401
47
3
0
319,894
0
W
Bellona
9,708
571
140
8
0
319,038
1
W
Awilix
9,081
534
90
5
0
389,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role